Player Matchup

Nemesis
Nemesis
Ehvas
Nemesis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 41L
1,577 Elo+
Solo
Neith
Neith
JuveFan
Neith
Level 6
God Stats
9W - 10L
1,437 SR
Queue Stats
25W - 36L
1,293 Elo+
Solo
Ra
Ra
SabinX1
Ra
Level 28
God Stats
8W - 6L
1,588 SR
Queue Stats
78W - 55L
1,630 Elo+
Solo
Khepri
Khepri
jakiteli
Khepri
Level 25
God Stats
2W - 0L
1,839 SR
Queue Stats
22W - 14L
1,523 Elo+
Solo
Anhur
Anhur
ramsanpower
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,394 Elo+
Solo
Team Averages
Level 23
1,573 SR
1,483 Elo+

VS

Team Averages
Level 15
1,444 SR
1,527 Elo+
Cernunnos
Cernunnos
Hunterb0y
Cernunnos
Level 26
God Stats
4W - 5L
1,509 SR
Queue Stats
13W - 12L
1,790 Elo+
Solo
Nemesis
Nemesis
Lavrendolbolob
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Matias_Brat_-_-_
Cthulhu
Level 17
God Stats
2W - 5L
1,551 SR
Queue Stats
28W - 38L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
PoN4UkYc
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
vG3rm4n_RVG
Yemoja
Level 28
God Stats
0W - 3L
1,161 SR
Queue Stats
44W - 51L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ehvas
Nemesis
16
7 / 1 / 3
9,698
647
8,026
9,337
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
JuveFan
Neith
12
2 / 3 / 6
7,666
511
3,781
5,398
1,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
11 / 1 / 4
11,252
750
10,734
10,615
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
jakiteli
Khepri
12
1 / 3 / 10
8,345
556
5,493
11,669
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 4
8,439
563
3,021
5,381
2,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hunterb0y
Cernunnos
12
5 / 7 / 2
7,832
522
10,879
12,586
4,972
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 4 / 1
6,095
406
1,257
7,173
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 3 / 0
7,328
489
2,477
9,871
3,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
PoN4UkYc
Kukulkan
11
1 / 5 / 2
6,705
447
6,916
6,701
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
1 / 3 / 5
7,112
474
3,924
10,064
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
22
Kills
9
9
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ehvas
Nemesis
7
1
3
8.5
L
Cernunnos
Hunterb0y
Cernunnos
5
7
2
0.86
W
Neith
JuveFan
Neith
2
3
6
1.67
L
1
4
1
0.38
L
1
3
0
0.33
L
Kukulkan
PoN4UkYc
Kukulkan
1
5
2
0.4
W
11
1
4
13
W
Khepri
jakiteli
Khepri
1
3
10
2
W
1
1
4
3
L
Yemoja
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,055
Damage
25,453
42,400
Taken
46,395
23,154
Mitigated
17,741
17,324
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ehvas
Nemesis
8,026
4,160
0
4,162
9,337
3,830
2,440
1,442
7,895
0
60,795
L
Cernunnos
Hunterb0y
Cernunnos
10,879
5,925
0
1,676
12,586
4,972
2,033
5,251
7,335
0
42,502
W
Neith
JuveFan
Neith
3,781
1,268
0
1,570
5,398
1,670
2,331
1,613
3,785
0
23,236
L
1,257
357
0
1,880
7,173
1,861
0
2,509
4,664
0
16,942
L
2,477
130
0
2,463
9,871
3,987
64
2,160
7,711
32,383
0
L
Kukulkan
PoN4UkYc
Kukulkan
6,916
727
0
0
6,701
2,187
80
965
5,736
30,152
0
W
10,734
2,343
3,347
6,898
10,615
5,444
4,580
3,728
6,887
80,301
0
W
Khepri
jakiteli
Khepri
5,493
913
0
1,347
11,669
9,212
1,072
3,903
7,766
16,008
0
W
3,021
1,220
0
0
5,381
2,998
1,375
2,631
2,750
0
36,438
L
Yemoja
3,924
747
3,906
1,999
10,064
4,734
985
5,342
4,722
16,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,400
Gold Earned
35,072
407
Minions Killed
258
0
Camps Cleared
0
1,357,448
Distance Traveled
1,132,001
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,698
647
117
8
0
309,035
3
L
Cernunnos
7,832
522
73
5
0
218,713
2
W
Neith
7,666
511
42
3
0
257,048
1
L
Nemesis
6,095
406
36
2
0
149,042
1
L
Cthulhu
7,328
489
79
5
0
265,293
1
L
Kukulkan
6,705
447
50
3
0
245,475
2
W
Ra
11,252
750
160
11
0
273,889
0
W
Khepri
8,345
556
10
1
0
286,571
2
W
Anhur
8,439
563
78
5
0
230,905
2
L
Yemoja
7,112
474
20
1
0
253,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role