Player Matchup

Danzaburou
Danzaburou
GingerMeeks
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,200 Elo+
Party 2
Mercury
Mercury
avikiller1
Mercury
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
blythie
Hercules
Level 115
God Stats
6W - 8L
1,500 SR
Queue Stats
132W - 132L
1,200 Elo+
Party 2
Cthulhu
Cthulhu
ddasdsasdaasd
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,552 Elo+
Party 1
Vulcan
Vulcan
marcusaurelus69
Vulcan
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
394W - 384L
1,583 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,407 Elo+

VS

Team Averages
Level 131
1,649 SR
1,599 Elo+
Hades
Hades
AimanooWolfer
Hades
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
IamSoFree
Ratatoskr
Level 159
God Stats
15W - 19L
1,461 SR
Queue Stats
676W - 643L
1,569 Elo+
Solo
Nu Wa
Nu Wa
JonesDog
Nu Wa
Level 126
God Stats
5W - 1L
1,800 SR
Queue Stats
151W - 131L
1,619 Elo+
Solo
Izanami
Izanami
krissisgod
Izanami
Level 160
God Stats
86W - 52L
1,722 SR
Queue Stats
430W - 427L
1,601 Elo+
Solo
Sobek
Sobek
宇天926
Sobek
Level 123
God Stats
134W - 117L
1,763 SR
Queue Stats
597W - 562L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GingerMeeks
Danzaburou
12
0 / 8 / 7
7,666
479
5,448
10,362
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
avikiller1
Mercury
15
7 / 3 / 1
8,827
552
4,338
13,070
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
blythie
Hercules
11
3 / 5 / 6
7,405
463
7,805
19,047
10,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
14
1 / 2 / 0
7,945
497
5,921
13,003
11,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 4 / 0
7,515
470
5,682
6,507
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
9,559
597
9,049
10,166
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
IamSoFree
Ratatoskr
16
5 / 1 / 3
9,804
613
6,166
8,536
3,250
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
JonesDog
Nu Wa
16
1 / 1 / 6
9,637
602
9,638
5,615
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
krissisgod
Izanami
18
11 / 5 / 5
11,461
716
16,233
11,099
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
宇天926
Sobek
12
3 / 3 / 9
8,610
538
5,276
13,702
11,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
22
22
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Danzaburou
GingerMeeks
Danzaburou
0
8
7
0.44
W
Ratatoskr
IamSoFree
Ratatoskr
5
1
3
6.5
W
Nu Wa
JonesDog
Nu Wa
1
1
6
4
L
Mercury
avikiller1
Mercury
7
3
1
2.5
L
Hercules
blythie
Hercules
3
5
6
1.2
L
Cthulhu
1
2
0
0.5
W
Izanami
krissisgod
Izanami
11
5
5
2.7
L
0
4
0
0
W
Sobek
宇天926
Sobek
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,194
Damage
46,362
61,989
Taken
49,118
30,711
Mitigated
30,372
16,266
Healing
21,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,049
2,177
249
7,740
10,166
6,800
0
4,537
5,083
60,759
0
L
Danzaburou
GingerMeeks
Danzaburou
5,448
2,556
0
628
10,362
2,894
1,058
2,483
7,819
0
37,786
W
Ratatoskr
IamSoFree
Ratatoskr
6,166
877
0
2,942
8,536
3,250
1,349
1,414
7,032
0
54,146
W
Nu Wa
JonesDog
Nu Wa
9,638
1,739
0
1,851
5,615
1,968
2,195
1,351
4,139
70,284
0
L
Mercury
avikiller1
Mercury
4,338
1,488
0
3,555
13,070
4,550
0
3,526
9,357
0
51,419
L
Hercules
blythie
Hercules
7,805
2,785
195
6,502
19,047
10,011
0
6,638
12,191
0
19,183
L
Cthulhu
5,921
208
0
5,212
13,003
11,103
0
8,969
3,170
52,841
0
W
Izanami
krissisgod
Izanami
16,233
10,403
0
3,632
11,099
6,839
3,573
1,163
9,865
6,331
87,994
L
5,682
1,292
0
174
6,507
2,153
0
2,129
4,284
47,750
0
W
Sobek
宇天926
Sobek
5,276
751
771
3,987
13,702
11,515
32
2,162
11,396
15,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,358
Gold Earned
49,071
403
Minions Killed
541
0
Camps Cleared
0
1,575,259
Distance Traveled
1,519,806
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,559
597
120
8
0
255,795
5
L
Danzaburou
7,666
479
69
4
0
263,952
1
W
Ratatoskr
9,804
613
111
7
0
341,982
5
W
Nu Wa
9,637
602
126
8
0
298,734
4
L
Mercury
8,827
552
99
6
0
345,882
4
L
Hercules
7,405
463
22
1
0
323,372
5
L
Cthulhu
7,945
497
102
6
0
339,496
2
W
Izanami
11,461
716
163
10
0
284,377
2
L
Vulcan
7,515
470
111
7
0
302,557
5
W
Sobek
8,610
538
21
1
0
338,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role