Player Matchup

Chang'e
Chang'e
Drink Local
Chang'e
Level 130
God Stats
40W - 39L
1,478 SR
Queue Stats
661W - 697L
1,347 Elo+
Solo
Neith
Neith
Erragnome
Neith
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 110L
1,326 Elo+
Solo
Nu Wa
Nu Wa
HannibalHec28
Nu Wa
Level 86
God Stats
18W - 21L
1,368 SR
Queue Stats
80W - 98L
1,477 Elo+
Party 1
Set
Set
Shyla Fae
Set
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,855 Elo+
Solo
Achilles
Achilles
keniel0501
Achilles
Level 103
God Stats
1W - 3L
1,516 SR
Queue Stats
63W - 71L
1,541 Elo+
Party 1
Team Averages
Level 106
1,473 SR
1,509 Elo+

VS

Team Averages
Level 95
1,537 SR
1,411 Elo+
Nu Wa
Nu Wa
Forrest_Witch
Nu Wa
Level 101
God Stats
27W - 16L
1,726 SR
Queue Stats
296W - 269L
1,491 Elo+
Solo
Chaac
Chaac
LEO_DA_MAN1
Chaac
Level 82
God Stats
14W - 12L
1,739 SR
Queue Stats
79W - 77L
1,376 Elo+
Solo
Aphrodite
Aphrodite
ThatNerfHerder9
Aphrodite
Level 105
God Stats
5W - 8L
1,453 SR
Queue Stats
434W - 441L
1,447 Elo+
Solo
Nemesis
Nemesis
keezythagodly
Nemesis
Level 128
God Stats
34W - 24L
1,658 SR
Queue Stats
142W - 125L
1,508 Elo+
Solo
Apollo
Apollo
temp-437136
Apollo
Level 57
God Stats
9W - 13L
1,110 SR
Queue Stats
220W - 265L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drink Local
Chang'e
9
0 / 2 / 0
5,443
544
1,623
5,701
2,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Erragnome
Neith
7
1 / 3 / 2
4,499
450
3,238
5,229
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 1
5,199
520
3,235
4,576
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 1 / 1
4,775
478
1,246
3,644
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
keniel0501
Achilles
8
1 / 3 / 2
4,623
462
5,081
8,101
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,043
604
4,332
3,819
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 0 / 1
6,184
618
2,947
4,380
1,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Aphrodite
ThatNerfHerder9
Aphrodite
8
0 / 1 / 6
4,985
499
2,633
4,981
1,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
10
5 / 2 / 1
6,342
634
3,280
5,804
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
9
2 / 1 / 4
5,149
515
3,139
8,534
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
13
13
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Drink Local
Chang'e
0
2
0
0
L
Neith
Erragnome
Neith
1
3
2
0.67
W
4
0
1
4.5
L
0
4
1
0.13
W
2
0
1
2.5
L
1
1
1
1.5
W
Aphrodite
ThatNerfHerder9
Aphrodite
0
1
6
3
W
Nemesis
5
2
1
2.75
L
Achilles
keniel0501
Achilles
1
3
2
0.67
W
Apollo
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,423
Damage
16,331
27,251
Taken
27,518
12,390
Mitigated
8,366
5,587
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Drink Local
Chang'e
1,623
466
0
2,022
5,701
2,155
0
236
5,405
21,607
0
L
Neith
Erragnome
Neith
3,238
993
0
1,884
5,229
1,219
0
1,807
3,328
0
19,746
W
4,332
1,185
0
750
3,819
829
291
1,293
2,420
27,737
0
L
3,235
538
0
0
4,576
1,241
0
1,941
2,415
30,632
0
W
2,947
649
0
1,460
4,380
1,622
248
1,868
2,483
0
31,899
L
1,246
697
0
362
3,644
2,431
0
348
3,270
4,391
15,795
W
Aphrodite
ThatNerfHerder9
Aphrodite
2,633
951
3,593
3,214
4,981
1,452
172
429
4,370
18,044
0
W
Nemesis
3,280
1,483
0
160
5,804
2,430
0
333
5,385
0
27,914
L
Achilles
keniel0501
Achilles
5,081
338
0
1,319
8,101
5,344
0
2,157
5,868
0
19,175
W
Apollo
3,139
2,105
0
2,346
8,534
2,033
1,611
817
7,508
0
19,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
28,703
222
Minions Killed
252
0
Camps Cleared
0
815,969
Distance Traveled
900,758
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,443
544
63
6
0
161,913
1
L
Neith
4,499
450
19
2
0
150,459
1
W
Nu Wa
6,043
604
56
6
0
175,736
0
L
Nu Wa
5,199
520
68
7
0
147,134
0
W
Chaac
6,184
618
64
6
0
176,840
1
L
Set
4,775
478
43
4
0
182,433
2
W
Aphrodite
4,985
499
36
4
0
172,887
0
W
Nemesis
6,342
634
55
6
0
197,538
4
L
Achilles
4,623
462
29
3
0
174,030
0
W
Apollo
5,149
515
41
4
0
177,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role