Player Matchup

Scylla
Scylla
Vox1ne
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Hachiman
Hachiman
W0rldbr34k3r
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mercury
Mercury
crazyNecro
Mercury
Level 16
God Stats
17W - 16L
1,404 SR
Queue Stats
77W - 69L
1,403 Elo+
Solo
Odin
Odin
ploozxc
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Terra
Terra
xxxProMaxxx
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,374 Elo+
Solo
Team Averages
Level 9
1,481 SR
1,367 Elo+

VS

Team Averages
Level 14
1,504 SR
1,500 Elo+
Guan Yu
Guan Yu
Axalord
Guan Yu
Level 11
God Stats
5W - 16L
1,434 SR
Queue Stats
6W - 19L
1,437 Elo+
Party 2
Nox
Nox
Dahrling
Nox
Level 6
God Stats
9W - 9L
1,874 SR
Queue Stats
263W - 260L
1,627 Elo+
Solo
Aphrodite
Aphrodite
Nesspine
Aphrodite
Level 18
God Stats
29W - 31L
1,305 SR
Queue Stats
82W - 115L
1,418 Elo+
Party 2
Medusa
Medusa
Tennisgreen
Medusa
Level 18
God Stats
10W - 14L
1,407 SR
Queue Stats
124W - 159L
1,499 Elo+
Party 2
Arachne
Arachne
Valarym
Arachne
Level 16
God Stats
10W - 11L
1,500 SR
Queue Stats
125W - 154L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Vox1ne
Scylla
12
2 / 4 / 3
6,959
409
1,626
5,837
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
W0rldbr34k3r
Hachiman
12
3 / 5 / 3
7,415
436
10,736
13,594
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
crazyNecro
Mercury
13
6 / 6 / 4
8,239
485
6,364
12,221
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
ploozxc
Odin
14
4 / 3 / 6
9,063
533
8,244
8,989
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 9 / 3
6,422
378
2,172
14,479
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Axalord
Guan Yu
13
1 / 6 / 1
8,058
474
3,753
9,445
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
9 / 1 / 2
10,428
613
11,600
7,588
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Nesspine
Aphrodite
12
2 / 4 / 8
7,882
464
3,070
7,552
6,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
12
7 / 3 / 3
8,413
495
11,745
10,787
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Valarym
Arachne
15
7 / 1 / 2
9,408
553
8,219
10,618
7,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
15
Kills
26
27
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Axalord
Guan Yu
1
6
1
0.25
W
9
1
2
10
W
Aphrodite
Nesspine
Aphrodite
2
4
8
1.5
W
Medusa
7
3
3
2.83
W
Arachne
Valarym
Arachne
7
1
2
8
L
Scylla
Vox1ne
Scylla
2
4
3
0.88
L
Hachiman
W0rldbr34k3r
Hachiman
3
5
3
0.9
L
Mercury
crazyNecro
Mercury
6
6
4
1.33
L
Odin
ploozxc
Odin
4
3
6
2.33
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
38,387
55,120
Taken
45,990
25,612
Mitigated
27,176
12,229
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Axalord
Guan Yu
3,753
1,259
0
1,700
9,445
5,781
465
0
9,054
0
28,846
W
11,600
1,266
0
1,160
7,588
3,428
882
1,045
6,492
69,189
0
W
Aphrodite
Nesspine
Aphrodite
3,070
1,137
2,390
2,551
7,552
6,672
743
1,510
6,042
21,270
0
W
Medusa
11,745
5,165
0
2,613
10,787
4,272
571
736
10,026
0
45,455
W
Arachne
Valarym
Arachne
8,219
5,986
0
5,033
10,618
7,023
1,099
507
9,995
9,599
54,669
L
Scylla
Vox1ne
Scylla
1,626
250
0
0
5,837
1,939
0
2,963
2,718
21,727
0
L
Hachiman
W0rldbr34k3r
Hachiman
10,736
5,658
0
5,858
13,594
3,976
0
1,971
11,583
0
42,084
L
Mercury
crazyNecro
Mercury
6,364
2,818
0
2,391
12,221
4,766
0
3,124
8,994
0
35,611
L
Odin
ploozxc
Odin
8,244
3,028
0
760
8,989
6,614
754
506
8,146
108
36,804
L
2,172
739
1,030
2,190
14,479
8,317
0
6,403
7,993
13,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,098
Gold Earned
44,189
256
Minions Killed
425
0
Camps Cleared
0
1,502,853
Distance Traveled
1,554,804
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,058
474
66
4
0
309,093
0
W
Nox
10,428
613
132
8
0
308,276
2
W
Aphrodite
7,882
464
62
4
0
292,899
0
W
Medusa
8,413
495
57
3
0
300,996
0
W
Arachne
9,408
553
108
6
0
343,540
0
L
Scylla
6,959
409
45
3
0
334,294
7
L
Hachiman
7,415
436
65
4
0
268,240
0
L
Mercury
8,239
485
66
4
0
328,944
1
L
Odin
9,063
533
66
4
0
288,368
5
L
Terra
6,422
378
14
1
0
283,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role