Player Matchup

Cerberus
Cerberus
LaykLayk
Cerberus
Level 6
God Stats
12W - 8L
1,655 SR
Queue Stats
29W - 35L
1,520 Elo+
Solo
Thor
Thor
Narttunalle
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
TXGODYoda
Nemesis
Level 17
God Stats
13W - 16L
1,567 SR
Queue Stats
40W - 33L
1,629 Elo+
Solo
Ymir
Ymir
erehanathi
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
voidVomit
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,545 SR
1,530 Elo+

VS

Team Averages
Level 14
1,476 SR
1,416 Elo+
Ra
Ra
CrimsonCurse19
Ra
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JuveFan
Neith
Level 6
God Stats
9W - 10L
1,289 SR
Queue Stats
25W - 36L
1,096 Elo+
Solo
Achilles
Achilles
SaltyBadDog
Achilles
Level 22
God Stats
20W - 25L
1,463 SR
Queue Stats
84W - 88L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
galeonpirata
Tsukuyomi
Level 18
God Stats
15W - 8L
1,631 SR
Queue Stats
221W - 226L
1,525 Elo+
Solo
Yemoja
Yemoja
ragnarlordbuk
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LaykLayk
Cerberus
6
0 / 1 / 0
3,409
568
716
2,460
643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 2 / 0
3,095
516
231
2,346
1,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
TXGODYoda
Nemesis
2
0 / 0 / 0
2,927
488
0
876
143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 1 / 1
3,814
636
1,586
3,061
1,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
voidVomit
Izanami
2
0 / 1 / 0
2,854
476
500
851
148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,850
808
836
1,726
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
JuveFan
Neith
6
1 / 0 / 0
4,007
668
1,053
756
175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
SaltyBadDog
Achilles
7
1 / 0 / 1
4,069
678
1,110
3,645
2,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
galeonpirata
Tsukuyomi
6
1 / 1 / 3
4,192
699
1,662
3,820
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 1
4,135
689
839
2,491
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Neith
JuveFan
Neith
1
0
0
1
L
Cerberus
LaykLayk
Cerberus
0
1
0
0
L
0
2
0
0
W
Achilles
SaltyBadDog
Achilles
1
0
1
1.5
L
Nemesis
TXGODYoda
Nemesis
0
0
0
0
L
1
1
1
1.5
W
Tsukuyomi
galeonpirata
Tsukuyomi
1
1
3
2.5
W
0
1
1
0.5
L
Izanami
voidVomit
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,033
Damage
5,500
9,594
Taken
12,438
3,418
Mitigated
4,984
1,189
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
836
240
51
775
1,726
478
0
0
1,676
24,600
0
W
Neith
JuveFan
Neith
1,053
522
0
158
756
175
414
58
698
0
14,173
L
Cerberus
LaykLayk
Cerberus
716
137
0
257
2,460
643
0
0
2,385
7,125
0
L
231
0
0
198
2,346
1,254
0
763
1,510
0
4,241
W
Achilles
SaltyBadDog
Achilles
1,110
385
0
2,067
3,645
2,332
677
619
3,026
0
8,600
L
Nemesis
TXGODYoda
Nemesis
0
0
0
343
876
143
0
0
876
0
3,755
L
1,586
299
0
250
3,061
1,230
0
839
2,197
8,419
0
W
Tsukuyomi
galeonpirata
Tsukuyomi
1,662
201
0
1,384
3,820
1,008
0
371
3,449
0
14,109
W
839
445
223
336
2,491
991
414
1,254
1,237
8,798
0
L
Izanami
voidVomit
Izanami
500
304
0
141
851
148
0
0
826
0
2,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,099
Gold Earned
21,253
70
Minions Killed
159
0
Camps Cleared
0
363,353
Distance Traveled
538,140
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,850
808
58
10
0
118,595
0
W
Neith
4,007
668
29
5
0
109,706
0
L
Cerberus
3,409
568
20
3
0
108,414
0
L
Thor
3,095
516
13
2
0
84,177
0
W
Achilles
4,069
678
27
5
0
91,135
1
L
Nemesis
2,927
488
11
2
0
32,133
0
L
Ymir
3,814
636
19
3
0
110,920
2
W
Tsukuyomi
4,192
699
26
4
0
133,914
1
W
Yemoja
4,135
689
19
3
0
84,790
1
L
Izanami
2,854
476
7
1
0
27,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role