Player Matchup

Hercules
Hercules
SmallDiggz
Hercules
Level 25
God Stats
249W - 219L
1,533 SR
Queue Stats
726W - 735L
1,470 Elo+
Solo
Bellona
Bellona
Yoinker7000
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,627 Elo+
Solo
Cernunnos
Cernunnos
alesSLO123
Cernunnos
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 27L
1,562 Elo+
Solo
Loki
Loki
hArMoNY0
Loki
Level 15
God Stats
9W - 3L
1,626 SR
Queue Stats
22W - 15L
1,487 Elo+
Solo
Neith
Neith
zoeric23
Neith
Level 17
God Stats
6W - 10L
1,411 SR
Queue Stats
23W - 25L
1,434 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,516 Elo+

VS

Team Averages
Level 6
1,474 SR
1,472 Elo+
Loki
Loki
Juulsen02
Loki
Level 6
God Stats
2W - 2L
1,415 SR
Queue Stats
9W - 5L
1,469 Elo+
Solo
King Arthur
King Arthur
NedNeanderthal
King Arthur
Level 11
God Stats
28W - 35L
1,454 SR
Queue Stats
28W - 35L
1,428 Elo+
Solo
Kukulkan
Kukulkan
blkvkngskill
Kukulkan
Level 4
God Stats
1W - 1L
1,691 SR
Queue Stats
5W - 7L
1,283 Elo+
Solo
Cthulhu
Cthulhu
wsaxtd
Cthulhu
Level 5
God Stats
0W - 1L
1,313 SR
Queue Stats
4W - 2L
1,681 Elo+
Party 1
Anhur
Anhur
梦优了个秀
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SmallDiggz
Hercules
19
8 / 1 / 24
12,864
1,169
13,431
13,791
9,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Yoinker7000
Bellona
20
21 / 2 / 16
14,332
1,303
28,401
17,216
15,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
alesSLO123
Cernunnos
19
7 / 2 / 26
12,100
1,100
19,033
14,276
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
20
12 / 3 / 26
13,868
1,261
18,032
11,762
4,986
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
zoeric23
Neith
19
9 / 1 / 19
11,786
1,071
17,456
5,330
2,291
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 17 / 5
11,105
1,010
16,354
26,203
10,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
NedNeanderthal
King Arthur
16
0 / 14 / 6
9,779
889
9,658
26,403
21,599
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
blkvkngskill
Kukulkan
16
1 / 11 / 3
10,339
940
9,753
14,951
7,952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
wsaxtd
Cthulhu
17
0 / 5 / 6
10,469
952
9,442
19,585
24,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 10 / 3
11,309
1,028
9,981
17,438
7,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
31
57
Kills
8
9
Deaths
57
111
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
4
17
5
0.38
L
King Arthur
NedNeanderthal
King Arthur
0
14
6
0.21
W
Hercules
SmallDiggz
Hercules
8
1
24
20
W
Bellona
Yoinker7000
Bellona
21
2
16
14.5
W
Cernunnos
alesSLO123
Cernunnos
7
2
26
10
L
Kukulkan
blkvkngskill
Kukulkan
1
11
3
0.23
W
Loki
12
3
26
8.33
L
Cthulhu
wsaxtd
Cthulhu
0
5
6
0.6
W
Neith
zoeric23
Neith
9
1
19
18.5
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,353
Damage
55,188
62,375
Taken
104,580
37,118
Mitigated
71,955
11,159
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
16,354
6,594
0
995
26,203
10,704
0
0
24,879
0
26,608
L
King Arthur
NedNeanderthal
King Arthur
9,658
1,651
0
650
26,403
21,599
0
0
26,205
0
18,150
W
Hercules
SmallDiggz
Hercules
13,431
3,886
0
3,339
13,791
9,054
0
3,958
9,413
0
19,873
W
Bellona
Yoinker7000
Bellona
28,401
14,036
0
923
17,216
15,760
0
6,051
10,912
0
46,542
W
Cernunnos
alesSLO123
Cernunnos
19,033
10,041
0
4,403
14,276
5,027
0
3,672
10,435
0
39,146
L
Kukulkan
blkvkngskill
Kukulkan
9,753
2,019
0
118
14,951
7,952
0
0
14,876
24,054
0
W
Loki
18,032
5,093
0
909
11,762
4,986
0
3,742
7,822
0
36,787
L
Cthulhu
wsaxtd
Cthulhu
9,442
702
209
575
19,585
24,382
0
0
19,457
39,710
0
W
Neith
zoeric23
Neith
17,456
9,822
0
1,585
5,330
2,291
0
1,141
3,964
0
27,795
L
9,981
6,424
0
1,830
17,438
7,318
0
0
17,413
0
47,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,950
Gold Earned
53,001
183
Minions Killed
195
9
Camps Cleared
8
1,030,172
Distance Traveled
949,214
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,105
1,010
9
1
2
201,807
3
L
King Arthur
9,779
889
11
1
0
202,449
2
W
Hercules
12,864
1,169
21
2
0
214,044
1
W
Bellona
14,332
1,303
44
4
2
230,591
0
W
Cernunnos
12,100
1,100
50
5
2
181,976
0
L
Kukulkan
10,339
940
30
3
1
144,538
2
W
Loki
13,868
1,261
36
3
3
231,737
2
L
Cthulhu
10,469
952
74
7
2
230,720
1
W
Neith
11,786
1,071
32
3
2
171,824
1
L
Anhur
11,309
1,028
71
6
3
169,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role