Player Matchup

Yemoja
Yemoja
Frantastic_sim
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,389 Elo+
Party 1
Thor
Thor
Hamzah7866
Thor
Level 6
God Stats
4W - 3L
1,808 SR
Queue Stats
7W - 5L
1,666 Elo+
Solo
Loki
Loki
MrEvans-28
Loki
Level 4
God Stats
2W - 0L
1,308 SR
Queue Stats
7W - 4L
1,399 Elo+
Party 1
Hachiman
Hachiman
fezzenator79
Hachiman
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 56L
1,481 Elo+
Solo
Hun Batz
Hun Batz
upcoming-lion8
Hun Batz
Level 26
God Stats
1W - 0L
1,253 SR
Queue Stats
17W - 17L
1,671 Elo+
Solo
Team Averages
Level 13
1,474 SR
1,521 Elo+

VS

Team Averages
Level 12
1,531 SR
1,336 Elo+
Xing Tian
Xing Tian
Fake_Zug
Xing Tian
Level 11
God Stats
3W - 2L
1,767 SR
Queue Stats
43W - 51L
1,534 Elo+
Solo
Medusa
Medusa
JonasPosselt
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,494 Elo+
Solo
Apollo
Apollo
appolon1312
Apollo
Level 14
God Stats
3W - 5L
1,390 SR
Queue Stats
48W - 52L
1,036 Elo+
Solo
Nemesis
Nemesis
hs2809
Nemesis
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
50W - 87L
1,115 Elo+
Solo
Ares
Ares
talonwq
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 17
15,212
1,014
10,488
18,132
20,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
5 / 10 / 7
14,045
936
9,870
16,034
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
15 / 0 / 10
17,602
1,173
24,151
17,631
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
fezzenator79
Hachiman
20
14 / 7 / 8
17,232
1,149
33,159
19,412
8,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
20
3 / 8 / 8
13,886
926
5,222
16,790
7,702
Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fake_Zug
Xing Tian
20
12 / 7 / 6
16,825
1,122
33,255
27,451
15,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Medusa
20
4 / 10 / 10
14,729
982
14,456
19,041
8,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
19
3 / 7 / 5
13,380
892
9,168
14,306
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
hs2809
Nemesis
20
8 / 9 / 9
14,937
996
14,215
24,597
11,336
Ares
talonwq
Ares
19
1 / 4 / 10
12,833
856
6,487
13,205
12,941
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
68
37
Kills
28
28
Deaths
37
50
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Fake_Zug
Xing Tian
12
7
6
2.14
W
0
3
17
2.83
W
5
10
7
0.85
L
Medusa
4
10
10
0.9
W
15
0
10
20
L
Apollo
3
7
5
0.79
W
Hachiman
fezzenator79
Hachiman
14
7
8
2.57
L
Nemesis
hs2809
Nemesis
8
9
9
1.39
L
Ares
talonwq
Ares
1
4
10
1.5
W
Hun Batz
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,890
Damage
77,581
87,999
Taken
98,600
50,142
Mitigated
53,494
10,276
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Fake_Zug
Xing Tian
33,255
7,496
0
5,374
27,451
15,543
0
3,142
24,309
67,524
0
W
10,488
3,793
1,845
952
18,132
20,277
0
9,681
8,451
21,360
0
W
9,870
2,472
0
396
16,034
6,608
0
7,181
8,853
0
27,110
L
Medusa
14,456
4,086
0
455
19,041
8,159
0
1,144
17,897
0
28,207
W
24,151
11,626
0
2,706
17,631
7,346
0
8,604
9,027
0
54,469
L
Apollo
9,168
5,321
0
1,903
14,306
5,515
0
3,187
11,119
0
29,998
W
Hachiman
fezzenator79
Hachiman
33,159
20,262
0
4,377
19,412
8,209
0
8,550
10,862
0
70,452
L
Nemesis
hs2809
Nemesis
14,215
4,575
0
1,598
24,597
11,336
0
1,324
23,273
0
24,848
L
Ares
talonwq
Ares
6,487
750
0
88
13,205
12,941
0
1,691
11,372
15,829
0
W
Hun Batz
5,222
1,957
0
0
16,790
7,702
0
5,726
11,064
0
13,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,977
Gold Earned
72,704
239
Minions Killed
193
6
Camps Cleared
2
1,180,902
Distance Traveled
1,206,002
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
16,825
1,122
83
6
0
272,785
0
W
Yemoja
15,212
1,014
38
3
0
252,185
2
W
Thor
14,045
936
30
2
0
187,628
3
L
Medusa
14,729
982
32
2
0
301,241
0
W
Loki
17,602
1,173
69
5
5
318,026
2
L
Apollo
13,380
892
50
3
0
170,498
1
W
Hachiman
17,232
1,149
88
6
0
219,510
1
L
Nemesis
14,937
996
16
1
1
292,332
0
L
Ares
12,833
856
12
1
1
169,146
0
W
Hun Batz
13,886
926
14
1
1
203,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role