Player Matchup

Merlin
Merlin
Bronze III
SafinSveltan
Merlin
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Ægøn
Khepri
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Рааль
Neith
Silver II
Level 140
God Stats
4W - 4L
1,285 SR
Queue Stats
175W - 159L
1,493 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,428 SR
1,498 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,622 SR
1,470 MMR
Artio
Artio
Bronze III
Dedobor
Artio
Bronze III
Level 42
God Stats
0W - 1L
1,867 SR
Queue Stats
1W - 3L
1,470 MMR
Party 1
Zeus
Zeus
Bronze III
ImSMOrc
Zeus
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,470 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
Seysar
Jing Wei
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
6 / 0 / 5
8,114
811
5,444
3,215
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Ægøn
Khepri
10
0 / 1 / 12
7,792
779
3,198
6,880
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
11
6 / 0 / 6
7,931
793
12,027
6,966
2,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CthulhuBacchusSobekGebThoth

VS

Bans
AresCupidHeimdallrHou YiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dedobor
Artio
8
0 / 3 / 1
5,652
565
1,709
10,211
6,313
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
ImSMOrc
Zeus
9
1 / 5 / 0
6,216
622
7,977
6,381
1,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Seysar
Jing Wei
8
0 / 4 / 1
5,976
598
3,943
8,083
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
Dedobor
Artio
0
3
1
0.17
L
Zeus
ImSMOrc
Zeus
1
5
0
0.2
W
Merlin
6
0
5
8.5
L
Jing Wei
Seysar
Jing Wei
0
4
1
0.13
W
Khepri
Ægøn
Khepri
0
1
12
6
W
Neith
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
13,629
17,061
Taken
24,675
9,668
Mitigated
10,822
7,176
Healing
1,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Dedobor
Artio
1,709
23
131
695
10,211
6,313
0
2,583
7,628
4,915
0
L
Zeus
ImSMOrc
Zeus
7,977
1,354
0
476
6,381
1,935
0
3,098
3,283
31,494
0
W
Merlin
5,444
250
0
331
3,215
1,210
0
1,484
1,629
34,138
0
L
Jing Wei
Seysar
Jing Wei
3,943
2,490
0
480
8,083
2,574
186
3,005
5,078
0
16,000
W
Khepri
Ægøn
Khepri
3,198
333
576
1,658
6,880
5,641
26
4,073
2,639
8,688
0
W
Neith
12,027
6,778
366
4,245
6,966
2,817
843
3,709
3,075
0
43,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,837
Gold Earned
17,844
139
Minions Killed
92
0
Camps Cleared
0
548,268
Distance Traveled
486,242
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,652
565
6
1
0
170,890
2
L
Zeus
6,216
622
57
6
0
142,491
4
W
Merlin
8,114
811
51
5
0
181,637
3
L
Jing Wei
5,976
598
29
3
0
172,861
1
W
Khepri
7,792
779
11
1
0
203,188
3
W
Neith
7,931
793
77
8
0
163,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role