Player Matchup

Anubis
Anubis
从零开始
Anubis
Level 22
God Stats
4W - 4L
1,764 SR
Queue Stats
37W - 32L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
兜兜ya
Tsukuyomi
Level 13
God Stats
3W - 3L
1,431 SR
Queue Stats
14W - 14L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
天纵之勇
Amaterasu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 24L
1,546 Elo+
Party 1
Ares
Ares
如期而至
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
给你一瓦屎
Freya
Level 22
God Stats
1W - 3L
1,279 SR
Queue Stats
40W - 40L
1,546 Elo+
Party 1
Team Averages
Level 16
1,495 SR
1,517 Elo+

VS

Team Averages
Level 4
1,575 SR
1,497 Elo+
Fenrir
Fenrir
Kiritovini
Fenrir
Level 4
God Stats
3W - 4L
1,757 SR
Queue Stats
4W - 5L
1,490 Elo+
Solo
Cthulhu
Cthulhu
SamuraiSlice
Cthulhu
Level 5
God Stats
1W - 2L
1,328 SR
Queue Stats
8W - 10L
1,472 Elo+
Solo
Janus
Janus
collaredbeet
Janus
Level 6
God Stats
12W - 16L
1,789 SR
Queue Stats
70W - 47L
1,787 Elo+
Solo
Artemis
Artemis
天生是个突破手
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
矮Love芒果
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
10 / 0 / 2
9,704
571
14,763
11,222
6,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
兜兜ya
Tsukuyomi
16
5 / 0 / 4
9,553
562
4,940
8,824
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
天纵之勇
Amaterasu
16
9 / 0 / 2
10,096
594
8,119
12,082
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 3 / 12
8,538
502
3,084
9,496
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 2 / 6
9,493
558
13,029
12,652
6,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kiritovini
Fenrir
10
0 / 8 / 1
6,357
374
2,827
13,315
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
SamuraiSlice
Cthulhu
9
0 / 5 / 0
6,049
356
5,555
12,734
8,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 0
7,042
414
7,329
9,785
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 7 / 1
6,155
362
5,740
8,606
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 10 / 1
6,705
394
7,631
14,813
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
36
Kills
5
5
Deaths
36
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Kiritovini
Fenrir
0
8
1
0.06
L
Cthulhu
SamuraiSlice
Cthulhu
0
5
0
0
L
0
6
0
0
W
Anubis
10
0
2
11
W
Tsukuyomi
兜兜ya
Tsukuyomi
5
0
4
7
L
2
7
1
0.36
W
Amaterasu
天纵之勇
Amaterasu
9
0
2
10
W
3
3
12
3
L
3
10
1
0.35
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,935
Damage
29,082
54,276
Taken
59,253
28,174
Mitigated
22,598
30,113
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Kiritovini
Fenrir
2,827
753
0
3,708
13,315
4,397
0
4,895
8,420
0
28,812
L
Cthulhu
SamuraiSlice
Cthulhu
5,555
764
0
450
12,734
8,959
0
6,122
6,612
22,835
0
L
7,329
504
0
878
9,785
2,723
0
6,213
3,572
39,385
0
W
Anubis
14,763
836
0
7,936
11,222
6,309
0
4,910
5,882
71,634
0
W
Tsukuyomi
兜兜ya
Tsukuyomi
4,940
1,840
0
5,287
8,824
3,206
1,760
2,017
6,733
0
60,451
L
5,740
3,176
0
1,406
8,606
2,159
574
4,430
4,176
0
14,985
W
Amaterasu
天纵之勇
Amaterasu
8,119
3,885
0
6,893
12,082
6,403
360
3,214
8,828
0
48,200
W
3,084
402
0
758
9,496
6,142
594
4,432
4,892
12,837
0
L
7,631
4,088
160
3,573
14,813
4,360
390
9,216
5,597
26,754
0
W
13,029
4,438
0
9,239
12,652
6,114
1,073
5,198
7,426
54,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,384
Gold Earned
32,308
436
Minions Killed
233
0
Camps Cleared
0
1,440,771
Distance Traveled
1,184,097
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,357
374
50
3
0
214,725
0
L
Cthulhu
6,049
356
38
2
0
273,080
3
L
Janus
7,042
414
79
5
0
279,083
0
W
Anubis
9,704
571
120
7
0
278,132
2
W
Tsukuyomi
9,553
562
110
6
0
313,202
3
L
Artemis
6,155
362
21
1
0
163,511
3
W
Amaterasu
10,096
594
93
5
0
297,782
0
W
Ares
8,538
502
10
1
0
278,651
3
L
Olorun
6,705
394
45
3
0
253,698
2
W
Freya
9,493
558
103
6
0
273,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role