Player Matchup

Cernunnos
Cernunnos
Denerion
Cernunnos
Level 156
God Stats
5W - 10L
1,386 SR
Queue Stats
140W - 145L
1,627 Elo+
Solo
Merlin
Merlin
Punisher1722
Merlin
Level 149
God Stats
1W - 1L
1,601 SR
Queue Stats
66W - 67L
1,748 Elo+
Solo
Bastet
Bastet
RED-ROCKET-KKR
Bastet
Level 150
God Stats
21W - 9L
1,717 SR
Queue Stats
150W - 151L
1,634 Elo+
Solo
Ymir
Ymir
alvaro31398parry
Ymir
Level 129
God Stats
3W - 7L
1,336 SR
Queue Stats
86W - 100L
1,608 Elo+
Solo
Fenrir
Fenrir
xxxShadowGodxxx
Fenrir
Level 106
God Stats
2W - 2L
1,753 SR
Queue Stats
17W - 11L
1,659 Elo+
Solo
Team Averages
Level 138
1,559 SR
1,655 Elo+

VS

Team Averages
Level 126
1,547 SR
1,518 Elo+
Aphrodite
Aphrodite
Aukees
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KratosDantesco
Nu Wa
Level 125
God Stats
12W - 7L
1,400 SR
Queue Stats
144W - 148L
1,756 Elo+
Solo
Arachne
Arachne
Kwystav
Arachne
Level 147
God Stats
26W - 21L
1,397 SR
Queue Stats
162W - 150L
1,493 Elo+
Solo
Neith
Neith
NoahGee
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
o0JMG0o
Ares
Level 109
God Stats
1W - 2L
1,937 SR
Queue Stats
9W - 9L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Denerion
Cernunnos
16
0 / 5 / 5
8,964
598
8,168
17,034
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
17
0 / 5 / 4
9,547
636
15,078
14,973
6,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 4 / 3
11,226
748
10,050
15,806
6,531
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 2
9,066
604
7,165
20,965
16,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 6 / 3
9,929
662
8,330
14,286
12,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aukees
Aphrodite
19
7 / 0 / 13
12,444
830
9,569
8,789
5,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 1 / 17
11,066
738
17,172
10,598
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Kwystav
Arachne
18
5 / 2 / 5
11,087
739
13,283
11,533
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
NoahGee
Neith
19
9 / 2 / 8
12,476
832
19,197
16,920
10,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
o0JMG0o
Ares
17
3 / 3 / 15
12,144
810
11,917
19,975
19,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
8
Kills
26
26
Deaths
8
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aukees
Aphrodite
7
0
13
13.5
L
Cernunnos
Denerion
Cernunnos
0
5
5
0.5
W
2
1
17
10.5
W
Arachne
Kwystav
Arachne
5
2
5
3.75
W
Neith
NoahGee
Neith
9
2
8
6.5
L
Merlin
0
5
4
0.4
L
3
4
3
1.13
L
2
6
2
0.5
W
Ares
o0JMG0o
Ares
3
3
15
3.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,791
Damage
71,138
83,064
Taken
67,815
47,978
Mitigated
48,661
9,041
Healing
30,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aukees
Aphrodite
9,569
1,222
11,759
6,443
8,789
5,744
1,513
4,302
4,353
37,213
0
L
Cernunnos
Denerion
Cernunnos
8,168
2,962
0
3,238
17,034
5,994
44
5,609
11,155
0
48,833
W
17,172
3,852
0
1,574
10,598
4,992
1,505
2,972
7,477
46,933
0
W
Arachne
Kwystav
Arachne
13,283
9,070
0
5,253
11,533
7,403
1,406
4,993
6,395
0
31,437
W
Neith
NoahGee
Neith
19,197
10,735
0
4,203
16,920
10,615
3,319
4,539
12,054
0
59,052
L
Merlin
15,078
538
0
2,965
14,973
6,449
0
7,224
7,567
60,268
0
L
10,050
1,746
0
250
15,806
6,531
0
7,588
7,946
0
48,298
L
7,165
379
0
1,093
20,965
16,821
1
10,977
9,567
29,476
0
W
Ares
o0JMG0o
Ares
11,917
180
0
1,633
19,975
19,907
366
5,454
14,104
18,989
0
L
8,330
1,802
0
1,495
14,286
12,183
0
6,391
7,732
0
22,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,732
Gold Earned
59,217
375
Minions Killed
329
10
Camps Cleared
7
1,277,857
Distance Traveled
1,431,408
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,444
830
79
5
2
301,889
1
L
Cernunnos
8,964
598
108
7
2
228,883
1
W
Nu Wa
11,066
738
81
5
1
281,487
2
W
Arachne
11,087
739
46
3
4
286,901
2
W
Neith
12,476
832
106
7
0
265,287
2
L
Merlin
9,547
636
110
7
2
235,292
1
L
Bastet
11,226
748
83
6
2
316,332
3
L
Ymir
9,066
604
51
3
1
233,803
4
W
Ares
12,144
810
17
1
0
295,844
4
L
Fenrir
9,929
662
23
2
3
263,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role