Player Matchup

Mulan
Mulan
CurtBicycle8056
Mulan
Level 18
God Stats
29W - 30L
1,293 SR
Queue Stats
653W - 709L
1,337 Elo+
Solo
Bakasura
Bakasura
GhastlyRatMan67
Bakasura
Level 18
God Stats
24W - 32L
1,457 SR
Queue Stats
36W - 39L
1,479 Elo+
Solo
Neith
Neith
HantuKakLimah
Neith
Level 27
God Stats
43W - 46L
1,554 SR
Queue Stats
236W - 268L
1,287 Elo+
Solo
Susano
Susano
bmorelikeme2017
Susano
Level 24
God Stats
13W - 17L
1,406 SR
Queue Stats
134W - 159L
1,336 Elo+
Solo
Yemoja
Yemoja
トアマオ
Yemoja
Level 18
God Stats
12W - 9L
1,537 SR
Queue Stats
72W - 65L
1,389 Elo+
Solo
Team Averages
Level 21
1,449 SR
1,365 Elo+

VS

Team Averages
Level 13
1,429 SR
1,480 Elo+
Arachne
Arachne
Ch33s3G0D412
Arachne
Level 25
God Stats
2W - 6L
1,473 SR
Queue Stats
12W - 17L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
ExusPrime
Cthulhu
Level 5
God Stats
0W - 1L
1,212 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Flo420serna
Jormungandr
Level 11
God Stats
5W - 8L
1,355 SR
Queue Stats
26W - 32L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
MONKEY_SneaX
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Bastet
Bastet
tomboyprincess7
Bastet
Level 22
God Stats
4W - 8L
1,602 SR
Queue Stats
5W - 9L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 16
12,913
1,076
20,579
12,331
6,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
19
15 / 3 / 16
14,142
1,179
36,204
13,673
5,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 1 / 18
12,191
1,016
16,595
8,914
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 4 / 19
11,827
986
18,736
13,025
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
19
6 / 0 / 19
12,521
1,043
10,768
6,578
2,678
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ch33s3G0D412
Arachne
16
4 / 4 / 4
11,440
953
12,509
14,423
7,315
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
ExusPrime
Cthulhu
18
3 / 10 / 7
11,778
982
11,710
25,950
23,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Flo420serna
Jormungandr
16
0 / 11 / 6
10,321
860
6,816
28,567
19,286
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
MONKEY_SneaX
Tsukuyomi
16
2 / 14 / 3
10,725
894
9,359
24,934
9,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 6 / 7
10,818
902
6,683
21,309
10,160
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
38
44
Kills
11
11
Deaths
45
88
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ch33s3G0D412
Arachne
4
4
4
1.5
W
12
3
16
6.67
L
Cthulhu
ExusPrime
Cthulhu
3
10
7
0.65
L
Jormungandr
Flo420serna
Jormungandr
0
11
6
0.27
W
Bakasura
15
3
16
7.67
W
6
1
18
15
L
Tsukuyomi
MONKEY_SneaX
Tsukuyomi
2
14
3
0.25
W
5
4
19
3.63
L
2
6
7
0.92
W
Yemoja
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,882
Damage
47,077
54,521
Taken
115,183
25,054
Mitigated
69,864
11,409
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ch33s3G0D412
Arachne
12,509
9,263
0
2,458
14,423
7,315
0
1,435
12,988
0
22,130
W
20,579
8,698
0
3,191
12,331
6,150
0
2,858
9,423
0
29,528
L
Cthulhu
ExusPrime
Cthulhu
11,710
1,582
0
1,904
25,950
23,623
0
3,470
21,650
37,398
0
L
Jormungandr
Flo420serna
Jormungandr
6,816
4,016
0
170
28,567
19,286
0
1,670
26,202
26,646
0
W
Bakasura
36,204
25,279
0
1,932
13,673
5,525
0
4,633
8,890
0
54,178
W
16,595
6,478
0
3,544
8,914
3,461
0
2,924
5,840
0
35,798
L
Tsukuyomi
MONKEY_SneaX
Tsukuyomi
9,359
4,225
0
4,002
24,934
9,480
0
3,139
21,057
0
26,346
W
18,736
4,763
0
926
13,025
7,240
0
5,415
7,385
0
32,585
L
6,683
3,948
0
1,676
21,309
10,160
0
1,054
19,795
0
8,974
W
Yemoja
10,768
2,365
1,730
86
6,578
2,678
0
2,021
4,457
38,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,594
Gold Earned
55,082
229
Minions Killed
146
9
Camps Cleared
1
982,253
Distance Traveled
1,018,287
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,440
953
10
1
1
208,966
0
W
Mulan
12,913
1,076
20
2
1
193,402
0
L
Cthulhu
11,778
982
66
6
0
212,167
0
L
Jormungandr
10,321
860
35
3
0
175,840
3
W
Bakasura
14,142
1,179
52
4
7
215,779
0
W
Neith
12,191
1,016
63
5
0
183,834
0
L
Tsukuyomi
10,725
894
26
2
0
196,131
1
W
Susano
11,827
986
26
2
0
190,529
0
L
Bastet
10,818
902
9
1
0
225,183
0
W
Yemoja
12,521
1,043
68
6
1
198,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role