Player Matchup

Arachne
Arachne
GretchWeenie
Arachne
Level 27
God Stats
17W - 16L
1,767 SR
Queue Stats
155W - 185L
1,688 Elo+
Solo
Neith
Neith
HantuKakLimah
Neith
Level 27
God Stats
43W - 46L
1,595 SR
Queue Stats
236W - 268L
1,315 Elo+
Solo
Agni
Agni
Nady_023
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,136 Elo+
Solo
Hachiman
Hachiman
fezzenator79
Hachiman
Level 28
God Stats
1W - 1L
1,733 SR
Queue Stats
71W - 56L
1,490 Elo+
Solo
Merlin
Merlin
wong_wild
Merlin
Level 15
God Stats
1W - 2L
1,224 SR
Queue Stats
3W - 22L
1,083 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,343 Elo+

VS

Team Averages
Level 26
1,515 SR
1,313 Elo+
Bellona
Bellona
Aussie WastedVX
Bellona
Level 7
God Stats
26W - 17L
1,658 SR
Queue Stats
55W - 59L
1,461 Elo+
Party 1
Anubis
Anubis
G4B_Zorgulp
Anubis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,162 Elo+
Solo
Ymir
Ymir
ceramic-rennet4
Ymir
Level 28
God Stats
23W - 28L
1,605 SR
Queue Stats
433W - 491L
1,461 Elo+
Solo
Nemesis
Nemesis
hs2809
Nemesis
Level 26
God Stats
2W - 6L
1,267 SR
Queue Stats
50W - 87L
1,110 Elo+
Solo
Kukulkan
Kukulkan
issei86harem
Kukulkan
Level 66
God Stats
13W - 12L
1,543 SR
Queue Stats
215W - 220L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GretchWeenie
Arachne
20
8 / 12 / 9
14,581
1,042
27,475
34,265
11,728
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
0 / 5 / 11
12,644
903
11,699
17,745
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
20
5 / 8 / 6
14,059
1,004
11,933
19,886
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
fezzenator79
Hachiman
20
11 / 11 / 6
15,492
1,107
27,248
33,575
11,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
wong_wild
Merlin
20
0 / 5 / 11
12,625
902
2,931
21,216
7,289
Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 11
15,795
1,128
18,180
22,649
24,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
4 / 6 / 19
14,088
1,006
26,600
17,882
9,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 19
17,507
1,251
19,414
23,583
20,403
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
hs2809
Nemesis
20
5 / 7 / 11
13,993
1,000
10,718
18,765
9,058
Kukulkan
issei86harem
Kukulkan
20
14 / 1 / 15
16,868
1,205
42,925
9,255
4,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
116
24
Kills
41
41
Deaths
24
43
Assists
75
Player
Kills
Deaths
Assists
KDA
W
11
5
11
3.3
W
Anubis
4
6
19
2.25
L
Arachne
GretchWeenie
Arachne
8
12
9
1.04
L
0
5
11
1.1
L
Agni
5
8
6
1
W
7
5
19
3.3
L
Hachiman
fezzenator79
Hachiman
11
11
6
1.27
W
Nemesis
hs2809
Nemesis
5
7
11
1.5
W
Kukulkan
issei86harem
Kukulkan
14
1
15
21.5
L
Merlin
wong_wild
Merlin
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,286
Damage
117,837
126,687
Taken
92,134
43,318
Mitigated
67,746
10,209
Healing
16,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,180
4,807
0
622
22,649
24,114
0
2,734
19,529
201
38,999
W
Anubis
26,600
3,832
0
6,129
17,882
9,679
0
3,075
14,807
41,153
0
L
Arachne
GretchWeenie
Arachne
27,475
24,438
0
2,895
34,265
11,728
0
22,014
11,892
0
40,050
L
11,699
4,836
0
2,970
17,745
6,582
0
12,750
4,970
0
35,518
L
Agni
11,933
1,181
0
0
19,886
6,137
0
15,900
3,911
27,483
0
W
19,414
4,298
0
6,246
23,583
20,403
0
3,862
19,721
44,974
0
L
Hachiman
fezzenator79
Hachiman
27,248
19,814
0
4,344
33,575
11,582
0
23,949
9,501
0
55,693
W
Nemesis
hs2809
Nemesis
10,718
3,127
0
588
18,765
9,058
0
3,458
15,083
0
22,084
W
Kukulkan
issei86harem
Kukulkan
42,925
4,551
207
3,207
9,255
4,492
0
1,735
7,520
75,371
0
L
Merlin
wong_wild
Merlin
2,931
373
0
0
21,216
7,289
0
14,487
6,604
15,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,401
Gold Earned
78,251
219
Minions Killed
254
3
Camps Cleared
4
1,209,901
Distance Traveled
1,201,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,795
1,128
39
3
0
292,219
0
W
Anubis
14,088
1,006
36
3
1
174,152
0
L
Arachne
14,581
1,042
18
1
2
276,495
0
L
Neith
12,644
903
75
5
0
226,587
0
L
Agni
14,059
1,004
34
2
0
269,879
0
W
Ymir
17,507
1,251
57
4
0
214,730
0
L
Hachiman
15,492
1,107
72
5
0
217,091
0
W
Nemesis
13,993
1,000
25
2
0
247,550
0
W
Kukulkan
16,868
1,205
97
7
3
272,415
0
L
Merlin
12,625
902
20
1
1
219,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role