Player Matchup

Mercury
Mercury
Bean
Mercury
Level 126
God Stats
5W - 8L
1,304 SR
Queue Stats
103W - 112L
1,556 Elo+
Solo
Scylla
Scylla
KeyBladeee
Scylla
Level 109
God Stats
0W - 3L
1,335 SR
Queue Stats
6W - 15L
1,425 Elo+
Party 3
Mulan
Mulan
MuphenDux
Mulan
Level 17
God Stats
0W - 6L
1,287 SR
Queue Stats
4W - 10L
1,481 Elo+
Party 3
Heimdallr
Heimdallr
Piggywaffles
Heimdallr
Level 68
God Stats
9W - 5L
1,832 SR
Queue Stats
50W - 33L
1,665 Elo+
Party 4
Sylvanus
Sylvanus
PrestigerK
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,776 Elo+
Party 4
Team Averages
Level 69
1,452 SR
1,581 Elo+

VS

Team Averages
Level 77
1,595 SR
1,488 Elo+
Olorun
Olorun
Hobojoboman
Olorun
Level 128
God Stats
7W - 4L
1,751 SR
Queue Stats
361W - 348L
1,541 Elo+
Party 2
Baba Yaga
Baba Yaga
I-II-ZNice-II-I
Baba Yaga
Level 108
God Stats
3W - 2L
1,676 SR
Queue Stats
357W - 308L
1,649 Elo+
Party 1
Cerberus
Cerberus
Mechboss
Cerberus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,165 Elo+
Party 2
Bakasura
Bakasura
TheRealQbN
Bakasura
Level 29
God Stats
56W - 43L
1,569 SR
Queue Stats
207W - 172L
1,649 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YurKookum
Cu Chulainn
Level 93
God Stats
38W - 34L
1,478 SR
Queue Stats
485W - 453L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bean
Mercury
16
6 / 8 / 4
11,181
532
13,494
18,464
6,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
KeyBladeee
Scylla
16
5 / 10 / 3
10,487
499
10,177
16,381
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
MuphenDux
Mulan
17
1 / 5 / 4
9,402
448
5,383
19,976
15,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Piggywaffles
Heimdallr
15
4 / 10 / 3
10,211
486
11,629
17,651
6,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
PrestigerK
Sylvanus
14
0 / 9 / 12
9,564
455
9,961
24,223
16,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
8 / 4 / 7
12,098
576
16,072
19,134
7,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
I-II-ZNice-II-I
Baba Yaga
18
6 / 4 / 13
11,915
567
15,695
14,586
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Mechboss
Cerberus
16
8 / 6 / 12
10,661
508
13,858
17,964
18,039
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
TheRealQbN
Bakasura
19
10 / 2 / 8
12,751
607
14,771
19,539
8,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
YurKookum
Cu Chulainn
20
10 / 1 / 2
13,711
653
19,363
14,273
18,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
16
Kills
42
42
Deaths
17
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bean
Mercury
6
8
4
1
W
Olorun
8
4
7
2.88
W
Baba Yaga
I-II-ZNice-II-I
Baba Yaga
6
4
13
3.13
L
Scylla
KeyBladeee
Scylla
5
10
3
0.65
W
Cerberus
Mechboss
Cerberus
8
6
12
2.33
L
Mulan
MuphenDux
Mulan
1
5
4
0.6
L
Heimdallr
Piggywaffles
Heimdallr
4
10
3
0.55
L
Sylvanus
PrestigerK
Sylvanus
0
9
12
0.67
W
Bakasura
TheRealQbN
Bakasura
10
2
8
7
W
Cu Chulainn
YurKookum
Cu Chulainn
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,644
Damage
79,759
96,695
Taken
85,496
50,119
Mitigated
59,964
22,489
Healing
33,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bean
Mercury
13,494
8,006
0
480
18,464
6,913
0
9,329
8,815
0
62,767
W
Olorun
16,072
6,806
1,921
11,129
19,134
7,918
6,829
3,636
15,379
81,239
0
W
Baba Yaga
I-II-ZNice-II-I
Baba Yaga
15,695
534
0
3,665
14,586
6,968
275
3,961
10,333
82,111
0
L
Scylla
KeyBladeee
Scylla
10,177
2,253
0
1,209
16,381
5,321
240
7,186
8,208
60,879
0
W
Cerberus
Mechboss
Cerberus
13,858
1,334
546
3,211
17,964
18,039
203
7,005
10,696
26,204
0
L
Mulan
MuphenDux
Mulan
5,383
260
0
8,236
19,976
15,622
289
4,574
14,805
0
50,626
L
Heimdallr
Piggywaffles
Heimdallr
11,629
3,490
0
488
17,651
6,200
0
12,629
4,597
0
45,273
L
Sylvanus
PrestigerK
Sylvanus
9,961
2,208
3,566
8,510
24,223
16,063
0
14,006
8,993
23,717
0
W
Bakasura
TheRealQbN
Bakasura
14,771
9,890
0
9,028
19,539
8,872
687
4,184
15,307
0
76,570
W
Cu Chulainn
YurKookum
Cu Chulainn
19,363
2,857
0
4,038
14,273
18,167
541
764
13,239
11,213
95,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,845
Gold Earned
61,136
392
Minions Killed
640
0
Camps Cleared
0
1,908,153
Distance Traveled
1,998,621
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,181
532
94
4
0
432,862
5
W
Olorun
12,098
576
132
6
0
356,406
3
W
Baba Yaga
11,915
567
123
6
0
392,626
7
L
Scylla
10,487
499
110
5
0
345,111
8
W
Cerberus
10,661
508
40
2
0
367,858
2
L
Mulan
9,402
448
92
4
0
387,126
1
L
Heimdallr
10,211
486
68
3
0
345,429
0
L
Sylvanus
9,564
455
28
1
0
397,625
4
W
Bakasura
12,751
607
148
7
0
467,859
9
W
Cu Chulainn
13,711
653
197
9
0
413,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role