Player Matchup

Bakasura
Bakasura
Fany丶小弟
Bakasura
Level 16
God Stats
9W - 6L
1,240 SR
Queue Stats
325W - 323L
1,456 Elo+
Solo
Chronos
Chronos
ImBigChungus
Chronos
Level 100
God Stats
4W - 3L
1,254 SR
Queue Stats
109W - 89L
1,519 Elo+
Party 1
Ymir
Ymir
RightNutBestNut
Ymir
Level 8
God Stats
8W - 4L
1,725 SR
Queue Stats
9W - 6L
1,598 Elo+
Party 1
Izanami
Izanami
TraDepBoVe
Izanami
Level 28
God Stats
22W - 10L
1,628 SR
Queue Stats
73W - 68L
1,461 Elo+
Solo
Ra
Ra
supernuggets336
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 13L
1,500 Elo+
Solo
Team Averages
Level 33
1,469 SR
1,507 Elo+

VS

Team Averages
Level 21
1,661 SR
1,667 Elo+
Chronos
Chronos
HolyMemeLord
Chronos
Level 7
God Stats
16W - 11L
2,001 SR
Queue Stats
111W - 88L
1,879 Elo+
Solo
Osiris
Osiris
RidhwaanTheGamer
Osiris
Level 62
God Stats
32W - 38L
1,500 SR
Queue Stats
619W - 628L
1,469 Elo+
Party 2
Poseidon
Poseidon
Slamford
Poseidon
Level 29
God Stats
1W - 1L
1,343 SR
Queue Stats
70W - 45L
1,728 Elo+
Solo
Yemoja
Yemoja
nomadwonderlad
Yemoja
Level 6
God Stats
8W - 8L
1,732 SR
Queue Stats
13W - 17L
1,460 Elo+
Party 2
Nemesis
Nemesis
xTCiTy
Nemesis
Level 3
God Stats
1W - 2L
1,726 SR
Queue Stats
3W - 2L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fany丶小弟
Bakasura
15
5 / 0 / 2
8,864
591
4,857
9,649
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
ImBigChungus
Chronos
14
8 / 2 / 9
9,270
618
12,076
11,610
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 2 / 12
8,944
596
5,568
10,675
6,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
TraDepBoVe
Izanami
14
4 / 4 / 0
8,498
567
8,994
7,734
2,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 0 / 1
11,339
756
10,819
8,156
4,494
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HolyMemeLord
Chronos
12
2 / 9 / 2
7,591
506
9,268
13,750
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 0
7,842
523
5,626
9,331
8,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Slamford
Poseidon
12
1 / 7 / 2
7,283
486
5,731
8,471
2,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 9 / 2
6,548
437
2,703
11,382
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
xTCiTy
Nemesis
7
0 / 5 / 0
5,375
358
1,420
9,409
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
32
Kills
8
8
Deaths
32
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Fany丶小弟
Bakasura
5
0
2
6
L
Chronos
HolyMemeLord
Chronos
2
9
2
0.33
W
Chronos
ImBigChungus
Chronos
8
2
9
6.25
L
4
2
0
2
W
6
2
12
6
L
Poseidon
Slamford
Poseidon
1
7
2
0.29
W
Izanami
TraDepBoVe
Izanami
4
4
0
1
L
1
9
2
0.22
W
9
0
1
9.5
L
Nemesis
xTCiTy
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,314
Damage
24,748
47,824
Taken
52,343
21,507
Mitigated
22,509
19,999
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Fany丶小弟
Bakasura
4,857
3,181
0
5,731
9,649
3,837
674
1,898
7,751
0
37,311
L
Chronos
HolyMemeLord
Chronos
9,268
3,181
0
1,825
13,750
4,437
0
11,421
2,219
41,124
0
W
Chronos
ImBigChungus
Chronos
12,076
6,989
0
5,101
11,610
4,287
2,635
6,616
4,740
43,740
0
L
5,626
2,231
0
2,235
9,331
8,014
0
0
8,909
4,824
34,905
W
5,568
1,617
0
961
10,675
6,133
357
5,465
5,026
22,908
0
L
Poseidon
Slamford
Poseidon
5,731
874
0
224
8,471
2,875
0
5,298
2,935
45,090
0
W
Izanami
TraDepBoVe
Izanami
8,994
6,026
0
1,573
7,734
2,756
1,590
331
7,403
0
53,582
L
2,703
898
677
320
11,382
4,763
0
9,809
1,323
8,017
0
W
10,819
1,526
131
6,502
8,156
4,494
398
3,401
4,737
105,830
0
L
Nemesis
xTCiTy
Nemesis
1,420
835
0
1,362
9,409
2,420
16
1,935
7,474
0
21,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,915
Gold Earned
34,639
510
Minions Killed
314
0
Camps Cleared
0
1,325,023
Distance Traveled
1,244,139
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,864
591
103
7
0
307,112
0
L
Chronos
7,591
506
77
5
0
230,509
0
W
Chronos
9,270
618
78
5
0
205,284
3
L
Osiris
7,842
523
85
6
0
293,743
0
W
Ymir
8,944
596
28
2
0
247,824
0
L
Poseidon
7,283
486
88
6
0
248,572
0
W
Izanami
8,498
567
105
7
0
241,737
6
L
Yemoja
6,548
437
21
1
0
221,745
1
W
Ra
11,339
756
196
13
0
323,066
3
L
Nemesis
5,375
358
43
3
0
249,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role