Player Matchup

Ah Puch
Ah Puch
FORT KNIGHT PRO
Ah Puch
Level 15
God Stats
8W - 4L
2,012 SR
Queue Stats
16W - 31L
1,321 Elo+
Party 1
Ra
Ra
GreedyHandz93
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,382 Elo+
Solo
Nemesis
Nemesis
Kacpereek304
Nemesis
Level 7
God Stats
3W - 5L
1,765 SR
Queue Stats
42W - 38L
1,456 Elo+
Solo
Yemoja
Yemoja
NoahLenno
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,708 Elo+
Solo
Ne Zha
Ne Zha
elliwelli2
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,340 Elo+
Party 1
Team Averages
Level 15
1,656 SR
1,441 Elo+

VS

Team Averages
Level 11
1,479 SR
1,491 Elo+
Mercury
Mercury
Anonymous_EN1GMA
Mercury
Level 28
God Stats
7W - 6L
1,582 SR
Queue Stats
81W - 62L
1,455 Elo+
Solo
Nemesis
Nemesis
Creepy_Boy_2
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,669 Elo+
Solo
Kukulkan
Kukulkan
Fumukiiii
Kukulkan
Level 7
God Stats
2W - 3L
1,112 SR
Queue Stats
16W - 19L
1,392 Elo+
Solo
Cthulhu
Cthulhu
macias1337
Cthulhu
Level 14
God Stats
11W - 10L
1,699 SR
Queue Stats
35W - 29L
1,437 Elo+
Solo
Bellona
Bellona
squallouf
Bellona
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 14
13,681
977
11,395
14,971
15,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
10 / 15 / 19
16,399
1,171
38,322
28,879
14,704
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Kacpereek304
Nemesis
20
19 / 9 / 13
18,513
1,322
32,583
33,136
17,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
NoahLenno
Yemoja
20
5 / 0 / 23
16,309
1,165
17,137
22,531
29,588
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
elliwelli2
Ne Zha
20
5 / 11 / 11
14,167
1,012
16,797
28,458
29,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 21
14,668
1,048
20,213
27,068
10,896
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Creepy_Boy_2
Nemesis
20
9 / 7 / 17
15,501
1,107
23,129
27,601
12,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Fumukiiii
Kukulkan
20
4 / 9 / 12
13,531
967
15,518
15,374
6,550
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
macias1337
Cthulhu
20
5 / 3 / 12
14,348
1,025
17,545
29,339
23,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
squallouf
Bellona
20
21 / 10 / 13
19,221
1,373
43,784
27,915
37,147
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
117
40
Kills
42
42
Deaths
40
80
Assists
75
Player
Kills
Deaths
Assists
KDA
W
3
11
21
1.23
W
Nemesis
Creepy_Boy_2
Nemesis
9
7
17
2.5
L
1
7
14
1.14
W
Kukulkan
Fumukiiii
Kukulkan
4
9
12
1.11
L
10
15
19
1.3
L
Nemesis
Kacpereek304
Nemesis
19
9
13
2.83
L
Yemoja
NoahLenno
Yemoja
5
0
23
16.5
L
Ne Zha
elliwelli2
Ne Zha
5
11
11
0.95
W
Cthulhu
macias1337
Cthulhu
5
3
12
3.67
W
Bellona
squallouf
Bellona
21
10
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,234
Damage
120,189
127,975
Taken
127,297
107,297
Mitigated
90,687
28,138
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,213
10,299
0
1,294
27,068
10,896
0
14,240
12,463
0
34,934
W
Nemesis
Creepy_Boy_2
Nemesis
23,129
12,972
0
7,059
27,601
12,811
0
12,604
14,997
0
42,831
L
11,395
2,660
0
352
14,971
15,749
0
4,499
10,177
32,930
0
W
Kukulkan
Fumukiiii
Kukulkan
15,518
3,263
0
0
15,374
6,550
0
7,427
7,848
24,880
0
L
38,322
2,995
4,155
3,669
28,879
14,704
0
8,015
20,591
56,536
0
L
Nemesis
Kacpereek304
Nemesis
32,583
18,624
0
7,729
33,136
17,764
0
7,168
25,196
0
57,216
L
Yemoja
NoahLenno
Yemoja
17,137
4,425
7,032
3,512
22,531
29,588
0
6,385
15,144
36,523
0
L
Ne Zha
elliwelli2
Ne Zha
16,797
7,941
0
1,689
28,458
29,492
0
6,426
21,397
0
26,467
W
Cthulhu
macias1337
Cthulhu
17,545
89
0
1,331
29,339
23,283
0
18,211
11,128
44,901
0
W
Bellona
squallouf
Bellona
43,784
24,993
0
3,552
27,915
37,147
0
14,273
13,642
42
71,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,069
Gold Earned
77,269
206
Minions Killed
236
4
Camps Cleared
7
1,244,424
Distance Traveled
1,268,235
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,668
1,048
44
3
0
290,115
1
W
Nemesis
15,501
1,107
36
3
3
284,117
0
L
Ah Puch
13,681
977
61
4
0
169,883
1
W
Kukulkan
13,531
967
32
2
0
158,028
2
L
Ra
16,399
1,171
50
4
0
281,521
2
L
Nemesis
18,513
1,322
43
3
4
290,472
0
L
Yemoja
16,309
1,165
38
3
0
242,952
0
L
Ne Zha
14,167
1,012
14
1
0
259,596
0
W
Cthulhu
14,348
1,025
72
5
0
281,121
0
W
Bellona
19,221
1,373
52
4
4
254,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role