Player Matchup

Hades
Hades
DiamondStark
Hades
Level 20
God Stats
3W - 2L
1,933 SR
Queue Stats
50W - 53L
1,442 Elo+
Solo
Arachne
Arachne
MegaRedLine
Arachne
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 59L
1,341 Elo+
Party 1
Cerberus
Cerberus
Sulfiks
Cerberus
Level 31
God Stats
7W - 3L
1,580 SR
Queue Stats
62W - 82L
1,462 Elo+
Party 1
Ra
Ra
Zario77
Ra
Level 8
God Stats
4W - 2L
1,663 SR
Queue Stats
9W - 8L
1,391 Elo+
Solo
Erlang Shen
Erlang Shen
任我随行
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,427 Elo+
Solo
Team Averages
Level 18
1,635 SR
1,412 Elo+

VS

Team Averages
Level 9
1,490 SR
1,377 Elo+
Bastet
Bastet
DEMOH1CMEPTN
Bastet
Level 21
God Stats
2W - 4L
1,421 SR
Queue Stats
23W - 25L
1,452 Elo+
Solo
Raijin
Raijin
FeatherMcGraw
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,215 Elo+
Solo
Chiron
Chiron
K1ngKasmah
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,471 Elo+
Solo
Loki
Loki
Smiteplayer665
Loki
Level 7
God Stats
1W - 3L
1,355 SR
Queue Stats
1W - 11L
1,171 Elo+
Solo
Ymir
Ymir
xSlayer312
Ymir
Level 6
God Stats
2W - 2L
1,672 SR
Queue Stats
11W - 12L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 16
9,411
1,176
11,987
10,416
6,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
MegaRedLine
Arachne
16
11 / 1 / 11
10,683
1,335
12,900
9,136
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Sulfiks
Cerberus
17
4 / 0 / 23
10,604
1,326
11,352
6,624
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 0 / 17
10,159
1,270
12,245
4,622
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
任我随行
Erlang Shen
15
3 / 2 / 15
9,065
1,133
10,826
10,426
8,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

356

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 5 / 2
8,937
1,117
11,533
11,363
3,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 4
7,802
975
7,091
11,273
3,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
K1ngKasmah
Chiron
12
0 / 4 / 0
7,222
903
2,504
5,986
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 10 / 3
8,910
1,114
6,724
20,083
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 6 / 4
8,176
1,022
8,487
18,218
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
18
31
Kills
5
5
Deaths
31
82
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
5
2
0.8
W
6
2
16
7
L
0
6
4
0.33
L
Chiron
K1ngKasmah
Chiron
0
4
0
0
W
Arachne
MegaRedLine
Arachne
11
1
11
16.5
L
2
10
3
0.35
W
Cerberus
Sulfiks
Cerberus
4
0
23
15.5
W
7
0
17
15.5
L
0
6
4
0.33
W
Erlang Shen
任我随行
Erlang Shen
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,310
Damage
36,339
41,224
Taken
66,923
27,909
Mitigated
28,362
13,315
Healing
1,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
11,533
4,396
0
0
11,363
3,426
0
6,909
4,379
0
19,315
W
11,987
2,063
988
2,633
10,416
6,107
0
2,670
7,746
26,178
0
L
7,091
1,303
0
0
11,273
3,679
0
7,312
3,911
16,006
0
L
Chiron
K1ngKasmah
Chiron
2,504
1,074
55
859
5,986
1,907
0
2,552
3,363
0
11,135
W
Arachne
MegaRedLine
Arachne
12,900
10,585
0
2,798
9,136
3,702
0
3,376
5,760
0
26,473
L
6,724
2,482
0
707
20,083
6,634
0
11,876
8,011
0
22,865
W
Cerberus
Sulfiks
Cerberus
11,352
439
0
1,195
6,624
7,574
0
1,998
4,626
25,398
0
W
12,245
2,627
2,668
1,915
4,622
2,204
0
1,975
2,647
23,340
0
L
8,487
1,370
0
368
18,218
12,716
0
7,031
11,028
17,028
0
W
Erlang Shen
任我随行
Erlang Shen
10,826
5,565
0
1,118
10,426
8,322
0
5,559
4,867
133
20,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,922
Gold Earned
41,047
184
Minions Killed
103
5
Camps Cleared
3
811,063
Distance Traveled
627,270
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,937
1,117
17
2
1
145,162
0
W
Hades
9,411
1,176
37
5
2
155,378
0
L
Raijin
7,802
975
17
2
0
119,524
0
L
Chiron
7,222
903
21
3
2
60,418
0
W
Arachne
10,683
1,335
49
6
2
184,691
0
L
Loki
8,910
1,114
20
3
0
161,850
1
W
Cerberus
10,604
1,326
35
4
0
167,993
1
W
Ra
10,159
1,270
46
6
1
146,116
0
L
Ymir
8,176
1,022
28
4
0
140,316
1
W
Erlang Shen
9,065
1,133
17
2
0
156,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role