Player Matchup

Hercules
Hercules
BungleWarlock
Hercules
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
166W - 150L
1,369 Elo+
Party 2
Neith
Neith
DubBurglarFr
Neith
Level 13
God Stats
7W - 4L
1,500 SR
Queue Stats
75W - 78L
1,349 Elo+
Party 2
Janus
Janus
PAWG_KiIIer
Janus
Level 88
God Stats
2W - 7L
1,500 SR
Queue Stats
136W - 116L
1,395 Elo+
Party 2
Team Averages
Level 55
1,500 SR
1,371 Elo+

VS

Team Averages
Level 26
1,367 SR
1,326 Elo+
Ares
Ares
GrimR3aper42O
Ares
Level 14
God Stats
4W - 7L
1,516 SR
Queue Stats
58W - 79L
1,259 Elo+
Party 1
Janus
Janus
Savage beast364
Janus
Level 48
God Stats
6W - 5L
1,291 SR
Queue Stats
264W - 344L
1,407 Elo+
Party 1
Artemis
Artemis
Scarred_DuCk69
Artemis
Level 15
God Stats
61W - 53L
1,293 SR
Queue Stats
339W - 442L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BungleWarlock
Hercules
15
7 / 0 / 15
11,548
722
7,437
8,326
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
13 / 2 / 9
12,134
758
11,915
7,694
2,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 16
10,821
676
15,684
7,905
2,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
8,765
548
3,458
19,002
12,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 7 / 1
9,710
607
6,438
11,565
4,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 7 / 1
9,748
609
7,226
12,088
5,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
24
Kills
3
4
Deaths
24
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
BungleWarlock
Hercules
7
0
15
14.5
W
13
2
9
8.75
L
0
10
2
0.1
W
4
2
16
6
L
1
7
1
0.21
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,036
Damage
17,122
23,925
Taken
42,655
11,782
Mitigated
22,477
4,837
Healing
3,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BungleWarlock
Hercules
7,437
2,429
243
2,473
8,326
6,550
470
3,392
4,934
0
21,073
W
11,915
3,523
0
1,371
7,694
2,906
2,047
3,844
3,850
0
35,626
L
3,458
338
0
847
19,002
12,809
0
4,314
14,463
23,432
0
W
15,684
170
0
750
7,905
2,326
449
2,676
5,229
66,777
0
L
6,438
377
140
1,489
11,565
4,397
150
5,400
6,115
37,904
0
L
7,226
1,863
0
862
12,088
5,271
0
6,082
5,956
0
26,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,503
Gold Earned
28,223
159
Minions Killed
124
0
Camps Cleared
0
822,286
Distance Traveled
706,752
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,548
722
27
2
0
308,013
1
W
Neith
12,134
758
45
3
0
241,488
0
L
Ares
8,765
548
21
1
0
212,961
0
W
Janus
10,821
676
87
5
0
272,785
0
L
Janus
9,710
607
62
4
0
246,402
1
L
Artemis
9,748
609
41
3
0
247,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role