Player Matchup

Zeus
Zeus
GodOWL
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,369 Elo+
Party 1
Hel
Hel
KatSkratch
Hel
Level 20
God Stats
8W - 12L
1,500 SR
Queue Stats
62W - 82L
1,351 Elo+
Solo
Ah Puch
Ah Puch
Nemty
Ah Puch
Level 22
God Stats
68W - 39L
1,577 SR
Queue Stats
147W - 121L
1,572 Elo+
Solo
Medusa
Medusa
QueenFrowzy
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,369 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jaeyooung
Tsukuyomi
Level 4
God Stats
1W - 2L
1,214 SR
Queue Stats
4W - 3L
1,293 Elo+
Party 1
Team Averages
Level 36
1,458 SR
1,391 Elo+

VS

Team Averages
Level 21
1,528 SR
1,473 Elo+
Hachiman
Hachiman
BarronChang
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,591 Elo+
Solo
Danzaburou
Danzaburou
ClashRoya1
Danzaburou
Level 26
God Stats
8W - 12L
1,344 SR
Queue Stats
49W - 43L
1,422 Elo+
Solo
Yemoja
Yemoja
SupportSSPLUS
Yemoja
Level 17
God Stats
3W - 4L
1,737 SR
Queue Stats
33W - 36L
1,480 Elo+
Solo
Nemesis
Nemesis
XZONEX9
Nemesis
Level 29
God Stats
25W - 34L
1,560 SR
Queue Stats
176W - 158L
1,518 Elo+
Solo
The Morrigan
The Morrigan
alfombra21
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GodOWL
Zeus
19
10 / 1 / 11
13,542
1,129
30,058
8,992
3,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 4 / 4
10,162
847
1,807
9,057
4,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Nemty
Ah Puch
19
5 / 1 / 11
12,338
1,028
24,609
7,180
3,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
19
9 / 4 / 11
13,146
1,096
16,171
14,654
7,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
jaeyooung
Tsukuyomi
19
6 / 4 / 14
12,973
1,081
19,370
16,598
7,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

174

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BarronChang
Hachiman
17
0 / 9 / 6
10,387
866
6,471
20,602
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
ClashRoya1
Danzaburou
18
4 / 5 / 6
12,245
1,020
10,868
14,312
5,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 5 / 5
12,207
1,017
8,219
22,483
23,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
XZONEX9
Nemesis
17
5 / 4 / 5
12,213
1,018
12,059
22,869
8,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
alfombra21
The Morrigan
19
3 / 7 / 9
12,455
1,038
15,963
17,222
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
30
Kills
14
14
Deaths
30
51
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BarronChang
Hachiman
0
9
6
0.33
L
Danzaburou
ClashRoya1
Danzaburou
4
5
6
1.4
W
Zeus
GodOWL
Zeus
10
1
11
15.5
W
0
4
4
0.5
W
Ah Puch
Nemty
Ah Puch
5
1
11
10.5
W
Medusa
9
4
11
3.63
L
2
5
5
0.9
L
Nemesis
XZONEX9
Nemesis
5
4
5
1.88
L
The Morrigan
alfombra21
The Morrigan
3
7
9
1.07
W
Tsukuyomi
jaeyooung
Tsukuyomi
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,015
Damage
53,580
56,481
Taken
97,488
26,678
Mitigated
49,675
12,477
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BarronChang
Hachiman
6,471
4,385
128
1,917
20,602
6,381
0
10,709
9,893
0
20,040
L
Danzaburou
ClashRoya1
Danzaburou
10,868
3,016
441
2,037
14,312
5,254
0
7,247
7,065
0
39,328
W
Zeus
GodOWL
Zeus
30,058
4,568
0
507
8,992
3,891
0
3,446
5,380
55,359
0
W
1,807
673
8,724
2,399
9,057
4,735
0
5,183
3,706
4,376
0
W
Ah Puch
Nemty
Ah Puch
24,609
688
0
180
7,180
3,210
0
3,691
3,405
55,245
0
W
Medusa
16,171
9,938
0
493
14,654
7,064
0
4,168
10,326
0
41,334
L
8,219
1,136
2,927
2,228
22,483
23,345
0
15,872
6,611
24,186
0
L
Nemesis
XZONEX9
Nemesis
12,059
5,540
0
3,562
22,869
8,713
0
10,991
11,878
0
25,250
L
The Morrigan
alfombra21
The Morrigan
15,963
2,238
0
511
17,222
5,982
0
11,655
5,567
52,774
894
W
Tsukuyomi
jaeyooung
Tsukuyomi
19,370
4,743
0
174
16,598
7,778
0
6,007
10,376
0
41,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,161
Gold Earned
59,507
235
Minions Killed
246
7
Camps Cleared
9
1,171,784
Distance Traveled
1,133,026
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,387
866
32
3
0
216,257
3
L
Danzaburou
12,245
1,020
61
5
4
231,236
1
W
Zeus
13,542
1,129
57
5
1
225,740
0
W
Hel
10,162
847
4
0
0
200,648
0
W
Ah Puch
12,338
1,028
72
6
1
253,796
0
W
Medusa
13,146
1,096
51
4
5
231,912
0
L
Yemoja
12,207
1,017
22
2
2
223,237
2
L
Nemesis
12,213
1,018
27
2
2
267,390
1
L
The Morrigan
12,455
1,038
104
9
1
194,906
0
W
Tsukuyomi
12,973
1,081
51
4
0
259,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role