Player Matchup

Ra
Ra
Arkantos1779
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,454 Elo+
Solo
Chaac
Chaac
ComradeLegend
Chaac
Level 12
God Stats
6W - 13L
1,500 SR
Queue Stats
29W - 34L
1,500 Elo+
Party 1
Set
Set
DeoTeHero
Set
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
142W - 152L
1,631 Elo+
Party 1
Rama
Rama
DeoTeVillain
Rama
Level 39
God Stats
2W - 3L
1,830 SR
Queue Stats
140W - 152L
1,631 Elo+
Party 1
Sylvanus
Sylvanus
LeParesseux
Sylvanus
Level 15
God Stats
2W - 3L
1,682 SR
Queue Stats
27W - 22L
1,728 Elo+
Solo
Team Averages
Level 22
1,602 SR
1,589 Elo+

VS

Team Averages
Level 24
1,548 SR
1,495 Elo+
Odin
Odin
Escanole
Odin
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,199 Elo+
Solo
Yemoja
Yemoja
LaPaLiGaa
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,509 Elo+
Solo
Discordia
Discordia
PlacidoX
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,651 Elo+
Solo
Fenrir
Fenrir
eramaester22
Fenrir
Level 29
God Stats
14W - 9L
1,738 SR
Queue Stats
106W - 120L
1,589 Elo+
Solo
Chernobog
Chernobog
naksri
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
449W - 479L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
9,153
398
9,050
13,209
5,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 3
10,452
454
9,280
22,435
14,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
8 / 8 / 2
12,102
526
13,593
22,323
10,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 4
10,770
468
7,594
15,996
6,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
LeParesseux
Sylvanus
13
0 / 5 / 8
9,436
410
4,758
16,046
15,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 3 / 6
10,378
451
7,969
12,731
8,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
LaPaLiGaa
Yemoja
15
1 / 3 / 4
9,523
414
7,444
10,153
5,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
PlacidoX
Discordia
20
13 / 1 / 9
13,475
586
26,574
11,072
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
7 / 6 / 7
12,531
545
14,805
24,808
13,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
naksri
Chernobog
16
2 / 3 / 10
10,535
458
8,660
12,606
4,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
16
Kills
25
26
Deaths
16
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
2
3
3
1.17
L
8
8
2
1.13
L
5
3
4
2.33
W
Odin
2
3
6
1.67
W
Yemoja
LaPaLiGaa
Yemoja
1
3
4
1
L
Sylvanus
LeParesseux
Sylvanus
0
5
8
0.8
W
Discordia
PlacidoX
Discordia
13
1
9
17.5
W
Fenrir
7
6
7
1.75
W
Chernobog
naksri
Chernobog
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,275
Damage
65,452
90,009
Taken
71,370
52,308
Mitigated
35,853
32,319
Healing
24,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,050
1,093
1,284
2,076
13,209
5,550
131
5,549
7,585
41,035
0
L
9,280
2,143
152
10,943
22,435
14,572
1,450
6,781
15,454
0
48,012
L
13,593
6,945
0
6,107
22,323
10,886
0
8,129
14,144
0
100,963
L
7,594
5,948
0
5,587
15,996
6,007
920
6,082
9,814
0
54,474
W
Odin
7,969
3,213
0
1,368
12,731
8,840
258
3,215
9,516
4
42,158
W
Yemoja
LaPaLiGaa
Yemoja
7,444
247
3,898
2,999
10,153
5,122
531
3,041
7,112
34,320
0
L
Sylvanus
LeParesseux
Sylvanus
4,758
1,412
2,634
3,536
16,046
15,293
160
7,650
8,321
22,477
0
W
Discordia
PlacidoX
Discordia
26,574
1,471
0
874
11,072
4,129
750
1,826
9,246
87,393
0
W
Fenrir
14,805
5,678
0
11,948
24,808
13,252
632
3,127
21,681
0
103,217
W
Chernobog
naksri
Chernobog
8,660
5,135
0
3,585
12,606
4,510
2,407
2,711
9,895
0
58,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,913
Gold Earned
56,442
415
Minions Killed
495
0
Camps Cleared
0
1,943,886
Distance Traveled
2,108,322
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,153
398
70
3
0
419,929
4
L
Chaac
10,452
454
79
3
0
381,413
0
L
Set
12,102
526
144
6
0
361,182
2
L
Rama
10,770
468
92
4
0
404,783
5
W
Odin
10,378
451
76
3
0
439,278
5
W
Yemoja
9,523
414
49
2
0
414,746
4
L
Sylvanus
9,436
410
30
1
0
376,579
8
W
Discordia
13,475
586
126
5
0
458,932
9
W
Fenrir
12,531
545
141
6
0
413,157
5
W
Chernobog
10,535
458
103
4
0
382,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role