Player Matchup

Sol
Sol
AngelGuava
Sol
Level 114
God Stats
8W - 5L
1,749 SR
Queue Stats
86W - 77L
1,485 Elo+
Solo
Danzaburou
Danzaburou
AngelsEssence
Danzaburou
Level 125
God Stats
7W - 5L
1,569 SR
Queue Stats
10W - 7L
1,610 Elo+
Solo
Ratatoskr
Ratatoskr
Hobojoboman
Ratatoskr
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
361W - 348L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
Mechboss
Cthulhu
Level 28
God Stats
1W - 1L
1,256 SR
Queue Stats
12W - 10L
1,490 Elo+
Party 2
Ares
Ares
Perqs
Ares
Level 109
God Stats
3W - 2L
1,664 SR
Queue Stats
200W - 161L
1,596 Elo+
Solo
Team Averages
Level 101
1,548 SR
1,549 Elo+

VS

Team Averages
Level 66
1,526 SR
1,547 Elo+
Tsukuyomi
Tsukuyomi
MufinFromHeII
Tsukuyomi
Level 59
God Stats
20W - 12L
1,632 SR
Queue Stats
70W - 63L
1,524 Elo+
Party 1
Thor
Thor
OfNoMaster
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,507 Elo+
Party 1
Bellona
Bellona
buyue
Bellona
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
modebanana
Hel
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,538 Elo+
Party 1
Terra
Terra
pvtsnake117
Terra
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 84L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 6
10,766
718
18,728
13,378
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
AngelsEssence
Danzaburou
15
1 / 0 / 5
8,857
590
4,606
10,341
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
Hobojoboman
Ratatoskr
16
10 / 1 / 7
9,914
661
7,385
11,001
4,049
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Mechboss
Cthulhu
14
3 / 5 / 6
8,538
569
9,866
11,993
12,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
Perqs
Ares
11
2 / 5 / 11
7,571
505
5,948
12,273
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MufinFromHeII
Tsukuyomi
12
2 / 9 / 2
7,087
472
7,064
13,965
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 0
8,029
535
2,527
7,584
4,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
buyue
Bellona
13
4 / 7 / 5
8,286
552
8,548
15,237
10,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 6 / 2
7,111
474
7,868
11,103
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 5
8,562
571
9,538
14,614
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
29
Kills
11
11
Deaths
29
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
0
6
16
W
Danzaburou
AngelsEssence
Danzaburou
1
0
5
3.5
W
Ratatoskr
Hobojoboman
Ratatoskr
10
1
7
13.5
W
Cthulhu
Mechboss
Cthulhu
3
5
6
1.2
L
Tsukuyomi
MufinFromHeII
Tsukuyomi
2
9
2
0.33
L
1
2
0
0.5
W
Ares
Perqs
Ares
2
5
11
1.5
L
Bellona
buyue
Bellona
4
7
5
0.93
L
1
6
2
0.33
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,533
Damage
35,545
58,986
Taken
62,503
31,896
Mitigated
36,563
25,201
Healing
17,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,728
6,115
0
10,304
13,378
4,947
2,916
6,318
7,060
80,197
0
W
Danzaburou
AngelsEssence
Danzaburou
4,606
1,779
0
5,479
10,341
3,939
780
1,353
8,988
0
68,656
W
Ratatoskr
Hobojoboman
Ratatoskr
7,385
3,095
0
4,658
11,001
4,049
0
2,590
8,411
0
52,104
W
Cthulhu
Mechboss
Cthulhu
9,866
1,227
167
2,203
11,993
12,171
859
3,165
8,828
40,459
0
L
Tsukuyomi
MufinFromHeII
Tsukuyomi
7,064
2,187
0
2,592
13,965
5,283
0
6,271
7,669
0
37,503
L
2,527
887
0
1,370
7,584
4,403
0
1,730
5,854
2,494
54,309
W
Ares
Perqs
Ares
5,948
990
0
2,390
12,273
6,790
0
4,552
7,721
15,865
0
L
Bellona
buyue
Bellona
8,548
2,233
0
2,664
15,237
10,953
700
10,062
4,780
3,416
37,375
L
7,868
931
1,634
4,228
11,103
4,158
0
8,240
2,813
47,810
0
L
9,538
2,255
1,448
3,543
14,614
11,766
0
7,694
6,845
34,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,646
Gold Earned
39,075
456
Minions Killed
422
0
Camps Cleared
0
1,442,893
Distance Traveled
1,406,222
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,766
718
142
9
0
295,230
7
W
Danzaburou
8,857
590
123
8
0
280,450
5
W
Ratatoskr
9,914
661
104
7
0
341,784
0
W
Cthulhu
8,538
569
73
5
0
267,619
2
L
Tsukuyomi
7,087
472
72
5
0
289,697
2
L
Thor
8,029
535
123
8
0
296,601
3
W
Ares
7,571
505
14
1
0
257,810
6
L
Bellona
8,286
552
88
6
0
250,914
0
L
Hel
7,111
474
92
6
0
277,177
3
L
Terra
8,562
571
47
3
0
291,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role