Player Matchup

Guan Yu
Guan Yu
MendingoSpacial
Guan Yu
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 49L
1,549 Elo+
Solo
Xbalanque
Xbalanque
R4mBolebg
Xbalanque
Level 13
God Stats
1W - 3L
1,091 SR
Queue Stats
5W - 12L
1,274 Elo+
Solo
Nu Wa
Nu Wa
TheSpanishArab
Nu Wa
Level 29
God Stats
4W - 8L
1,372 SR
Queue Stats
23W - 29L
1,448 Elo+
Solo
Ymir
Ymir
eramaester22
Ymir
Level 29
God Stats
10W - 4L
1,382 SR
Queue Stats
106W - 120L
1,568 Elo+
Solo
Cerberus
Cerberus
iiioiiioi
Cerberus
Level 22
God Stats
2W - 0L
1,566 SR
Queue Stats
8W - 7L
1,530 Elo+
Solo
Team Averages
Level 23
1,382 SR
1,474 Elo+

VS

Team Averages
Level 18
1,581 SR
1,538 Elo+
King Arthur
King Arthur
Fxulti
King Arthur
Level 29
God Stats
4W - 1L
1,719 SR
Queue Stats
11W - 8L
1,404 Elo+
Solo
Cupid
Cupid
GiveUsNoobs
Cupid
Level 17
God Stats
35W - 34L
1,706 SR
Queue Stats
187W - 191L
1,522 Elo+
Solo
Anubis
Anubis
Lems196
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,700 Elo+
Solo
Khepri
Khepri
LokerTimes
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
naksri
Pele
Level 28
God Stats
3W - 10L
1,482 SR
Queue Stats
449W - 479L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 10
12,609
600
14,137
15,781
18,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
R4mBolebg
Xbalanque
17
3 / 6 / 9
10,871
518
7,852
15,187
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 1 / 6
13,301
633
18,166
10,294
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 4 / 10
11,159
531
8,514
17,550
15,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
iiioiiioi
Cerberus
17
3 / 3 / 10
10,769
513
8,108
15,574
8,461
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fxulti
King Arthur
17
5 / 4 / 2
11,279
537
14,679
19,738
20,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
7 / 6 / 3
11,167
532
12,575
18,456
6,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Lems196
Anubis
9
0 / 10 / 2
7,324
349
1,990
13,916
5,316
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
LokerTimes
Khepri
13
2 / 3 / 6
9,493
452
5,015
11,860
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
naksri
Pele
19
2 / 3 / 0
10,469
499
8,271
15,861
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
25
Kills
16
16
Deaths
26
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fxulti
King Arthur
5
4
2
1.5
L
7
6
3
1.42
L
Anubis
Lems196
Anubis
0
10
2
0.1
L
Khepri
LokerTimes
Khepri
2
3
6
1.67
W
7
2
10
6
W
Xbalanque
R4mBolebg
Xbalanque
3
6
9
1.25
W
9
1
6
12
W
3
4
10
2
W
Cerberus
iiioiiioi
Cerberus
3
3
10
2.67
L
Pele
naksri
Pele
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,777
Damage
42,530
74,386
Taken
79,831
51,727
Mitigated
45,697
28,669
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fxulti
King Arthur
14,679
1,201
0
1,513
19,738
20,795
345
10,225
9,294
0
71,020
L
12,575
7,798
635
8,555
18,456
6,119
2,178
6,588
11,644
0
73,167
L
Anubis
Lems196
Anubis
1,990
409
0
206
13,916
5,316
50
5,098
8,665
22,480
0
L
Khepri
LokerTimes
Khepri
5,015
257
0
771
11,860
7,867
227
5,031
6,653
17,992
0
W
14,137
3,619
2,947
6,615
15,781
18,124
925
2,422
13,139
5,099
71,648
W
Xbalanque
R4mBolebg
Xbalanque
7,852
5,740
0
4,823
15,187
5,192
1,885
990
14,172
0
58,902
W
18,166
2,374
530
5,051
10,294
4,289
3,997
927
9,367
122,510
0
W
8,514
1,744
0
4,197
17,550
15,661
722
5,049
12,455
51,205
0
W
Cerberus
iiioiiioi
Cerberus
8,108
930
302
4,204
15,574
8,461
947
1,029
13,689
34,884
0
L
Pele
naksri
Pele
8,271
1,372
0
5,389
15,861
5,600
1,054
7,262
8,313
0
81,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,709
Gold Earned
49,732
556
Minions Killed
453
0
Camps Cleared
0
1,958,198
Distance Traveled
1,803,381
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,279
537
130
6
0
322,967
5
L
Cupid
11,167
532
132
6
0
359,865
0
L
Anubis
7,324
349
30
1
0
351,137
0
L
Khepri
9,493
452
15
1
0
393,901
2
W
Guan Yu
12,609
600
123
6
0
437,519
0
W
Xbalanque
10,871
518
93
4
0
360,434
0
W
Nu Wa
13,301
633
193
9
0
395,535
7
W
Ymir
11,159
531
67
3
0
390,210
8
W
Cerberus
10,769
513
80
4
0
374,500
1
L
Pele
10,469
499
146
7
0
375,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role