Player Matchup

Baron Samedi
Baron Samedi
DreagonSmile
Baron Samedi
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 4L
1,463 Elo+
Solo
Thor
Thor
ManomonaM
Thor
Level 29
God Stats
1W - 2L
1,287 SR
Queue Stats
23W - 15L
1,682 Elo+
Party 2
Artemis
Artemis
Nidopopouloss
Artemis
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 12L
1,682 Elo+
Party 2
Ganesha
Ganesha
Oreobyyte
Ganesha
Level 26
God Stats
7W - 7L
1,498 SR
Queue Stats
231W - 263L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Xaanax
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,581 Elo+
Solo
Team Averages
Level 28
1,457 SR
1,567 Elo+

VS

Team Averages
Level 21
1,473 SR
1,471 Elo+
Izanami
Izanami
F1NGERBANGBANG
Izanami
Level 25
God Stats
46W - 34L
1,365 SR
Queue Stats
104W - 95L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
Schwarzwaldrambo
Nu Wa
Level 26
God Stats
8W - 5L
1,500 SR
Queue Stats
237W - 232L
1,619 Elo+
Solo
Cupid
Cupid
YURIĆ
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,457 Elo+
Solo
Hercules
Hercules
deadsolo
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,270 Elo+
Party 1
Olorun
Olorun
escondete
Olorun
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 46L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DreagonSmile
Baron Samedi
18
16 / 4 / 9
12,433
1,243
20,597
13,129
6,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
17
2 / 3 / 19
10,192
1,019
5,862
8,846
4,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
18
10 / 1 / 13
11,854
1,185
20,095
10,176
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Oreobyyte
Ganesha
18
0 / 1 / 27
11,267
1,127
11,007
14,509
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Xaanax
Cthulhu
17
5 / 1 / 20
10,747
1,075
17,424
13,659
15,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

252

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
9,758
976
13,342
20,377
6,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 8 / 8
9,487
949
17,539
13,728
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
YURIĆ
Cupid
15
5 / 7 / 2
10,323
1,032
11,196
11,242
3,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
deadsolo
Hercules
15
1 / 1 / 5
9,231
923
6,084
16,596
15,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
escondete
Olorun
15
0 / 10 / 7
9,293
929
8,701
19,230
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
37
33
Kills
10
10
Deaths
33
88
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DreagonSmile
Baron Samedi
16
4
9
5.13
L
3
7
5
0.79
W
Thor
2
3
19
3.83
W
Artemis
10
1
13
16.5
W
Ganesha
Oreobyyte
Ganesha
0
1
27
13.5
L
1
8
8
0.63
W
Cthulhu
Xaanax
Cthulhu
5
1
20
15
L
Cupid
YURIĆ
Cupid
5
7
2
0.86
L
Hercules
deadsolo
Hercules
1
1
5
3.5
L
Olorun
escondete
Olorun
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,985
Damage
56,862
60,319
Taken
81,173
40,713
Mitigated
37,601
17,758
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DreagonSmile
Baron Samedi
20,597
1,042
3,772
4,741
13,129
6,934
0
6,558
6,301
52,791
0
L
13,342
11,078
0
0
20,377
6,649
0
11,723
8,579
0
27,937
W
Thor
5,862
760
0
91
8,846
4,081
0
2,310
6,292
0
17,637
W
Artemis
20,095
11,363
0
6,181
10,176
4,148
0
4,602
5,482
0
47,708
W
Ganesha
Oreobyyte
Ganesha
11,007
941
0
1,968
14,509
10,389
0
5,763
8,358
21,996
0
L
17,539
6,001
916
732
13,728
4,312
0
8,768
4,856
31,077
0
W
Cthulhu
Xaanax
Cthulhu
17,424
1,729
0
1,005
13,659
15,161
0
5,783
7,646
36,351
0
L
Cupid
YURIĆ
Cupid
11,196
3,757
581
1,071
11,242
3,718
0
6,373
4,744
0
33,337
L
Hercules
deadsolo
Hercules
6,084
1,519
0
3,922
16,596
15,785
0
8,897
7,548
0
16,450
L
Olorun
escondete
Olorun
8,701
3,687
615
2,787
19,230
7,137
0
12,610
6,418
30,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,493
Gold Earned
48,092
223
Minions Killed
186
5
Camps Cleared
7
935,163
Distance Traveled
842,958
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,433
1,243
80
8
0
176,122
0
L
Izanami
9,758
976
27
3
1
177,389
1
W
Thor
10,192
1,019
29
3
4
184,354
0
W
Artemis
11,854
1,185
69
7
1
183,545
0
W
Ganesha
11,267
1,127
0
0
0
196,834
0
L
Nu Wa
9,487
949
25
3
0
173,664
0
W
Cthulhu
10,747
1,075
45
5
0
194,308
1
L
Cupid
10,323
1,032
61
6
2
130,866
1
L
Hercules
9,231
923
22
2
0
212,984
1
L
Olorun
9,293
929
51
5
4
148,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role