Player Matchup

Izanami
Izanami
Barsu
Izanami
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 95L
1,628 Elo+
Solo
Xbalanque
Xbalanque
Ksysiu
Xbalanque
Level 148
God Stats
2W - 4L
1,718 SR
Queue Stats
194W - 161L
1,682 Elo+
Solo
Eset
Eset
Pleoxe
Eset
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 95L
1,575 Elo+
Solo
Ymir
Ymir
Rami7321
Ymir
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
815W - 825L
1,553 Elo+
Solo
Thoth
Thoth
hispanobwolf
Thoth
Level 129
God Stats
6W - 0L
1,500 SR
Queue Stats
317W - 299L
1,598 Elo+
Solo
Team Averages
Level 129
1,544 SR
1,607 Elo+

VS

Team Averages
Level 148
1,543 SR
1,562 Elo+
Heimdallr
Heimdallr
Badcrevette
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Belzebueb
Xbalanque
Level 160
God Stats
28W - 25L
1,715 SR
Queue Stats
1,328W - 1,373L
1,579 Elo+
Solo
Chaac
Chaac
RoXeT23
Chaac
Level 130
God Stats
3W - 4L
1,715 SR
Queue Stats
106W - 116L
1,451 Elo+
Solo
Hachiman
Hachiman
ZakkMontana
Hachiman
Level 157
God Stats
1W - 5L
1,285 SR
Queue Stats
137W - 134L
1,693 Elo+
Solo
Ao Kuang
Ao Kuang
tianger
Ao Kuang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barsu
Izanami
16
7 / 1 / 13
9,276
928
12,914
8,802
4,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
Ksysiu
Xbalanque
13
3 / 3 / 9
8,245
825
11,027
8,276
3,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Eset
Pleoxe
Eset
15
5 / 1 / 12
8,772
877
7,562
5,767
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
15
5 / 2 / 14
9,771
977
5,187
12,131
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 14
8,064
806
6,161
8,008
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Badcrevette
Heimdallr
15
2 / 3 / 4
8,473
847
6,011
7,431
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
Belzebueb
Xbalanque
12
1 / 6 / 4
7,285
729
8,881
10,055
3,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chaac
RoXeT23
Chaac
12
0 / 4 / 4
6,771
677
5,609
12,221
9,666
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Hachiman
ZakkMontana
Hachiman
14
2 / 3 / 4
7,541
754
10,934
10,130
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
tianger
Ao Kuang
12
3 / 5 / 2
7,265
727
3,188
7,381
2,513
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
21
Kills
8
9
Deaths
21
62
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Badcrevette
Heimdallr
2
3
4
1.33
W
Izanami
Barsu
Izanami
7
1
13
13.5
L
Xbalanque
Belzebueb
Xbalanque
1
6
4
0.5
W
Xbalanque
Ksysiu
Xbalanque
3
3
9
2.5
W
Eset
Pleoxe
Eset
5
1
12
11
W
Ymir
5
2
14
6
L
Chaac
RoXeT23
Chaac
0
4
4
0.5
L
Hachiman
ZakkMontana
Hachiman
2
3
4
1.33
W
1
2
14
4
L
Ao Kuang
tianger
Ao Kuang
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,851
Damage
34,623
42,984
Taken
47,218
28,049
Mitigated
22,044
18,614
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Badcrevette
Heimdallr
6,011
1,478
1,316
1,895
7,431
3,193
0
4,289
3,020
0
20,471
W
Izanami
Barsu
Izanami
12,914
7,602
744
1,868
8,802
4,574
2,788
0
8,802
0
24,555
L
Xbalanque
Belzebueb
Xbalanque
8,881
1,838
791
1,484
10,055
3,205
0
3,039
6,872
0
18,352
W
Xbalanque
Ksysiu
Xbalanque
11,027
3,755
2,164
1,024
8,276
3,865
1,326
663
7,613
0
23,036
W
Eset
Pleoxe
Eset
7,562
370
4,825
1,538
5,767
2,842
585
306
5,461
16,396
0
W
Ymir
5,187
469
491
2,371
12,131
13,367
128
1,140
10,991
11,943
0
L
Chaac
RoXeT23
Chaac
5,609
306
318
3,637
12,221
9,666
0
3,502
8,537
0
11,905
L
Hachiman
ZakkMontana
Hachiman
10,934
5,074
731
3,499
10,130
3,467
0
5,145
4,847
0
23,071
W
6,161
29
1,214
2,375
8,008
3,401
788
1,079
6,929
14,433
0
L
Ao Kuang
tianger
Ao Kuang
3,188
260
1,652
896
7,381
2,513
0
2,291
5,032
5,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,128
Gold Earned
37,335
99
Minions Killed
86
0
Camps Cleared
0
873,538
Distance Traveled
800,103
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,473
847
32
3
0
169,678
0
W
Izanami
9,276
928
17
2
0
145,608
0
L
Xbalanque
7,285
729
15
2
0
158,080
3
W
Xbalanque
8,245
825
25
3
0
173,262
6
W
Eset
8,772
877
24
2
0
190,535
2
W
Ymir
9,771
977
21
2
0
189,398
5
L
Chaac
6,771
677
8
1
0
139,127
4
L
Hachiman
7,541
754
23
2
0
179,975
0
W
Thoth
8,064
806
12
1
0
174,735
0
L
Ao Kuang
7,265
727
8
1
0
153,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role