Player Matchup

Vulcan
Vulcan
Bronze III
Cali__Dre
Vulcan
Bronze III
Level 127
God Stats
20W - 19L
1,779 SR
Queue Stats
37W - 34L
1,505 MMR
Party 2
Terra
Terra
Silver III
HOKAGE_KILLA91
Terra
Silver III
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
96W - 132L
1,428 MMR
Party 2
Medusa
Medusa
Silver I
NothingRandom
Medusa
Silver I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,546 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,593 SR
1,493 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,587 SR
1,465 MMR
Discordia
Discordia
Gold III
ColliparknGA
Discordia
Gold III
Level 154
God Stats
9W - 12L
1,623 SR
Queue Stats
611W - 670L
1,395 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Fearful HD
Cu Chulainn
Bronze III
Level 117
God Stats
2W - 4L
1,639 SR
Queue Stats
57W - 59L
1,500 MMR
Party 1
Apollo
Apollo
Bronze III
astridrosee
Apollo
Bronze III
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cali__Dre
Vulcan
16
16 / 2 / 8
12,594
900
15,053
8,677
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 18
10,688
763
6,143
12,195
11,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 2 / 13
11,511
822
16,660
13,039
5,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneDanzaburouKumbhakarnaKing ArthurHades

VS

Bans
AnubisHeraCabrakanScyllaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ColliparknGA
Discordia
13
2 / 7 / 3
9,829
702
7,196
11,252
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Fearful HD
Cu Chulainn
12
3 / 9 / 0
9,644
689
9,973
16,303
12,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
0 / 10 / 4
8,419
601
4,415
16,110
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
26
Kills
5
5
Deaths
26
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Cali__Dre
Vulcan
16
2
8
10
L
Discordia
ColliparknGA
Discordia
2
7
3
0.5
L
Cu Chulainn
Fearful HD
Cu Chulainn
3
9
0
0.33
W
1
1
18
10
W
9
2
13
7.75
L
Apollo
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,856
Damage
21,584
33,911
Taken
43,665
21,321
Mitigated
22,123
9,383
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Cali__Dre
Vulcan
15,053
6,365
184
1,410
8,677
3,969
1,203
3,428
5,047
60,154
0
L
Discordia
ColliparknGA
Discordia
7,196
125
0
1,581
11,252
3,787
0
5,884
5,178
36,373
0
L
Cu Chulainn
Fearful HD
Cu Chulainn
9,973
2,128
537
1,476
16,303
12,873
0
6,679
9,465
9,680
27,501
W
6,143
427
1,284
1,383
12,195
11,697
424
2,160
9,681
18,703
0
W
16,660
9,633
0
5,122
13,039
5,655
2,079
3,181
9,620
0
66,759
L
Apollo
4,415
1,853
297
2,127
16,110
5,463
0
8,102
7,762
0
19,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
27,892
186
Minions Killed
134
0
Camps Cleared
0
836,819
Distance Traveled
661,320
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,594
900
88
6
0
289,778
3
L
Discordia
9,829
702
61
4
0
222,658
1
L
Cu Chulainn
9,644
689
48
3
0
220,754
2
W
Terra
10,688
763
24
2
0
295,773
1
W
Medusa
11,511
822
74
5
0
251,268
2
L
Apollo
8,419
601
25
2
0
217,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role