Player Matchup

Nemesis
Nemesis
BD_majiinboo
Nemesis
Level 15
God Stats
1W - 1L
1,524 SR
Queue Stats
2W - 2L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
P314i_Flo
Kukulkan
Level 28
God Stats
6W - 5L
1,724 SR
Queue Stats
32W - 29L
1,459 Elo+
Solo
Apollo
Apollo
RexGades
Apollo
Level 5
God Stats
1W - 1L
1,768 SR
Queue Stats
3W - 1L
1,825 Elo+
Party 2
Yemoja
Yemoja
josseeebg
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,732 Elo+
Party 2
Thor
Thor
jresende2009
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,547 Elo+
Party 1
Team Averages
Level 12
1,603 SR
1,622 Elo+

VS

Team Averages
Level 15
1,545 SR
1,464 Elo+
Nemesis
Nemesis
DSXCH
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,176 Elo+
Solo
Merlin
Merlin
FlyingSlotsMan
Merlin
Level 25
God Stats
16W - 13L
1,500 SR
Queue Stats
153W - 141L
1,444 Elo+
Solo
Loki
Loki
MrSamuraii
Loki
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
X_slayer77
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,512 Elo+
Solo
Aphrodite
Aphrodite
Zoafu
Aphrodite
Level 18
God Stats
2W - 0L
1,727 SR
Queue Stats
8W - 11L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BD_majiinboo
Nemesis
20
3 / 7 / 7
15,255
848
11,348
22,864
10,422
Kukulkan
P314i_Flo
Kukulkan
20
7 / 2 / 11
17,446
969
44,828
13,220
5,387
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
RexGades
Apollo
20
8 / 7 / 7
15,740
874
27,582
32,409
12,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
josseeebg
Yemoja
20
2 / 6 / 13
16,484
916
15,216
32,964
44,301
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
1 / 9 / 10
15,061
837
6,111
28,174
12,142
Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DSXCH
Nemesis
20
0 / 12 / 11
14,555
809
2,300
22,546
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
11 / 1 / 13
18,651
1,036
55,204
17,799
8,144
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 3 / 14
18,442
1,025
29,351
20,854
9,415
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
X_slayer77
Yemoja
20
1 / 2 / 19
17,228
957
11,062
21,915
36,464
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
Zoafu
Aphrodite
20
9 / 3 / 12
17,570
976
23,790
32,407
20,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
100
21
Kills
31
31
Deaths
21
48
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BD_majiinboo
Nemesis
3
7
7
0.93
W
Nemesis
DSXCH
Nemesis
0
12
11
0.46
W
11
1
13
17.5
W
10
3
14
5.67
L
Kukulkan
P314i_Flo
Kukulkan
7
2
11
6.25
L
Apollo
RexGades
Apollo
8
7
7
1.64
W
Yemoja
X_slayer77
Yemoja
1
2
19
5.25
W
Aphrodite
Zoafu
Aphrodite
9
3
12
5
L
Yemoja
josseeebg
Yemoja
2
6
13
1.42
L
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,085
Damage
121,707
129,631
Taken
115,521
85,124
Mitigated
84,856
10,633
Healing
45,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BD_majiinboo
Nemesis
11,348
2,741
916
2,445
22,864
10,422
0
17,682
5,182
0
20,497
W
Nemesis
DSXCH
Nemesis
2,300
549
171
1,055
22,546
10,495
0
8,736
13,810
0
10,288
W
55,204
3,569
0
3,867
17,799
8,144
0
10,801
6,998
107,826
0
W
29,351
6,242
0
1,056
20,854
9,415
0
11,047
9,807
0
64,167
L
Kukulkan
P314i_Flo
Kukulkan
44,828
4,708
0
0
13,220
5,387
0
6,538
6,682
106,598
0
L
Apollo
RexGades
Apollo
27,582
14,386
0
2,871
32,409
12,872
0
24,504
7,905
0
53,138
W
Yemoja
X_slayer77
Yemoja
11,062
1,373
4,720
2,938
21,915
36,464
0
11,613
10,302
18,062
0
W
Aphrodite
Zoafu
Aphrodite
23,790
955
11,781
20,358
32,407
20,338
0
17,847
14,560
59,872
0
L
Yemoja
josseeebg
Yemoja
15,216
2,143
2,369
2,032
32,964
44,301
0
21,404
11,560
32,441
0
L
6,111
1,177
0
0
28,174
12,142
0
19,928
8,246
0
22,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,986
Gold Earned
86,446
303
Minions Killed
308
4
Camps Cleared
7
1,580,427
Distance Traveled
1,722,772
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,255
848
21
1
1
271,775
2
W
Nemesis
14,555
809
11
1
0
241,590
1
W
Merlin
18,651
1,036
152
8
1
369,678
0
W
Loki
18,442
1,025
61
3
3
385,156
0
L
Kukulkan
17,446
969
173
10
0
346,387
0
L
Apollo
15,740
874
50
3
1
337,886
0
W
Yemoja
17,228
957
8
0
1
331,518
0
W
Aphrodite
17,570
976
76
4
2
394,830
0
L
Yemoja
16,484
916
29
2
2
329,371
0
L
Thor
15,061
837
30
2
0
295,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role