Player Matchup

Discordia
Discordia
Chaa16
Discordia
Level 24
God Stats
3W - 7L
1,720 SR
Queue Stats
12W - 20L
1,289 Elo+
Solo
Neith
Neith
Dracus92
Neith
Level 103
God Stats
3W - 7L
1,261 SR
Queue Stats
98W - 145L
1,362 Elo+
Solo
Zeus
Zeus
minkia28
Zeus
Level 29
God Stats
23W - 23L
1,431 SR
Queue Stats
80W - 82L
1,464 Elo+
Solo
Team Averages
Level 52
1,471 SR
1,372 Elo+

VS

Team Averages
Level 50
1,648 SR
1,493 Elo+
Chang'e
Chang'e
CLFCE8
Chang'e
Level 65
God Stats
4W - 0L
1,812 SR
Queue Stats
18W - 15L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
ChAaC149
Danzaburou
Level 22
God Stats
12W - 10L
1,575 SR
Queue Stats
21W - 16L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
Marvinfz95
Jormungandr
Level 62
God Stats
2W - 2L
1,557 SR
Queue Stats
18W - 14L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chaa16
Discordia
9
0 / 5 / 0
5,778
578
2,969
6,251
1,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
Dracus92
Neith
9
0 / 0 / 0
5,731
573
1,798
2,755
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
9
0 / 3 / 0
5,721
572
5,427
3,824
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CLFCE8
Chang'e
10
2 / 0 / 6
7,230
723
3,065
4,351
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ChAaC149
Danzaburou
10
3 / 0 / 5
7,341
734
5,140
5,627
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Marvinfz95
Jormungandr
10
3 / 0 / 4
7,678
768
2,059
5,602
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CLFCE8
Chang'e
2
0
6
5
W
Danzaburou
ChAaC149
Danzaburou
3
0
5
5.5
L
Discordia
Chaa16
Discordia
0
5
0
0
L
Neith
Dracus92
Neith
0
0
0
0
W
Jormungandr
Marvinfz95
Jormungandr
3
0
4
5
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,194
Damage
10,264
12,830
Taken
15,580
3,753
Mitigated
7,422
2,506
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CLFCE8
Chang'e
3,065
36
2,725
3,374
4,351
1,316
0
2,068
2,063
19,851
0
W
Danzaburou
ChAaC149
Danzaburou
5,140
1,446
0
2,181
5,627
1,860
611
3,257
2,226
0
28,236
L
Discordia
Chaa16
Discordia
2,969
373
0
928
6,251
1,848
84
2,535
3,546
19,268
0
L
Neith
Dracus92
Neith
1,798
417
0
1,446
2,755
801
0
858
1,875
0
11,849
W
Jormungandr
Marvinfz95
Jormungandr
2,059
111
516
1,890
5,602
4,246
80
2,615
2,831
13,032
0
L
Zeus
5,427
67
0
132
3,824
1,104
31
1,417
2,277
20,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,230
Gold Earned
22,249
101
Minions Killed
115
0
Camps Cleared
0
432,349
Distance Traveled
510,001
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,230
723
54
5
0
180,414
2
W
Danzaburou
7,341
734
48
5
0
153,698
1
L
Discordia
5,778
578
36
4
0
143,364
1
L
Neith
5,731
573
24
2
0
120,721
2
W
Jormungandr
7,678
768
13
1
0
175,889
0
L
Zeus
5,721
572
41
4
0
168,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role