Player Matchup

Tsukuyomi
Tsukuyomi
CarryKuhaku
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FL的伞
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
LordPUWA
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
吃花椒的喵酱
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
白衣渡江丿
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 112
1,554 SR
1,616 Elo+
Sylvanus
Sylvanus
JLimmyLam
Sylvanus
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
158W - 110L
1,500 Elo+
Party 1
Set
Set
SuperSmashMobs
Set
Level 152
God Stats
6W - 6L
1,500 SR
Queue Stats
335W - 229L
1,850 Elo+
Party 1
Heimdallr
Heimdallr
Zyletron
Heimdallr
Level 158
God Stats
11W - 9L
1,304 SR
Queue Stats
307W - 225L
1,730 Elo+
Party 1
He Bo
He Bo
kennyxxx
He Bo
Level 136
God Stats
1W - 1L
1,762 SR
Queue Stats
153W - 112L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
灰灰睡不醒
Tsukuyomi
Level 5
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CarryKuhaku
Tsukuyomi
9
6 / 4 / 1
6,002
667
4,082
6,169
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
FL的伞
Cthulhu
6
1 / 8 / 2
4,480
498
2,974
8,588
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
LordPUWA
Nemesis
8
1 / 5 / 2
5,191
577
1,448
6,892
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 7 / 2
4,444
494
1,686
5,069
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 5 / 1
3,451
383
537
3,967
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JLimmyLam
Sylvanus
9
2 / 2 / 6
5,816
646
3,051
4,964
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
9 / 2 / 0
7,072
786
5,434
5,329
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Zyletron
Heimdallr
10
5 / 2 / 5
6,236
693
4,407
5,682
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
kennyxxx
He Bo
11
11 / 1 / 4
6,801
756
7,270
3,625
1,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
灰灰睡不醒
Tsukuyomi
9
2 / 2 / 6
5,737
637
3,916
5,579
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
29
29
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CarryKuhaku
Tsukuyomi
6
4
1
1.63
L
Cthulhu
FL的伞
Cthulhu
1
8
2
0.25
W
Sylvanus
JLimmyLam
Sylvanus
2
2
6
2.5
L
Nemesis
LordPUWA
Nemesis
1
5
2
0.4
W
9
2
0
4.5
W
Heimdallr
Zyletron
Heimdallr
5
2
5
3.75
W
He Bo
kennyxxx
He Bo
11
1
4
13
L
1
7
2
0.29
W
Tsukuyomi
灰灰睡不醒
Tsukuyomi
2
2
6
2.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,727
Damage
24,078
30,685
Taken
25,179
9,113
Mitigated
13,410
1,934
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CarryKuhaku
Tsukuyomi
4,082
1,046
0
485
6,169
1,961
0
1,586
4,583
0
14,285
L
Cthulhu
FL的伞
Cthulhu
2,974
595
0
132
8,588
3,085
0
3,101
5,487
9,221
0
W
Sylvanus
JLimmyLam
Sylvanus
3,051
873
295
1,383
4,964
3,025
174
886
4,078
27,494
0
L
Nemesis
LordPUWA
Nemesis
1,448
479
0
871
6,892
1,594
0
619
6,273
0
10,268
W
5,434
2,602
0
1,224
5,329
3,527
0
1,198
4,131
4,743
36,949
W
Heimdallr
Zyletron
Heimdallr
4,407
2,869
0
1,716
5,682
3,510
114
936
4,746
6,563
26,420
W
He Bo
kennyxxx
He Bo
7,270
1,208
0
1,749
3,625
1,397
358
960
2,665
31,876
0
L
1,686
380
0
250
5,069
1,368
0
2,928
2,141
8,699
0
W
Tsukuyomi
灰灰睡不醒
Tsukuyomi
3,916
855
0
432
5,579
1,951
362
680
4,899
0
21,564
L
537
340
0
196
3,967
1,105
0
2,831
1,136
0
1,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,568
Gold Earned
31,662
104
Minions Killed
294
0
Camps Cleared
0
814,390
Distance Traveled
870,992
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,002
667
22
2
0
183,716
1
L
Cthulhu
4,480
498
25
3
0
186,833
0
W
Sylvanus
5,816
646
47
5
0
163,693
2
L
Nemesis
5,191
577
28
3
0
186,850
3
W
Set
7,072
786
83
9
0
177,482
3
W
Heimdallr
6,236
693
61
7
0
168,387
4
W
He Bo
6,801
756
63
7
0
164,984
4
L
Kukulkan
4,444
494
23
3
0
157,168
0
W
Tsukuyomi
5,737
637
40
4
0
196,446
0
L
Artemis
3,451
383
6
1
0
99,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role