Player Matchup

Thor
Thor
BlackBurnHD2000
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2
The Morrigan
The Morrigan
RiverJinxx
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,509 Elo+
Solo
Neith
Neith
SincapReyiz
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Bellona
Bellona
Zuzucea
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2
Ra
Ra
smurferino123
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 4
1,500 SR
1,366 Elo+

VS

Team Averages
Level 17
1,478 SR
1,371 Elo+
Ra
Ra
Darkdany8771
Ra
Level 9
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DustyTheBunny
Cerberus
Level 24
God Stats
5W - 6L
1,500 SR
Queue Stats
411W - 444L
1,350 Elo+
Party 1
Bakasura
Bakasura
HydraIsFine
Bakasura
Level 7
God Stats
3W - 0L
1,259 SR
Queue Stats
4W - 1L
1,178 Elo+
Party 1
Chernobog
Chernobog
MoKiToKii
Chernobog
Level 18
God Stats
4W - 8L
1,330 SR
Queue Stats
8W - 18L
1,314 Elo+
Solo
Ymir
Ymir
hoidraar
Ymir
Level 29
God Stats
23W - 16L
1,585 SR
Queue Stats
78W - 71L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,448
438
3,178
11,534
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
RiverJinxx
The Morrigan
7
1 / 3 / 1
5,920
348
2,178
3,267
782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 10 / 2
6,798
400
5,411
10,495
2,804
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Zuzucea
Bellona
11
0 / 8 / 3
7,016
413
4,229
14,022
13,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 2
8,978
528
13,330
8,542
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
8,257
486
2,860
6,446
2,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
DustyTheBunny
Cerberus
14
7 / 1 / 6
9,220
542
8,637
12,246
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
HydraIsFine
Bakasura
13
3 / 2 / 5
8,548
503
2,446
7,080
2,718
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
MoKiToKii
Chernobog
16
11 / 2 / 8
10,183
599
14,157
11,933
5,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
4 / 3 / 10
9,862
580
5,860
12,939
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
9
Kills
28
28
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
3
1
7
6.5
W
Cerberus
DustyTheBunny
Cerberus
7
1
6
10
W
Bakasura
HydraIsFine
Bakasura
3
2
5
2.75
W
Chernobog
MoKiToKii
Chernobog
11
2
8
7.5
L
The Morrigan
RiverJinxx
The Morrigan
1
3
1
0.5
L
1
10
2
0.2
L
Bellona
Zuzucea
Bellona
0
8
3
0.19
W
Ymir
4
3
10
3
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,326
Damage
33,960
47,860
Taken
50,644
23,031
Mitigated
34,300
7,553
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,178
1,187
0
3,496
11,534
3,469
0
2,937
8,442
0
38,815
W
2,860
609
402
1,617
6,446
2,238
1,131
3,710
2,570
38,153
0
W
Cerberus
DustyTheBunny
Cerberus
8,637
737
0
3,218
12,246
12,188
0
2,566
9,249
35,358
0
W
Bakasura
HydraIsFine
Bakasura
2,446
1,672
0
2,229
7,080
2,718
0
953
6,012
0
28,506
W
Chernobog
MoKiToKii
Chernobog
14,157
9,409
306
5,365
11,933
5,571
3,429
3,406
8,380
0
67,554
L
The Morrigan
RiverJinxx
The Morrigan
2,178
918
0
0
3,267
782
33
659
2,608
13,356
311
L
5,411
2,917
0
632
10,495
2,804
29
3,476
6,966
0
27,111
L
Bellona
Zuzucea
Bellona
4,229
1,371
0
668
14,022
13,263
82
5,965
7,623
0
24,966
W
Ymir
5,860
1,786
0
605
12,939
11,585
0
3,886
8,799
46,681
0
L
13,330
599
926
1,831
8,542
2,713
0
3,993
4,350
67,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,160
Gold Earned
46,070
325
Minions Killed
434
0
Camps Cleared
0
1,268,864
Distance Traveled
1,525,482
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,448
438
64
4
0
267,475
0
W
Ra
8,257
486
72
4
0
241,176
3
W
Cerberus
9,220
542
85
5
0
295,027
1
W
Bakasura
8,548
503
87
5
0
345,656
0
W
Chernobog
10,183
599
111
7
0
328,140
0
L
The Morrigan
5,920
348
26
2
0
130,226
0
L
Neith
6,798
400
47
3
0
249,329
1
L
Bellona
7,016
413
57
3
0
265,278
0
W
Ymir
9,862
580
79
5
0
315,483
2
L
Ra
8,978
528
131
8
0
356,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role