Player Matchup

Fenrir
Fenrir
Bjørnulf
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
CptCoathanger
Scylla
Level 46
God Stats
3W - 5L
1,630 SR
Queue Stats
200W - 216L
1,418 Elo+
Party 1
Bellona
Bellona
MeckaMKD
Bellona
Level 24
God Stats
2W - 1L
1,852 SR
Queue Stats
4W - 4L
1,711 Elo+
Party 3
Ares
Ares
MellowPig
Ares
Level 38
God Stats
17W - 20L
1,113 SR
Queue Stats
117W - 168L
1,474 Elo+
Party 1
Ullr
Ullr
RageAtomBomb
Ullr
Level 126
God Stats
13W - 6L
1,709 SR
Queue Stats
237W - 249L
1,560 Elo+
Party 1
Team Averages
Level 60
1,561 SR
1,533 Elo+

VS

Team Averages
Level 64
1,543 SR
1,447 Elo+
Geb
Geb
HalfBrainGreed
Geb
Level 57
God Stats
7W - 11L
1,323 SR
Queue Stats
35W - 47L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuperSemka
Ah Muzen Cab
Level 84
God Stats
4W - 3L
1,546 SR
Queue Stats
227W - 205L
1,368 Elo+
Party 2
Mulan
Mulan
Y0l0ISM3
Mulan
Level 48
God Stats
3W - 0L
1,737 SR
Queue Stats
444W - 419L
1,508 Elo+
Party 4
Kukulkan
Kukulkan
Yeetermcyeet123
Kukulkan
Level 23
God Stats
21W - 13L
1,610 SR
Queue Stats
354W - 329L
1,556 Elo+
Party 4
Baron Samedi
Baron Samedi
p0kemaster111
Baron Samedi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 158L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bjørnulf
Fenrir
9
0 / 4 / 2
5,623
433
3,578
10,493
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 1
4,851
373
843
2,566
878
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
MeckaMKD
Bellona
9
1 / 3 / 0
5,700
438
3,082
8,132
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
1 / 4 / 1
5,990
461
2,005
11,961
5,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 3 / 0
6,039
465
3,972
9,674
3,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,268
559
3,460
8,741
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
SuperSemka
Ah Muzen Cab
13
5 / 0 / 3
7,854
604
8,861
5,651
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Y0l0ISM3
Mulan
14
7 / 1 / 1
8,792
676
11,139
8,446
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
11
0 / 2 / 3
7,258
558
4,897
4,395
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
p0kemaster111
Baron Samedi
11
2 / 1 / 4
7,133
549
5,125
7,547
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
15
15
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bjørnulf
Fenrir
0
4
2
0.25
L
0
1
1
0.5
W
1
0
4
3
L
Bellona
MeckaMKD
Bellona
1
3
0
0.33
L
Ares
1
4
1
0.38
L
1
3
0
0.33
W
Ah Muzen Cab
SuperSemka
Ah Muzen Cab
5
0
3
6.5
W
Mulan
Y0l0ISM3
Mulan
7
1
1
7.5
W
Kukulkan
0
2
3
0.75
W
Baron Samedi
p0kemaster111
Baron Samedi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,480
Damage
33,482
42,826
Taken
34,780
20,728
Mitigated
19,178
5,928
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bjørnulf
Fenrir
3,578
1,113
0
2,263
10,493
6,035
0
2,843
7,584
4,544
24,974
L
843
38
0
52
2,566
878
0
1,429
1,137
9,861
0
W
3,460
254
0
3,842
8,741
3,488
50
706
8,004
37,827
0
L
Bellona
MeckaMKD
Bellona
3,082
1,004
0
1,546
8,132
5,148
404
939
6,940
0
17,620
L
Ares
2,005
93
0
250
11,961
5,407
0
5,610
6,286
8,704
0
L
3,972
1,272
0
1,817
9,674
3,260
0
2,661
6,988
0
35,201
W
Ah Muzen Cab
SuperSemka
Ah Muzen Cab
8,861
2,748
0
3,199
5,651
2,032
1,494
179
5,472
0
48,444
W
Mulan
Y0l0ISM3
Mulan
11,139
1,789
0
4,329
8,446
6,414
0
782
7,318
0
45,804
W
Kukulkan
4,897
161
0
289
4,395
1,716
1,297
945
3,385
36,847
0
W
Baron Samedi
p0kemaster111
Baron Samedi
5,125
356
680
2,186
7,547
5,528
1,185
333
7,190
32,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
38,305
220
Minions Killed
386
0
Camps Cleared
0
1,086,409
Distance Traveled
1,207,911
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,623
433
55
4
0
241,120
0
L
Scylla
4,851
373
16
1
0
132,494
0
W
Geb
7,268
559
72
6
0
253,631
5
L
Bellona
5,700
438
40
3
0
225,094
0
L
Ares
5,990
461
15
1
0
245,898
3
L
Ullr
6,039
465
94
7
0
241,803
2
W
Ah Muzen Cab
7,854
604
92
7
0
244,443
2
W
Mulan
8,792
676
103
8
0
254,562
1
W
Kukulkan
7,258
558
71
5
0
221,874
0
W
Baron Samedi
7,133
549
48
4
0
233,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role