Player Matchup

Achilles
Achilles
Jo0ey666
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Si3Po
Ah Muzen Cab
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 161L
1,669 Elo+
Solo
Agni
Agni
imperium2
Agni
Level 145
God Stats
6W - 7L
1,500 SR
Queue Stats
199W - 212L
1,399 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,523 Elo+

VS

Team Averages
Level 112
1,645 SR
1,558 Elo+
Pele
Pele
Hamori
Pele
Level 86
God Stats
20W - 17L
1,767 SR
Queue Stats
293W - 205L
1,650 Elo+
Solo
The Morrigan
The Morrigan
LecterLegion
The Morrigan
Level 146
God Stats
3W - 5L
1,637 SR
Queue Stats
209W - 194L
1,487 Elo+
Solo
Danzaburou
Danzaburou
stalinas008
Danzaburou
Level 104
God Stats
42W - 39L
1,530 SR
Queue Stats
136W - 173L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jo0ey666
Achilles
12
4 / 6 / 1
9,793
653
11,122
16,259
20,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Si3Po
Ah Muzen Cab
12
0 / 5 / 4
9,016
601
7,209
10,600
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
12
1 / 8 / 2
8,967
598
6,989
9,764
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hamori
Pele
15
7 / 2 / 7
11,055
737
13,000
12,807
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
LecterLegion
The Morrigan
15
5 / 3 / 9
11,086
739
9,833
9,743
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
stalinas008
Danzaburou
15
7 / 0 / 7
11,969
798
7,801
10,689
4,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
19
19
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
Hamori
Pele
7
2
7
5.25
L
Achilles
Jo0ey666
Achilles
4
6
1
0.75
W
The Morrigan
LecterLegion
The Morrigan
5
3
9
3.17
L
Ah Muzen Cab
Si3Po
Ah Muzen Cab
0
5
4
0.4
L
Agni
1
8
2
0.25
W
Danzaburou
stalinas008
Danzaburou
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,320
Damage
30,634
36,623
Taken
33,239
29,315
Mitigated
17,330
5,843
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Hamori
Pele
13,000
2,947
0
2,471
12,807
9,775
696
3,284
9,020
0
50,475
L
Achilles
Jo0ey666
Achilles
11,122
2,984
0
2,380
16,259
20,652
0
3,882
11,719
0
24,561
W
The Morrigan
LecterLegion
The Morrigan
9,833
1,318
106
1,817
9,743
3,370
492
1,731
7,593
35,820
2,302
L
Ah Muzen Cab
Si3Po
Ah Muzen Cab
7,209
2,613
0
2,491
10,600
5,484
0
1,907
8,479
2,897
44,308
L
Agni
6,989
331
0
972
9,764
3,179
0
1,549
7,887
35,835
0
W
Danzaburou
stalinas008
Danzaburou
7,801
2,886
818
4,446
10,689
4,185
1,637
1,680
8,605
0
62,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
34,110
162
Minions Killed
220
0
Camps Cleared
0
755,695
Distance Traveled
896,324
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,055
737
54
4
0
320,576
5
L
Achilles
9,793
653
26
2
0
263,631
5
W
The Morrigan
11,086
739
65
4
0
274,636
5
L
Ah Muzen Cab
9,016
601
75
5
0
253,979
4
L
Agni
8,967
598
61
4
0
238,085
3
W
Danzaburou
11,969
798
101
7
0
301,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role