Player Matchup

Thor
Thor
Adamant-P
Thor
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 83L
1,146 Elo+
Party 1
He Bo
He Bo
Dc-Zenitsu
He Bo
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 52L
1,210 Elo+
Party 1
Scylla
Scylla
Kenpachi14
Scylla
Level 87
God Stats
6W - 7L
1,488 SR
Queue Stats
13W - 40L
1,244 Elo+
Party 1
Kuzenbo
Kuzenbo
Ragna_DA_Reaper
Kuzenbo
Level 87
God Stats
1W - 4L
1,173 SR
Queue Stats
24W - 62L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
XAsh-_-KetchumX
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 46L
1,339 Elo+
Party 1
Team Averages
Level 64
1,432 SR
1,248 Elo+

VS

Team Averages
Level 112
1,541 SR
1,598 Elo+
Baba Yaga
Baba Yaga
Aiko
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Pillowfax
Ne Zha
Level 104
God Stats
3W - 2L
1,707 SR
Queue Stats
11W - 15L
1,580 Elo+
Solo
Jing Wei
Jing Wei
Xenocider
Jing Wei
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,632 Elo+
Party 2
Osiris
Osiris
nubliasness
Osiris
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,521 Elo+
Party 2
Xing Tian
Xing Tian
sholto94
Xing Tian
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
1 / 10 / 7
11,710
901
4,845
28,703
19,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
14
0 / 0 / 0
9,760
751
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Kenpachi14
Scylla
18
1 / 6 / 5
12,478
960
11,329
16,587
6,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 8 / 6
13,169
1,013
17,801
30,561
49,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
XAsh-_-KetchumX
Danzaburou
18
4 / 11 / 3
13,030
1,002
19,707
28,145
12,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aiko
Baba Yaga
20
8 / 2 / 19
14,003
1,077
32,654
12,164
6,018
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
Pillowfax
Ne Zha
20
12 / 3 / 15
14,504
1,116
19,713
16,444
6,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Xenocider
Jing Wei
20
7 / 1 / 16
13,896
1,069
18,290
8,039
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
20
7 / 1 / 17
14,177
1,091
22,341
12,437
10,205
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
sholto94
Xing Tian
20
1 / 3 / 23
13,442
1,034
5,818
11,527
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
125
10
Kills
35
35
Deaths
10
21
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Thor
1
10
7
0.45
W
Baba Yaga
Aiko
Baba Yaga
8
2
19
8.75
L
He Bo
0
0
0
0
L
Scylla
Kenpachi14
Scylla
1
6
5
0.58
W
Ne Zha
Pillowfax
Ne Zha
12
3
15
6.5
L
4
8
6
0.88
L
Danzaburou
XAsh-_-KetchumX
Danzaburou
4
11
3
0.5
W
Jing Wei
Xenocider
Jing Wei
7
1
16
15
W
Osiris
7
1
17
15.5
W
Xing Tian
sholto94
Xing Tian
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,682
Damage
98,816
103,996
Taken
60,611
87,960
Mitigated
35,105
2,761
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,845
476
0
110
28,703
19,187
0
10,789
17,639
0
14,494
W
Baba Yaga
Aiko
Baba Yaga
32,654
2,929
0
3,728
12,164
6,018
0
5,898
6,266
70,465
0
L
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Kenpachi14
Scylla
11,329
110
0
0
16,587
6,001
0
5,559
10,903
52,701
0
W
Ne Zha
Pillowfax
Ne Zha
19,713
7,465
0
2,755
16,444
6,824
0
6,221
10,090
0
39,435
L
17,801
4,032
0
0
30,561
49,992
0
10,323
19,903
32,469
0
L
Danzaburou
XAsh-_-KetchumX
Danzaburou
19,707
7,564
123
2,528
28,145
12,780
0
11,801
16,244
0
59,541
W
Jing Wei
Xenocider
Jing Wei
18,290
16,616
0
4,290
8,039
3,274
0
4,672
3,367
0
49,546
W
Osiris
22,341
8,240
0
522
12,437
10,205
0
6,606
5,367
0
51,043
W
Xing Tian
sholto94
Xing Tian
5,818
467
0
1,446
11,527
8,784
0
5,733
5,794
14,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,147
Gold Earned
70,022
244
Minions Killed
295
3
Camps Cleared
15
993,042
Distance Traveled
1,345,292
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,710
901
17
1
1
227,053
0
W
Baba Yaga
14,003
1,077
91
7
0
261,108
3
L
He Bo
9,760
751
0
0
0
2,955
0
L
Scylla
12,478
960
129
10
0
242,697
0
W
Ne Zha
14,504
1,116
30
2
5
279,079
0
L
Kuzenbo
13,169
1,013
14
1
2
288,780
0
L
Danzaburou
13,030
1,002
84
6
0
231,557
0
W
Jing Wei
13,896
1,069
79
6
1
285,827
0
W
Osiris
14,177
1,091
81
6
7
266,028
4
W
Xing Tian
13,442
1,034
14
1
2
253,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role