Player Matchup

Scylla
Scylla
B4n4n4dud352
Scylla
Level 6
God Stats
5W - 0L
1,874 SR
Queue Stats
35W - 18L
1,748 Elo+
Solo
Nox
Nox
Bilejjezdec300
Nox
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 11L
1,482 Elo+
Solo
Kukulkan
Kukulkan
daleilabda
Kukulkan
Level 9
God Stats
13W - 10L
1,338 SR
Queue Stats
32W - 39L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
joschalatelekiv
Cthulhu
Level 28
God Stats
15W - 4L
1,830 SR
Queue Stats
159W - 175L
1,558 Elo+
Party 1
Serqet
Serqet
yudzhh
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,543 Elo+
Solo
Team Averages
Level 16
1,608 SR
1,556 Elo+

VS

Team Averages
Level 13
1,520 SR
1,507 Elo+
Anubis
Anubis
BD_majiinboo
Anubis
Level 15
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
flammend_Jett
Anhur
Level 4
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 2L
1,484 Elo+
Solo
The Morrigan
The Morrigan
jresende2009
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Ares
Ares
raouf_hn
Ares
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 207L
1,579 Elo+
Solo
Danzaburou
Danzaburou
silverback26
Danzaburou
Level 18
God Stats
2W - 5L
1,619 SR
Queue Stats
13W - 12L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
13 / 4 / 8
15,182
1,012
24,675
10,333
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 5 / 18
14,384
959
15,619
14,930
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
daleilabda
Kukulkan
20
1 / 10 / 13
13,077
872
15,131
20,292
8,284
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 4 / 15
16,737
1,116
20,376
19,087
22,613
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
yudzhh
Serqet
20
13 / 6 / 14
15,792
1,053
24,836
25,289
10,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
1 / 7 / 13
12,995
866
7,139
19,225
8,617
19
0 / 17 / 8
12,104
807
4,138
25,546
8,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
jresende2009
The Morrigan
20
1 / 8 / 17
13,348
890
8,325
13,889
4,926
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
20
8 / 0 / 17
15,319
1,021
21,671
19,011
17,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
silverback26
Danzaburou
20
19 / 8 / 9
19,225
1,282
43,281
29,108
11,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
93
40
Kills
29
29
Deaths
40
68
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Scylla
13
4
8
4.25
L
Anubis
1
7
13
1.07
W
5
5
18
2.8
W
Kukulkan
daleilabda
Kukulkan
1
10
13
0.75
L
0
17
8
0.24
W
8
4
15
3.88
L
The Morrigan
jresende2009
The Morrigan
1
8
17
1.19
L
Ares
8
0
17
16.5
L
Danzaburou
silverback26
Danzaburou
19
8
9
2.94
W
Serqet
yudzhh
Serqet
13
6
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,637
Damage
84,554
89,931
Taken
106,779
51,794
Mitigated
51,388
8,286
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
24,675
1,262
0
558
10,333
3,932
0
1,805
8,528
36,742
0
L
Anubis
7,139
305
840
2,227
19,225
8,617
0
14,946
3,958
30,150
0
W
15,619
2,226
0
0
14,930
6,478
0
5,605
9,325
53,076
0
W
Kukulkan
daleilabda
Kukulkan
15,131
2,843
0
731
20,292
8,284
0
8,185
12,107
43,699
0
L
4,138
2,897
0
1,138
25,546
8,991
0
16,265
9,051
0
21,327
W
20,376
536
1,199
3,771
19,087
22,613
0
11,208
7,855
55,871
0
L
The Morrigan
jresende2009
The Morrigan
8,325
1,272
312
0
13,889
4,926
0
11,021
2,385
25,553
0
L
Ares
21,671
836
0
352
19,011
17,647
0
13,208
4,568
39,534
0
L
Danzaburou
silverback26
Danzaburou
43,281
17,666
0
3,895
29,108
11,207
0
19,356
8,906
0
82,515
W
Serqet
yudzhh
Serqet
24,836
11,143
0
2,027
25,289
10,487
0
10,308
14,981
0
28,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,172
Gold Earned
72,991
274
Minions Killed
250
5
Camps Cleared
6
1,218,036
Distance Traveled
1,178,099
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,182
1,012
33
2
0
212,780
0
L
Anubis
12,995
866
61
4
0
217,824
1
W
Nox
14,384
959
90
6
0
235,176
0
W
Kukulkan
13,077
872
68
5
5
212,743
0
L
Anhur
12,104
807
41
3
0
172,113
0
W
Cthulhu
16,737
1,116
73
5
0
255,277
0
L
The Morrigan
13,348
890
33
2
0
226,964
2
L
Ares
15,319
1,021
30
2
0
293,890
0
L
Danzaburou
19,225
1,282
85
6
6
267,308
0
W
Serqet
15,792
1,053
10
1
0
302,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role