Player Matchup

Zeus
Zeus
DevZanlian
Zeus
Level 129
God Stats
19W - 19L
1,458 SR
Queue Stats
111W - 103L
1,602 Elo+
Solo
Bastet
Bastet
FourdySeven
Bastet
Level 78
God Stats
34W - 20L
1,679 SR
Queue Stats
76W - 71L
1,647 Elo+
Solo
Khepri
Khepri
MioMňau
Khepri
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,645 Elo+
Party 2
Jing Wei
Jing Wei
lukysek555
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
绯红灬巨阙
Kukulkan
Level 32
God Stats
43W - 27L
1,603 SR
Queue Stats
49W - 31L
1,612 Elo+
Solo
Team Averages
Level 68
1,548 SR
1,594 Elo+

VS

Team Averages
Level 83
1,597 SR
1,610 Elo+
Loki
Loki
SifMk6
Loki
Level 55
God Stats
19W - 7L
1,871 SR
Queue Stats
180W - 126L
1,694 Elo+
Party 1
Medusa
Medusa
Yamadoli
Medusa
Level 68
God Stats
2W - 3L
1,476 SR
Queue Stats
720W - 572L
1,576 Elo+
Party 1
Bacchus
Bacchus
turaixo
Bacchus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 201L
1,625 Elo+
Party 1
Vulcan
Vulcan
zuisten
Vulcan
Level 45
God Stats
106W - 96L
1,639 SR
Queue Stats
194W - 199L
1,565 Elo+
Party 1
Chang'e
Chang'e
竹島を返せ
Chang'e
Level 105
God Stats
7W - 8L
1,500 SR
Queue Stats
572W - 412L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 7
11,878
1,188
19,303
3,208
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
16
4 / 1 / 11
10,248
1,025
10,785
7,199
3,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
MioMňau
Khepri
16
1 / 1 / 13
10,353
1,035
4,880
14,838
17,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
lukysek555
Jing Wei
16
3 / 1 / 11
9,813
981
10,461
8,680
3,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
16
2 / 2 / 11
10,514
1,051
12,527
7,338
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

258

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
SifMk6
Loki
14
0 / 6 / 5
8,604
860
7,265
10,949
4,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Yamadoli
Medusa
15
0 / 3 / 4
8,666
867
4,422
9,600
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
turaixo
Bacchus
15
0 / 4 / 5
9,765
977
9,358
17,021
21,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
zuisten
Vulcan
15
4 / 3 / 1
9,884
988
12,068
10,099
3,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 4
8,966
897
5,396
13,755
9,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
20
Kills
5
5
Deaths
20
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
0
7
13.5
W
Bastet
4
1
11
9.5
W
Khepri
MioMňau
Khepri
1
1
13
7.5
L
Loki
SifMk6
Loki
0
6
5
0.42
L
Medusa
Yamadoli
Medusa
0
3
4
0.67
W
Jing Wei
lukysek555
Jing Wei
3
1
11
8.5
L
Bacchus
turaixo
Bacchus
0
4
5
0.63
L
Vulcan
zuisten
Vulcan
4
3
1
1.5
L
1
4
4
0.75
W
Kukulkan
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,956
Damage
38,509
41,263
Taken
61,424
29,840
Mitigated
43,625
4,809
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,303
1,740
887
1,532
3,208
1,489
0
2,233
975
52,346
0
W
Bastet
10,785
2,269
0
0
7,199
3,318
0
4,076
3,123
0
16,849
W
Khepri
MioMňau
Khepri
4,880
598
0
927
14,838
17,367
0
10,590
4,248
12,287
0
L
Loki
SifMk6
Loki
7,265
783
0
34
10,949
4,231
0
5,438
5,420
0
18,983
L
Medusa
Yamadoli
Medusa
4,422
1,000
0
781
9,600
3,859
0
6,230
3,294
0
17,312
W
Jing Wei
lukysek555
Jing Wei
10,461
7,980
0
214
8,680
3,553
0
4,702
3,978
0
26,240
L
Bacchus
turaixo
Bacchus
9,358
300
0
961
17,021
21,848
0
8,544
8,136
16,800
0
L
Vulcan
zuisten
Vulcan
12,068
3,986
118
771
10,099
3,946
0
7,253
2,746
43,289
0
L
5,396
313
2,321
2,574
13,755
9,741
0
8,487
5,118
29,877
0
W
Kukulkan
12,527
51
284
965
7,338
4,113
0
5,221
2,117
49,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,806
Gold Earned
45,885
237
Minions Killed
200
13
Camps Cleared
3
1,071,015
Distance Traveled
1,086,190
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,878
1,188
99
10
4
202,365
2
W
Bastet
10,248
1,025
10
1
2
241,126
1
W
Khepri
10,353
1,035
14
1
0
213,175
0
L
Loki
8,604
860
33
3
1
218,410
1
L
Medusa
8,666
867
36
4
1
213,990
1
W
Jing Wei
9,813
981
43
4
4
211,629
1
L
Bacchus
9,765
977
15
2
1
221,204
0
L
Vulcan
9,884
988
74
7
0
226,820
0
L
Chang'e
8,966
897
42
4
0
205,766
0
W
Kukulkan
10,514
1,051
71
7
3
202,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role