Player Matchup

Xbalanque
Xbalanque
Aero Snipers
Xbalanque
Level 29
God Stats
12W - 10L
1,699 SR
Queue Stats
134W - 170L
1,328 Elo+
Party 1
Neith
Neith
Dychi
Neith
Level 4
God Stats
0W - 2L
1,359 SR
Queue Stats
1W - 2L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
NOT A SMURFF648
Erlang Shen
Level 26
God Stats
2W - 10L
1,500 SR
Queue Stats
316W - 314L
1,457 Elo+
Party 1
Ra
Ra
Rayan180413
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,818 Elo+
Solo
Cerberus
Cerberus
igotthejuice336
Cerberus
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
491W - 466L
1,602 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,549 Elo+

VS

Team Averages
Level 14
1,538 SR
1,652 Elo+
Apollo
Apollo
Andre2K_Venom
Apollo
Level 17
God Stats
34W - 12L
1,770 SR
Queue Stats
36W - 14L
1,767 Elo+
Party 2
Olorun
Olorun
CabrakanMain
Olorun
Level 28
God Stats
1W - 1L
1,290 SR
Queue Stats
192W - 77L
1,801 Elo+
Party 2
Osiris
Osiris
ObeseShrimp
Osiris
Level 8
God Stats
5W - 1L
1,631 SR
Queue Stats
94W - 29L
1,840 Elo+
Party 2
Susano
Susano
feraultimeite22
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Solo
Sobek
Sobek
handkob_nybrud
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aero Snipers
Xbalanque
13
9 / 13 / 5
9,458
450
14,648
20,357
6,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Dychi
Neith
9
0 / 15 / 6
6,747
321
1,500
14,283
4,146
Erlang Shen
NOT A SMURFF648
Erlang Shen
15
8 / 12 / 3
10,184
485
15,931
33,965
16,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 8 / 1
5,720
272
0
4,145
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
13
2 / 12 / 11
8,978
428
12,404
30,503
21,042
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 25
12,924
615
20,424
23,652
9,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
20
20 / 0 / 14
15,018
715
25,667
14,824
11,434
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
18
17 / 0 / 8
13,406
638
18,737
18,996
16,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 13 / 13
9,605
457
3,636
14,620
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
12 / 5 / 27
11,789
561
18,580
21,192
11,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
147
19
Kills
60
60
Deaths
22
26
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aero Snipers
Xbalanque
9
13
5
0.88
W
10
4
25
5.63
W
Olorun
20
0
14
27
L
Neith
Dychi
Neith
0
15
6
0.2
L
Erlang Shen
NOT A SMURFF648
Erlang Shen
8
12
3
0.79
W
Osiris
17
0
8
21
L
0
8
1
0.06
W
1
13
13
0.58
W
12
5
27
5.1
L
Cerberus
2
12
11
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,483
Damage
87,044
103,253
Taken
93,284
49,192
Mitigated
52,516
15,585
Healing
48,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aero Snipers
Xbalanque
14,648
6,096
851
2,905
20,357
6,298
842
8,900
11,457
0
37,873
W
20,424
14,401
0
13,564
23,652
9,045
2,123
4,119
19,533
0
92,449
W
Olorun
25,667
18,883
1,651
11,621
14,824
11,434
3,589
1,233
13,591
144,101
4,242
L
Neith
Dychi
Neith
1,500
420
0
141
14,283
4,146
0
5,880
8,403
0
6,880
L
Erlang Shen
NOT A SMURFF648
Erlang Shen
15,931
8,190
231
4,317
33,965
16,955
0
15,495
18,426
0
54,378
W
Osiris
18,737
9,852
0
12,075
18,996
16,250
2,719
2,069
15,485
161
84,953
L
0
0
0
0
4,145
751
0
1,027
3,118
172
0
W
3,636
219
0
1,294
14,620
4,575
143
1,516
12,662
0
22,567
W
18,580
2,576
0
8,118
21,192
11,212
856
3,960
16,830
40,195
0
L
Cerberus
12,404
1,170
474
6,666
30,503
21,042
304
12,547
17,956
41,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,087
Gold Earned
62,742
219
Minions Killed
536
0
Camps Cleared
0
1,281,109
Distance Traveled
1,851,130
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,458
450
48
2
0
309,416
0
W
Apollo
12,924
615
117
6
0
355,847
0
W
Olorun
15,018
715
174
8
0
385,967
1
L
Neith
6,747
321
10
0
0
248,099
0
L
Erlang Shen
10,184
485
87
4
0
364,367
0
W
Osiris
13,406
638
168
8
0
340,362
2
L
Ra
5,720
272
0
0
0
21,664
0
W
Susano
9,605
457
34
2
0
386,660
1
W
Sobek
11,789
561
43
2
0
382,294
0
L
Cerberus
8,978
428
74
4
0
337,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role