Player Matchup

Bellona
Bellona
CrazyLazyChara
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CrazyLazyMais
Ymir
Level 29
God Stats
5W - 9L
1,381 SR
Queue Stats
10W - 16L
1,329 Elo+
Party 2
Hachiman
Hachiman
Tyuigh
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
astroho
Nu Wa
Level 126
God Stats
3W - 3L
1,397 SR
Queue Stats
266W - 244L
1,529 Elo+
Solo
Arachne
Arachne
crazylazylee
Arachne
Level 49
God Stats
8W - 1L
1,855 SR
Queue Stats
44W - 58L
1,342 Elo+
Party 2
Team Averages
Level 78
1,526 SR
1,440 Elo+

VS

Team Averages
Level 80
1,556 SR
1,461 Elo+
Aphrodite
Aphrodite
ClemKaiser
Aphrodite
Level 125
God Stats
27W - 22L
1,620 SR
Queue Stats
1,375W - 1,294L
1,480 Elo+
Solo
Osiris
Osiris
Leonardo0604
Osiris
Level 40
God Stats
76W - 64L
1,535 SR
Queue Stats
948W - 852L
1,543 Elo+
Party 1
Artio
Artio
OMuradO
Artio
Level 65
God Stats
9W - 8L
1,497 SR
Queue Stats
766W - 632L
1,412 Elo+
Party 1
Thor
Thor
ShrenGabron
Thor
Level 63
God Stats
33W - 35L
1,566 SR
Queue Stats
287W - 276L
1,434 Elo+
Solo
Medusa
Medusa
luckytiger464
Medusa
Level 106
God Stats
37W - 33L
1,563 SR
Queue Stats
299W - 324L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,323
665
4,988
5,934
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
3 / 0 / 0
5,067
633
2,362
3,306
1,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Tyuigh
Hachiman
7
0 / 1 / 3
4,484
561
4,320
4,117
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
astroho
Nu Wa
10
2 / 1 / 0
5,761
720
2,634
2,333
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
crazylazylee
Arachne
7
1 / 2 / 0
4,586
573
1,900
4,208
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ClemKaiser
Aphrodite
9
1 / 2 / 0
4,907
613
1,560
5,072
1,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
9
1 / 2 / 0
4,920
615
4,279
7,167
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
OMuradO
Artio
6
0 / 2 / 2
4,172
522
1,787
6,206
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

6
0 / 1 / 1
4,002
500
558
2,452
605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 1 / 0
4,388
549
3,526
4,693
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
8
Kills
4
4
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ClemKaiser
Aphrodite
1
2
0
0.5
W
2
0
0
2
W
3
0
0
3
L
Osiris
1
2
0
0.5
L
Artio
OMuradO
Artio
0
2
2
0.5
L
0
1
1
0.5
W
Hachiman
Tyuigh
Hachiman
0
1
3
1.5
W
Nu Wa
astroho
Nu Wa
2
1
0
2
W
Arachne
crazylazylee
Arachne
1
2
0
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,204
Damage
11,710
19,898
Taken
25,590
10,173
Mitigated
12,088
6,883
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ClemKaiser
Aphrodite
1,560
482
6
2,171
5,072
1,473
0
1,946
2,964
23,849
0
W
4,988
2,152
0
2,664
5,934
5,013
0
0
5,648
4,394
19,828
W
2,362
1,137
222
777
3,306
1,389
375
549
2,757
12,429
0
L
Osiris
4,279
1,659
0
2,787
7,167
6,592
0
1,224
5,927
0
26,622
L
Artio
OMuradO
Artio
1,787
345
80
1,279
6,206
2,287
0
1,573
4,633
5,523
0
L
558
81
0
1,238
2,452
605
0
523
1,823
0
13,847
W
Hachiman
Tyuigh
Hachiman
4,320
2,983
0
2,001
4,117
816
709
1,127
2,990
0
19,774
W
Nu Wa
astroho
Nu Wa
2,634
759
0
286
2,333
659
0
802
1,531
29,008
0
W
Arachne
crazylazylee
Arachne
1,900
1,253
0
933
4,208
2,296
0
869
3,290
5,781
13,328
L
3,526
1,334
0
2,156
4,693
1,131
0
764
3,929
0
18,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,221
Gold Earned
22,389
213
Minions Killed
187
0
Camps Cleared
0
717,031
Distance Traveled
680,206
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,907
613
56
7
0
148,011
1
W
Bellona
5,323
665
56
7
0
150,125
1
W
Ymir
5,067
633
25
3
0
131,653
0
L
Osiris
4,920
615
53
7
0
134,957
1
L
Artio
4,172
522
13
2
0
142,645
1
L
Thor
4,002
500
36
5
0
97,153
2
W
Hachiman
4,484
561
32
4
0
126,441
0
W
Nu Wa
5,761
720
60
8
0
143,575
0
W
Arachne
4,586
573
40
5
0
165,237
4
L
Medusa
4,388
549
29
4
0
157,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role