Player Matchup

Cu Chulainn
Cu Chulainn
Avenas
Cu Chulainn
Level 25
God Stats
34W - 16L
1,699 SR
Queue Stats
139W - 90L
1,708 Elo+
Solo
Sol
Sol
EliteRBS
Sol
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 13L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sgt_Smelse
Ah Muzen Cab
Level 29
God Stats
12W - 17L
1,575 SR
Queue Stats
46W - 62L
1,520 Elo+
Solo
Bakasura
Bakasura
guerreira_brava
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,492 Elo+
Solo
Heimdallr
Heimdallr
rodri_go_val
Heimdallr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,566 Elo+

VS

Team Averages
Level 29
1,578 SR
1,652 Elo+
Fenrir
Fenrir
Godofwar4520
Fenrir
Level 27
God Stats
6W - 2L
1,518 SR
Queue Stats
127W - 79L
1,454 Elo+
Solo
Medusa
Medusa
I_SomeMexican_I
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 378L
1,614 Elo+
Party 1
Cerberus
Cerberus
Kittyhealsx3
Cerberus
Level 17
God Stats
16W - 13L
1,581 SR
Queue Stats
115W - 119L
1,613 Elo+
Solo
Hera
Hera
LiLxPoGxCHaMP
Hera
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,959 Elo+
Party 1
Bellona
Bellona
zekethegeek816
Bellona
Level 30
God Stats
15W - 8L
1,793 SR
Queue Stats
553W - 579L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Avenas
Cu Chulainn
11
3 / 3 / 2
6,860
572
6,643
8,528
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 4 / 0
6,492
541
5,965
9,350
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Sgt_Smelse
Ah Muzen Cab
9
4 / 1 / 2
6,185
515
3,668
5,220
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
6
0 / 3 / 2
4,565
380
0
2,756
558
Heimdallr
rodri_go_val
Heimdallr
3
0 / 3 / 1
4,259
355
580
3,487
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 5 / 2
6,895
575
4,836
10,029
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 0 / 1
7,501
625
4,292
4,062
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Kittyhealsx3
Cerberus
9
0 / 0 / 5
6,134
511
1,777
6,151
3,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 3 / 4
6,934
578
4,493
4,651
1,587
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes

Shoes

+6%
Movement Speed

10
0 / 3 / 1
5,993
499
2,591
8,333
7,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
10
Kills
14
14
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Avenas
Cu Chulainn
3
3
2
1.33
L
3
4
0
0.75
W
Fenrir
5
5
2
1.2
W
6
0
1
6.5
W
Cerberus
Kittyhealsx3
Cerberus
0
0
5
2.5
W
3
3
4
1.67
L
Ah Muzen Cab
Sgt_Smelse
Ah Muzen Cab
4
1
2
5
L
Bakasura
0
3
2
0.33
L
Heimdallr
rodri_go_val
Heimdallr
0
3
1
0.17
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
17,989
29,341
Taken
33,226
13,245
Mitigated
18,618
9,463
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Avenas
Cu Chulainn
6,643
1,600
0
2,231
8,528
6,647
29
677
7,851
6,434
33,712
L
5,965
567
0
4,382
9,350
2,706
920
3,623
5,727
39,485
0
W
Fenrir
4,836
1,269
0
2,624
10,029
3,655
55
1,825
8,204
0
27,600
W
4,292
1,832
0
1,555
4,062
1,537
1,109
1,147
2,915
0
42,968
W
Cerberus
Kittyhealsx3
Cerberus
1,777
82
0
1,668
6,151
3,863
165
985
5,166
12,453
0
W
4,493
856
0
128
4,651
1,587
826
2,417
2,234
31,235
0
L
Ah Muzen Cab
Sgt_Smelse
Ah Muzen Cab
3,668
1,587
0
2,284
5,220
2,664
0
928
4,292
3,822
19,134
L
Bakasura
0
0
0
89
2,756
558
0
303
2,453
0
512
L
Heimdallr
rodri_go_val
Heimdallr
580
399
0
477
3,487
670
0
806
2,681
0
4,792
W
2,591
425
0
562
8,333
7,976
843
1,218
7,115
2,860
23,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
33,457
201
Minions Killed
317
0
Camps Cleared
0
975,453
Distance Traveled
1,108,580
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,860
572
76
6
0
219,282
4
L
Sol
6,492
541
68
6
0
231,046
0
W
Fenrir
6,895
575
58
5
0
222,463
0
W
Medusa
7,501
625
91
8
0
213,738
0
W
Cerberus
6,134
511
32
3
0
222,385
0
W
Hera
6,934
578
64
5
0
215,794
2
L
Ah Muzen Cab
6,185
515
43
4
0
238,719
2
L
Bakasura
4,565
380
4
0
0
164,991
0
L
Heimdallr
4,259
355
10
1
0
121,415
0
W
Bellona
5,993
499
72
6
0
234,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role