Player Matchup

Hel
Hel
AndréZnHardeLul
Hel
Level 146
God Stats
6W - 3L
1,500 SR
Queue Stats
522W - 443L
1,727 Elo+
Party 1
Cthulhu
Cthulhu
DGore
Cthulhu
Level 45
God Stats
28W - 23L
1,500 SR
Queue Stats
174W - 164L
1,563 Elo+
Solo
Fenrir
Fenrir
Djibe1414
Fenrir
Level 117
God Stats
7W - 6L
1,813 SR
Queue Stats
390W - 303L
1,702 Elo+
Party 1
Amaterasu
Amaterasu
MiniPielie
Amaterasu
Level 37
God Stats
9W - 3L
1,852 SR
Queue Stats
328W - 252L
1,801 Elo+
Party 1
Chronos
Chronos
NutKegers
Chronos
Level 50
God Stats
3W - 0L
1,500 SR
Queue Stats
245W - 173L
1,809 Elo+
Party 1
Team Averages
Level 79
1,633 SR
1,720 Elo+

VS

Team Averages
Level 84
1,523 SR
1,661 Elo+
Thanatos
Thanatos
Dragbows
Thanatos
Level 27
God Stats
36W - 25L
1,616 SR
Queue Stats
97W - 99L
1,501 Elo+
Party 3
Nu Wa
Nu Wa
Dsasboy
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
LukeSternD
Heimdallr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,768 Elo+
Party 2
Khepri
Khepri
SupaShock
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,768 Elo+
Party 2
Sun Wukong
Sun Wukong
TroyDeeney
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 7
9,924
584
7,923
12,519
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DGore
Cthulhu
15
3 / 1 / 8
9,708
571
8,080
13,187
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Djibe1414
Fenrir
15
6 / 3 / 6
9,688
570
9,333
14,158
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
MiniPielie
Amaterasu
17
9 / 2 / 6
11,043
650
11,999
12,795
12,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
NutKegers
Chronos
17
8 / 0 / 3
10,787
635
10,147
10,188
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dragbows
Thanatos
13
6 / 8 / 4
8,906
524
8,146
13,851
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Dsasboy
Nu Wa
13
1 / 7 / 4
7,940
467
7,678
9,537
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
LukeSternD
Heimdallr
13
1 / 5 / 2
7,820
460
5,305
10,287
4,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
SupaShock
Khepri
13
2 / 3 / 1
8,264
486
2,960
10,699
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
TroyDeeney
Sun Wukong
13
0 / 9 / 0
7,640
449
4,178
15,921
6,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
32
Kills
10
10
Deaths
32
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
Cthulhu
DGore
Cthulhu
3
1
8
7
W
Fenrir
Djibe1414
Fenrir
6
3
6
3
L
Thanatos
Dragbows
Thanatos
6
8
4
1
L
Nu Wa
Dsasboy
Nu Wa
1
7
4
0.43
L
Heimdallr
LukeSternD
Heimdallr
1
5
2
0.4
W
Amaterasu
MiniPielie
Amaterasu
9
2
6
6
W
Chronos
NutKegers
Chronos
8
0
3
9.5
L
Khepri
SupaShock
Khepri
2
3
1
0.83
L
Sun Wukong
TroyDeeney
Sun Wukong
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,482
Damage
28,267
62,847
Taken
60,295
35,492
Mitigated
26,952
30,152
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,923
441
6,843
6,201
12,519
4,164
80
4,351
7,896
53,240
0
W
Cthulhu
DGore
Cthulhu
8,080
1,011
207
1,909
13,187
7,353
90
2,517
10,570
38,042
0
W
Fenrir
Djibe1414
Fenrir
9,333
2,349
0
5,822
14,158
5,871
0
1,306
12,766
0
62,690
L
Thanatos
Dragbows
Thanatos
8,146
1,854
0
7,423
13,851
7,753
0
4,039
9,812
4,134
36,610
L
Nu Wa
Dsasboy
Nu Wa
7,678
770
0
550
9,537
3,494
63
7,126
2,411
45,454
0
L
Heimdallr
LukeSternD
Heimdallr
5,305
2,394
0
2,466
10,287
4,055
0
6,317
3,970
0
45,323
W
Amaterasu
MiniPielie
Amaterasu
11,999
5,849
0
3,798
12,795
12,126
344
852
11,918
8,113
62,213
W
Chronos
NutKegers
Chronos
10,147
5,038
0
5,372
10,188
5,978
942
1,626
8,514
76,073
0
L
Khepri
SupaShock
Khepri
2,960
329
0
1,910
10,699
5,129
0
7,710
2,989
20,504
0
L
Sun Wukong
TroyDeeney
Sun Wukong
4,178
1,099
0
1,729
15,921
6,521
0
1,884
14,037
0
43,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,150
Gold Earned
40,570
525
Minions Killed
400
0
Camps Cleared
0
1,677,474
Distance Traveled
1,446,063
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,924
584
108
6
0
335,000
1
W
Cthulhu
9,708
571
67
4
0
373,255
8
W
Fenrir
9,688
570
89
5
0
350,588
1
L
Thanatos
8,906
524
70
4
0
299,699
0
L
Nu Wa
7,940
467
102
6
0
260,035
3
L
Heimdallr
7,820
460
96
6
0
300,412
4
W
Amaterasu
11,043
650
128
8
0
292,693
1
W
Chronos
10,787
635
133
8
0
325,938
4
L
Khepri
8,264
486
34
2
0
296,339
7
L
Sun Wukong
7,640
449
98
6
0
289,578
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role