Player Matchup

Sylvanus
Sylvanus
Javatu
Sylvanus
Level 25
God Stats
10W - 8L
1,673 SR
Queue Stats
93W - 81L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
MALFER8
Nu Wa
Level 15
God Stats
2W - 1L
1,758 SR
Queue Stats
42W - 36L
1,542 Elo+
Solo
Danzaburou
Danzaburou
Osburt
Danzaburou
Level 27
God Stats
1W - 0L
1,605 SR
Queue Stats
6W - 3L
1,535 Elo+
Solo
Nemesis
Nemesis
RCalcifer
Nemesis
Level 26
God Stats
11W - 8L
1,670 SR
Queue Stats
101W - 85L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
nnnnnnnnm
Sun Wukong
Level 8
God Stats
36W - 18L
1,234 SR
Queue Stats
94W - 86L
1,424 Elo+
Solo
Team Averages
Level 20
1,588 SR
1,534 Elo+

VS

Team Averages
Level 12
1,412 SR
1,371 Elo+
Yemoja
Yemoja
DimonWin
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
970 Elo+
Solo
Danzaburou
Danzaburou
Kameellion
Danzaburou
Level 12
God Stats
0W - 3L
1,368 SR
Queue Stats
1W - 6L
1,418 Elo+
Solo
Kukulkan
Kukulkan
SlaxOG
Kukulkan
Level 16
God Stats
12W - 9L
1,579 SR
Queue Stats
111W - 101L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
SrKuro19
Ne Zha
Level 15
God Stats
10W - 14L
1,294 SR
Queue Stats
532W - 603L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
flashlight69
Cu Chulainn
Level 13
God Stats
1W - 4L
1,321 SR
Queue Stats
48W - 48L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Javatu
Sylvanus
15
3 / 0 / 19
11,029
580
7,213
15,264
18,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
MALFER8
Nu Wa
16
10 / 2 / 7
10,825
570
19,969
9,660
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Osburt
Danzaburou
18
9 / 0 / 6
12,451
655
9,675
15,717
8,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
RCalcifer
Nemesis
16
8 / 3 / 9
10,907
574
7,558
15,153
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
nnnnnnnnm
Sun Wukong
20
9 / 1 / 4
12,782
673
14,014
16,639
10,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DimonWin
Yemoja
10
0 / 14 / 1
6,797
358
3,547
21,567
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Kameellion
Danzaburou
13
0 / 6 / 1
7,317
385
5,172
11,461
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
SlaxOG
Kukulkan
11
1 / 5 / 0
7,135
376
6,171
9,362
3,211
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
SrKuro19
Ne Zha
14
3 / 9 / 0
8,927
470
7,126
17,896
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
flashlight69
Cu Chulainn
11
1 / 5 / 2
7,531
396
6,940
11,662
5,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
39
Kills
5
6
Deaths
39
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DimonWin
Yemoja
0
14
1
0.04
W
Sylvanus
Javatu
Sylvanus
3
0
19
12.5
L
Danzaburou
Kameellion
Danzaburou
0
6
1
0.08
W
Nu Wa
MALFER8
Nu Wa
10
2
7
6.75
W
Danzaburou
Osburt
Danzaburou
9
0
6
12
W
Nemesis
RCalcifer
Nemesis
8
3
9
4.17
L
Kukulkan
SlaxOG
Kukulkan
1
5
0
0.2
L
Ne Zha
SrKuro19
Ne Zha
3
9
0
0.33
L
Cu Chulainn
flashlight69
Cu Chulainn
1
5
2
0.4
W
Sun Wukong
nnnnnnnnm
Sun Wukong
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,429
Damage
28,956
72,433
Taken
71,948
47,621
Mitigated
28,564
36,925
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DimonWin
Yemoja
3,547
1,412
336
576
21,567
10,098
189
7,572
13,609
18,211
0
W
Sylvanus
Javatu
Sylvanus
7,213
1,418
6,299
8,340
15,264
18,585
1,332
3,905
11,259
23,554
0
L
Danzaburou
Kameellion
Danzaburou
5,172
1,054
0
1,596
11,461
3,356
0
4,685
6,582
0
36,341
W
Nu Wa
MALFER8
Nu Wa
19,969
4,884
0
1,860
9,660
3,978
751
1,990
7,670
55,848
0
W
Danzaburou
Osburt
Danzaburou
9,675
4,151
0
7,422
15,717
8,152
8,218
984
14,733
0
78,603
W
Nemesis
RCalcifer
Nemesis
7,558
2,611
0
5,041
15,153
6,210
1,452
1,607
13,471
0
61,156
L
Kukulkan
SlaxOG
Kukulkan
6,171
483
207
711
9,362
3,211
0
4,913
4,313
37,081
0
L
Ne Zha
SrKuro19
Ne Zha
7,126
3,635
0
4,201
17,896
5,953
0
5,516
12,048
0
39,721
L
Cu Chulainn
flashlight69
Cu Chulainn
6,940
1,766
0
1,939
11,662
5,946
0
3,309
8,214
0
31,621
W
Sun Wukong
nnnnnnnnm
Sun Wukong
14,014
3,901
0
7,963
16,639
10,696
2,229
1,232
14,904
0
86,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,994
Gold Earned
37,707
535
Minions Killed
301
0
Camps Cleared
0
1,631,838
Distance Traveled
1,383,103
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,797
358
31
2
0
258,300
3
W
Sylvanus
11,029
580
35
2
0
287,817
1
L
Danzaburou
7,317
385
55
3
0
297,560
7
W
Nu Wa
10,825
570
77
4
0
331,206
1
W
Danzaburou
12,451
655
137
7
0
311,491
2
W
Nemesis
10,907
574
92
5
0
363,534
3
L
Kukulkan
7,135
376
72
4
0
223,684
1
L
Ne Zha
8,927
470
80
4
0
303,767
1
L
Cu Chulainn
7,531
396
63
3
0
299,792
0
W
Sun Wukong
12,782
673
194
10
0
337,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role