Player Matchup

Bakasura
Bakasura
FakExKikito
Bakasura
Level 29
God Stats
3W - 3L
1,316 SR
Queue Stats
174W - 171L
1,587 Elo+
Solo
Neith
Neith
HookFuPRO
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,548 Elo+
Solo
Ymir
Ymir
MemusMaximus
Ymir
Level 29
God Stats
1W - 3L
1,525 SR
Queue Stats
9W - 10L
1,594 Elo+
Solo
Chronos
Chronos
PaschaSchmitti
Chronos
Level 29
God Stats
6W - 8L
1,666 SR
Queue Stats
198W - 230L
1,486 Elo+
Solo
Kali
Kali
rekcufr3htom
Kali
Level 17
God Stats
1W - 2L
1,243 SR
Queue Stats
16W - 14L
1,673 Elo+
Solo
Team Averages
Level 27
1,450 SR
1,577 Elo+

VS

Team Averages
Level 15
1,482 SR
1,609 Elo+
Bastet
Bastet
CutieSlayer
Bastet
Level 16
God Stats
0W - 4L
1,213 SR
Queue Stats
423W - 317L
1,710 Elo+
Solo
Ymir
Ymir
Exetlaios96
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,476 Elo+
Solo
Guan Yu
Guan Yu
NeKoRauar
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,728 Elo+
Solo
Scylla
Scylla
Svinjislav
Scylla
Level 24
God Stats
3W - 3L
1,697 SR
Queue Stats
45W - 50L
1,587 Elo+
Solo
Artemis
Artemis
jakiteli
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FakExKikito
Bakasura
13
6 / 2 / 4
8,024
617
4,794
8,254
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
HookFuPRO
Neith
13
3 / 2 / 4
7,214
555
4,720
8,032
2,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 4
6,754
520
4,456
7,936
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 2 / 6
7,091
545
5,834
8,900
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 0 / 4
7,619
586
7,771
8,417
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
3 / 3 / 2
7,008
539
7,436
9,343
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 1
5,720
440
1,903
6,981
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
NeKoRauar
Guan Yu
9
0 / 7 / 2
5,569
428
4,186
12,114
7,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Svinjislav
Scylla
14
3 / 2 / 2
8,139
626
6,380
4,262
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
jakiteli
Artemis
9
1 / 4 / 0
5,561
428
3,698
9,046
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
7
7
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
3
2
1.33
L
0
4
1
0.13
W
Bakasura
FakExKikito
Bakasura
6
2
4
4
W
Neith
HookFuPRO
Neith
3
2
4
2.5
W
4
1
4
6
L
Guan Yu
NeKoRauar
Guan Yu
0
7
2
0.14
W
4
2
6
3.5
L
Scylla
Svinjislav
Scylla
3
2
2
2
L
Artemis
jakiteli
Artemis
1
4
0
0.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,575
Damage
23,603
41,539
Taken
41,746
15,917
Mitigated
19,046
14,546
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,436
2,583
0
970
9,343
3,107
0
659
8,589
0
42,343
L
1,903
392
0
1,396
6,981
4,122
0
4,587
2,394
18,572
0
W
Bakasura
FakExKikito
Bakasura
4,794
3,783
0
2,260
8,254
2,800
0
2,279
5,847
0
40,352
W
Neith
HookFuPRO
Neith
4,720
729
0
4,727
8,032
2,658
0
1,801
6,153
0
38,633
W
4,456
842
0
720
7,936
3,455
34
1,860
6,011
19,398
0
L
Guan Yu
NeKoRauar
Guan Yu
4,186
1,069
52
2,218
12,114
7,932
0
1,509
10,144
0
19,669
W
5,834
3,038
0
4,176
8,900
2,158
816
1,682
7,130
41,415
0
L
Scylla
Svinjislav
Scylla
6,380
336
0
879
4,262
1,356
355
390
3,847
53,898
0
L
Artemis
jakiteli
Artemis
3,698
1,424
0
4,344
9,046
2,529
0
4,024
5,022
0
28,371
W
7,771
4,215
0
2,663
8,417
4,846
0
372
7,688
4,472
38,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
31,997
325
Minions Killed
321
0
Camps Cleared
0
1,289,507
Distance Traveled
1,160,744
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,008
539
88
7
0
276,195
1
L
Ymir
5,720
440
27
2
0
186,395
1
W
Bakasura
8,024
617
89
7
0
301,126
2
W
Neith
7,214
555
68
5
0
235,843
5
W
Ymir
6,754
520
36
3
0
236,201
0
L
Guan Yu
5,569
428
44
3
0
264,215
3
W
Chronos
7,091
545
59
5
0
228,122
5
L
Scylla
8,139
626
115
9
0
233,569
1
L
Artemis
5,561
428
47
4
0
200,370
1
W
Kali
7,619
586
73
6
0
288,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role