Player Matchup

Danzaburou
Danzaburou
A-NH13
Danzaburou
Level 21
God Stats
2W - 10L
1,153 SR
Queue Stats
9W - 14L
1,321 Elo+
Party 2
Nox
Nox
Simplicio92
Nox
Level 49
God Stats
135W - 119L
1,658 SR
Queue Stats
698W - 733L
1,395 Elo+
Solo
Tyr
Tyr
aymanalaa
Tyr
Level 79
God Stats
4W - 6L
1,505 SR
Queue Stats
53W - 48L
1,464 Elo+
Party 2
Thanatos
Thanatos
takajo
Thanatos
Level 59
God Stats
3W - 1L
1,495 SR
Queue Stats
26W - 25L
1,434 Elo+
Party 2
Poseidon
Poseidon
v00IH
Poseidon
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 57
1,462 SR
1,423 Elo+

VS

Team Averages
Level 131
1,552 SR
1,523 Elo+
Ganesha
Ganesha
Armail96
Ganesha
Level 123
God Stats
8W - 7L
1,500 SR
Queue Stats
159W - 157L
1,518 Elo+
Party 3
Ullr
Ullr
Buy4ka
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Fluzard
Merlin
Level 129
God Stats
4W - 2L
1,543 SR
Queue Stats
203W - 180L
1,597 Elo+
Party 1
Odin
Odin
Schoppenaure
Odin
Level 121
God Stats
7W - 12L
1,715 SR
Queue Stats
235W - 242L
1,453 Elo+
Party 3
Freya
Freya
royS22
Freya
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A-NH13
Danzaburou
11
1 / 7 / 1
7,514
395
3,930
10,199
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 1
8,828
465
7,618
9,629
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 6
9,125
480
7,838
20,987
17,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
takajo
Thanatos
14
4 / 7 / 2
9,411
495
7,985
17,363
6,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
v00IH
Poseidon
13
1 / 9 / 2
8,179
430
8,347
13,635
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Armail96
Ganesha
16
1 / 4 / 18
10,577
557
8,690
12,583
12,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Buy4ka
Ullr
17
5 / 3 / 4
11,124
585
9,108
11,254
4,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Fluzard
Merlin
17
6 / 3 / 5
10,735
565
10,324
9,991
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 2 / 7
10,133
533
5,133
10,486
10,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Freya
royS22
Freya
19
14 / 0 / 6
11,965
630
19,859
16,022
10,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
12
Kills
31
31
Deaths
12
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A-NH13
Danzaburou
1
7
1
0.21
W
Ganesha
Armail96
Ganesha
1
4
18
2.5
W
Ullr
Buy4ka
Ullr
5
3
4
2.33
W
Merlin
Fluzard
Merlin
6
3
5
2.83
W
5
2
7
4.25
L
2
2
1
1.25
L
4
6
6
1.17
W
Freya
royS22
Freya
14
0
6
17
L
Thanatos
takajo
Thanatos
4
7
2
0.71
L
Poseidon
v00IH
Poseidon
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,718
Damage
53,114
71,813
Taken
60,336
34,770
Mitigated
41,770
20,889
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A-NH13
Danzaburou
3,930
1,214
0
1,204
10,199
2,496
0
5,586
4,611
0
24,242
W
Ganesha
Armail96
Ganesha
8,690
1,381
0
2,000
12,583
12,939
862
966
11,543
34,679
0
W
Ullr
Buy4ka
Ullr
9,108
3,905
0
2,059
11,254
4,344
929
1,186
9,986
0
82,425
W
Merlin
Fluzard
Merlin
10,324
747
0
1,398
9,991
3,403
906
4,537
5,218
69,877
0
W
5,133
1,478
0
350
10,486
10,677
1,990
5,229
5,165
0
34,618
L
7,618
679
0
2,718
9,629
4,748
0
4,764
4,507
46,449
0
L
7,838
1,596
0
5,777
20,987
17,088
0
10,471
10,355
0
31,930
W
Freya
royS22
Freya
19,859
7,372
0
11,409
16,022
10,407
434
3,470
12,459
94,352
0
L
Thanatos
takajo
Thanatos
7,985
3,621
0
8,112
17,363
6,274
0
9,077
8,166
0
55,097
L
Poseidon
v00IH
Poseidon
8,347
1,083
0
3,078
13,635
4,164
625
8,292
4,934
52,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,057
Gold Earned
54,534
382
Minions Killed
526
0
Camps Cleared
0
1,638,203
Distance Traveled
1,855,687
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,514
395
42
2
0
238,514
1
W
Ganesha
10,577
557
32
2
0
370,849
7
W
Ullr
11,124
585
159
8
0
371,485
1
W
Merlin
10,735
565
132
7
0
355,286
6
W
Odin
10,133
533
71
4
0
373,019
4
L
Nox
8,828
465
106
6
0
351,314
3
L
Tyr
9,125
480
40
2
0
384,969
4
W
Freya
11,965
630
132
7
0
385,048
3
L
Thanatos
9,411
495
98
5
0
337,715
0
L
Poseidon
8,179
430
96
5
0
325,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role