Player Matchup

Hades
Hades
MyWorlD217
Hades
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 13L
1,285 Elo+
Solo
Neith
Neith
TheSloth24
Neith
Level 15
God Stats
4W - 1L
1,518 SR
Queue Stats
8W - 4L
1,508 Elo+
Party 1
Freya
Freya
WigglesTheDog12
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
smurfjak
Tsukuyomi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,645 Elo+
Party 1
Guan Yu
Guan Yu
wheresmyxannies
Guan Yu
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 4L
1,441 Elo+
Party 1
Team Averages
Level 12
1,504 SR
1,455 Elo+

VS

Team Averages
Level 13
1,389 SR
1,433 Elo+
Da Ji
Da Ji
Doveinir
Da Ji
Level 5
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 2L
1,587 Elo+
Solo
Danzaburou
Danzaburou
Melquiades3232
Danzaburou
Level 12
God Stats
21W - 32L
1,539 SR
Queue Stats
132W - 115L
1,532 Elo+
Solo
Eset
Eset
SisiNoBubbels
Eset
Level 12
God Stats
2W - 9L
1,062 SR
Queue Stats
34W - 48L
976 Elo+
Solo
Tyr
Tyr
Wonderfulle
Tyr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,426 Elo+
Solo
Nemesis
Nemesis
퓚퓻퓪퓶퓮퓻
Nemesis
Level 27
God Stats
3W - 1L
1,550 SR
Queue Stats
51W - 34L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
7 / 4 / 25
12,847
1,168
15,733
16,023
14,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
19
6 / 6 / 26
12,896
1,172
18,229
12,922
5,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 6 / 27
12,417
1,129
18,093
13,343
5,216
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
smurfjak
Tsukuyomi
20
15 / 7 / 22
13,969
1,270
27,783
14,761
6,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
11 / 3 / 22
13,991
1,272
12,751
13,121
18,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Doveinir
Da Ji
18
6 / 12 / 11
12,614
1,147
14,618
24,171
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Melquiades3232
Danzaburou
18
4 / 3 / 10
12,034
1,094
12,034
16,687
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 14 / 13
11,527
1,048
9,310
21,029
8,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 6 / 4
9,871
897
5,426
11,407
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
14 / 11 / 9
15,596
1,418
21,572
27,414
9,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
73
46
Kills
26
26
Deaths
46
122
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Doveinir
Da Ji
6
12
11
0.96
L
Danzaburou
Melquiades3232
Danzaburou
4
3
10
3
W
Hades
7
4
25
4.88
L
1
14
13
0.54
W
Neith
6
6
26
3.17
W
7
6
27
3.42
L
1
6
4
0.5
W
Tsukuyomi
smurfjak
Tsukuyomi
15
7
22
3.71
W
11
3
22
7.33
L
14
11
9
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,589
Damage
62,960
70,170
Taken
100,708
50,077
Mitigated
40,876
16,035
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Doveinir
Da Ji
14,618
3,967
0
698
24,171
8,560
0
8,364
15,517
0
23,561
L
Danzaburou
Melquiades3232
Danzaburou
12,034
4,701
219
2,022
16,687
5,859
0
6,235
10,368
0
31,820
W
Hades
15,733
1,677
564
3,533
16,023
14,004
0
2,625
13,331
25,588
0
L
9,310
1,083
161
1,539
21,029
8,600
0
6,902
14,007
34,114
0
W
Neith
18,229
14,044
0
2,563
12,922
5,829
0
802
12,070
0
45,131
W
18,093
7,202
0
3,721
13,343
5,216
0
2,273
11,070
26,548
0
L
5,426
1,378
0
741
11,407
8,441
0
4,558
6,688
853
9,011
W
Tsukuyomi
smurfjak
Tsukuyomi
27,783
9,224
0
1,559
14,761
6,510
0
2,567
12,126
0
45,896
W
12,751
1,930
1,759
2,336
13,121
18,518
0
2,018
11,034
0
24,006
L
21,572
12,322
0
6,909
27,414
9,416
0
7,282
19,857
131
40,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,120
Gold Earned
61,642
185
Minions Killed
158
6
Camps Cleared
8
949,450
Distance Traveled
830,028
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,614
1,147
15
1
1
184,897
1
L
Danzaburou
12,034
1,094
45
4
2
160,413
0
W
Hades
12,847
1,168
15
1
0
183,453
2
L
Eset
11,527
1,048
59
5
1
165,874
1
W
Neith
12,896
1,172
65
6
2
169,048
0
W
Freya
12,417
1,129
24
2
3
168,355
0
L
Tyr
9,871
897
9
1
0
109,656
0
W
Tsukuyomi
13,969
1,270
51
5
1
187,413
0
W
Guan Yu
13,991
1,272
30
3
0
241,181
1
L
Nemesis
15,596
1,418
30
3
4
209,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role