Player Matchup

Ymir
Ymir
Boorath
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Craysonrik
Kukulkan
Level 11
God Stats
13W - 17L
1,209 SR
Queue Stats
13W - 17L
1,224 Elo+
Party 1
Horus
Horus
Iwendor
Horus
Level 14
God Stats
2W - 4L
1,107 SR
Queue Stats
13W - 17L
1,224 Elo+
Party 1
Thoth
Thoth
Rftrocha
Thoth
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
167W - 174L
1,103 Elo+
Solo
Loki
Loki
jeka4822
Loki
Level 15
God Stats
50W - 44L
1,403 SR
Queue Stats
121W - 113L
1,293 Elo+
Solo
Team Averages
Level 12
1,344 SR
1,269 Elo+

VS

Team Averages
Level 24
1,466 SR
1,473 Elo+
Persephone
Persephone
 
Persephone
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BiKiNi ReDz
Neith
Level 27
God Stats
3W - 5L
1,400 SR
Queue Stats
6W - 6L
1,466 Elo+
Party 2
Bastet
Bastet
Jamii06
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,481 Elo+
Solo
Bakasura
Bakasura
KozartTM
Bakasura
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 19L
1,471 Elo+
Solo
Odin
Odin
alasaunt
Odin
Level 23
God Stats
5W - 7L
1,432 SR
Queue Stats
15W - 21L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Boorath
Ymir
18
6 / 0 / 11
11,148
485
9,013
17,382
15,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Craysonrik
Kukulkan
16
3 / 3 / 2
10,321
449
5,046
9,145
3,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Iwendor
Horus
14
0 / 4 / 3
9,766
425
2,148
12,009
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
Rftrocha
Thoth
19
4 / 2 / 6
12,068
525
7,341
13,865
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
18
16 / 3 / 2
12,229
532
12,124
11,926
6,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 10 / 1
7,968
346
10,199
11,767
3,457
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 6 / 0
9,072
394
8,668
13,995
4,762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Jamii06
Bastet
12
0 / 4 / 1
8,355
363
2,038
5,745
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
KozartTM
Bakasura
19
8 / 6 / 1
12,026
523
12,323
16,796
6,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
17
1 / 3 / 5
10,227
445
7,678
10,415
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
29
Kills
11
12
Deaths
29
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
10
1
0.05
L
2
6
0
0.33
W
Ymir
Boorath
Ymir
6
0
11
11.5
W
Kukulkan
Craysonrik
Kukulkan
3
3
2
1.33
W
Horus
Iwendor
Horus
0
4
3
0.38
L
Bastet
Jamii06
Bastet
0
4
1
0.13
L
Bakasura
KozartTM
Bakasura
8
6
1
1.42
W
Thoth
Rftrocha
Thoth
4
2
6
3.5
L
Odin
1
3
5
1.17
W
Loki
16
3
2
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,672
Damage
40,906
64,327
Taken
58,718
40,022
Mitigated
24,887
10,693
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,199
1,333
0
336
11,767
3,457
360
5,570
6,194
22,356
0
L
8,668
4,160
0
2,249
13,995
4,762
2,024
5,625
8,370
0
55,017
W
Ymir
Boorath
Ymir
9,013
1,716
1,107
2,644
17,382
15,298
356
7,304
9,190
41,132
0
W
Kukulkan
Craysonrik
Kukulkan
5,046
1,255
0
495
9,145
3,291
526
110
8,478
54,640
0
W
Horus
Iwendor
Horus
2,148
1,105
2,059
2,248
12,009
10,028
449
0
10,441
0
18,409
L
Bastet
Jamii06
Bastet
2,038
355
0
0
5,745
2,637
272
1,669
4,076
2,337
24,120
L
Bakasura
KozartTM
Bakasura
12,323
7,944
0
3,999
16,796
6,570
1,748
3,872
12,924
0
85,385
W
Thoth
Rftrocha
Thoth
7,341
718
0
538
13,865
5,290
1,365
512
12,730
87,698
0
L
Odin
7,678
2,421
0
2,345
10,415
7,461
900
4,663
5,752
0
35,084
W
Loki
12,124
4,783
0
1,602
11,926
6,115
567
1,183
10,348
0
63,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,532
Gold Earned
47,648
426
Minions Killed
413
0
Camps Cleared
0
1,936,861
Distance Traveled
1,655,484
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,968
346
32
1
0
291,945
0
L
Neith
9,072
394
95
4
0
327,670
3
W
Ymir
11,148
485
59
3
0
374,260
4
W
Kukulkan
10,321
449
115
5
0
336,404
2
W
Horus
9,766
425
29
1
0
427,449
3
L
Bastet
8,355
363
42
2
0
248,916
3
L
Bakasura
12,026
523
166
7
0
394,562
3
W
Thoth
12,068
525
137
6
0
386,724
0
L
Odin
10,227
445
78
3
0
392,391
2
W
Loki
12,229
532
86
4
0
412,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role