Player Matchup

Chronos
Chronos
Gold I
CallMyDaddy
Chronos
Gold I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Finiarin
Nu Wa
Platinum II
Level 158
God Stats
5W - 3L
1,715 SR
Queue Stats
174W - 156L
1,911 MMR
Solo
King Arthur
King Arthur
Platinum I
JynDC
King Arthur
Platinum I
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 142L
1,901 MMR
Solo
Bacchus
Bacchus
Platinum II
TheFabulousMe
Bacchus
Platinum II
Level 160
God Stats
63W - 40L
1,707 SR
Queue Stats
293W - 265L
1,902 MMR
Solo
Ne Zha
Ne Zha
Platinum II
UltraParadise
Ne Zha
Platinum II
Level 42
God Stats
1W - 1L
1,610 SR
Queue Stats
38W - 25L
1,901 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,607 SR
1,823 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,505 SR
1,752 MMR
Tyr
Tyr
Gold II
Hønest
Tyr
Gold II
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 108L
1,822 MMR
Solo
Danzaburou
Danzaburou
Diamond V
Venatør
Danzaburou
Diamond V
Level 159
God Stats
16W - 24L
1,526 SR
Queue Stats
310W - 297L
2,060 MMR
Party 1
Chang'e
Chang'e
Platinum III
ZiPrO
Chang'e
Platinum III
Level 141
God Stats
3W - 10L
1,500 SR
Queue Stats
458W - 431L
1,876 MMR
Party 1
Cerberus
Cerberus
Platinum IV
patrixjh05
Cerberus
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
tikismikis
Fenrir
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CallMyDaddy
Chronos
20
9 / 3 / 5
14,998
682
19,164
23,425
10,053
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Finiarin
Nu Wa
18
4 / 5 / 10
11,999
545
14,093
8,898
3,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
JynDC
King Arthur
20
4 / 3 / 4
13,889
631
13,538
24,379
18,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
17
0 / 1 / 13
11,368
517
10,770
16,682
22,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 1 / 11
12,915
587
15,673
22,985
10,903
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ApolloSetTsukuyomiThe MorriganPersephone

VS

Bans
AphroditeMercuryYmirNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
1 / 6 / 7
11,159
507
8,204
23,280
20,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Venatør
Danzaburou
20
2 / 3 / 3
12,545
570
9,853
17,807
6,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
ZiPrO
Chang'e
17
6 / 4 / 3
11,550
525
14,654
14,888
6,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
patrixjh05
Cerberus
16
0 / 3 / 4
9,928
451
8,507
21,446
18,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
tikismikis
Fenrir
17
4 / 6 / 6
10,762
489
9,623
20,325
10,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
22
Kills
13
13
Deaths
22
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
CallMyDaddy
Chronos
9
3
5
3.83
W
Nu Wa
Finiarin
Nu Wa
4
5
10
1.8
L
Tyr
1
6
7
0.75
W
King Arthur
JynDC
King Arthur
4
3
4
2
W
Bacchus
0
1
13
6.5
W
5
1
11
10.5
L
Danzaburou
Venatør
Danzaburou
2
3
3
1.17
L
Chang'e
ZiPrO
Chang'e
6
4
3
1.88
L
Cerberus
patrixjh05
Cerberus
0
3
4
0.67
L
Fenrir
tikismikis
Fenrir
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,238
Damage
50,841
96,369
Taken
97,746
66,579
Mitigated
62,330
39,972
Healing
34,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CallMyDaddy
Chronos
19,164
7,372
0
11,637
23,425
10,053
7,060
6,073
17,208
120,537
0
W
Nu Wa
Finiarin
Nu Wa
14,093
2,807
0
905
8,898
3,868
1,557
2,378
6,444
81,207
0
L
Tyr
8,204
1,333
0
4,866
23,280
20,741
0
10,345
12,625
0
51,347
W
King Arthur
JynDC
King Arthur
13,538
1,828
0
10,359
24,379
18,768
0
6,758
17,497
0
103,269
W
Bacchus
10,770
1,663
0
5,148
16,682
22,987
541
3,686
12,797
39,380
0
W
15,673
4,184
0
11,923
22,985
10,903
2,926
6,521
16,264
0
95,781
L
Danzaburou
Venatør
Danzaburou
9,853
4,660
0
7,647
17,807
6,904
3,324
9,980
7,709
0
94,603
L
Chang'e
ZiPrO
Chang'e
14,654
967
2,451
5,396
14,888
6,038
0
7,162
7,630
84,038
0
L
Cerberus
patrixjh05
Cerberus
8,507
588
0
9,242
21,446
18,524
0
7,040
14,294
65,194
0
L
Fenrir
tikismikis
Fenrir
9,623
2,074
0
5,269
20,325
10,123
0
8,618
11,461
0
64,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,169
Gold Earned
55,944
697
Minions Killed
674
0
Camps Cleared
0
2,156,823
Distance Traveled
1,999,314
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,998
682
194
9
0
391,568
4
W
Nu Wa
11,999
545
137
6
0
406,209
9
L
Tyr
11,159
507
65
3
0
426,097
10
W
King Arthur
13,889
631
199
9
0
420,409
7
W
Bacchus
11,368
517
29
1
0
438,263
7
W
Ne Zha
12,915
587
138
6
0
500,374
3
L
Danzaburou
12,545
570
184
8
0
358,245
7
L
Chang'e
11,550
525
165
8
0
396,219
2
L
Cerberus
9,928
451
144
7
0
423,009
5
L
Fenrir
10,762
489
116
5
0
395,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role