Player Matchup

Cthulhu
Cthulhu
Evo-_-lX
Cthulhu
Level 6
God Stats
3W - 4L
1,343 SR
Queue Stats
4W - 5L
1,280 Elo+
Solo
Danzaburou
Danzaburou
Pusu87
Danzaburou
Level 141
God Stats
10W - 5L
1,500 SR
Queue Stats
361W - 353L
1,490 Elo+
Party 1
Fenrir
Fenrir
memsinator
Fenrir
Level 5
God Stats
2W - 7L
1,593 SR
Queue Stats
23W - 38L
1,466 Elo+
Party 1
Team Averages
Level 51
1,479 SR
1,412 Elo+

VS

Team Averages
Level 37
1,635 SR
1,572 Elo+
Poseidon
Poseidon
ANOOOH
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,783 Elo+
Party 2
Sun Wukong
Sun Wukong
Callum55222
Sun Wukong
Level 7
God Stats
4W - 0L
1,845 SR
Queue Stats
6W - 11L
1,308 Elo+
Party 2
Pele
Pele
SamyZ-17
Pele
Level 88
God Stats
8W - 8L
1,561 SR
Queue Stats
101W - 110L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Evo-_-lX
Cthulhu
13
2 / 4 / 0
9,902
550
7,344
22,396
23,438
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Pusu87
Danzaburou
14
0 / 4 / 2
9,761
542
11,034
17,310
7,064
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
memsinator
Fenrir
11
0 / 8 / 2
9,102
506
4,589
15,232
6,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ANOOOH
Poseidon
17
9 / 0 / 6
12,212
678
25,614
9,089
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Callum55222
Sun Wukong
14
3 / 2 / 9
12,227
679
8,416
14,106
16,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
15
4 / 0 / 8
11,392
633
10,542
9,507
6,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
16
16
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ANOOOH
Poseidon
9
0
6
12
W
Sun Wukong
Callum55222
Sun Wukong
3
2
9
3.75
L
Cthulhu
Evo-_-lX
Cthulhu
2
4
0
0.5
L
Danzaburou
Pusu87
Danzaburou
0
4
2
0.25
W
Pele
4
0
8
8
L
Fenrir
memsinator
Fenrir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,967
Damage
44,572
54,938
Taken
32,702
36,628
Mitigated
28,831
5,129
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ANOOOH
Poseidon
25,614
5,121
0
3,547
9,089
5,252
1,358
1,980
7,109
97,224
0
W
Sun Wukong
Callum55222
Sun Wukong
8,416
2,632
0
1,719
14,106
16,909
977
3,138
10,968
0
16,813
L
Cthulhu
Evo-_-lX
Cthulhu
7,344
783
0
180
22,396
23,438
26
9,945
12,451
22,353
0
L
Danzaburou
Pusu87
Danzaburou
11,034
5,812
231
4,115
17,310
7,064
624
8,328
8,982
0
66,412
W
Pele
10,542
1,879
0
938
9,507
6,670
612
2,258
7,249
4,244
53,648
L
Fenrir
memsinator
Fenrir
4,589
1,003
0
603
15,232
6,126
300
8,030
7,202
0
9,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
35,831
157
Minions Killed
210
0
Camps Cleared
0
889,107
Distance Traveled
940,247
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,212
678
127
7
0
321,426
1
W
Sun Wukong
12,227
679
24
1
0
276,102
0
L
Cthulhu
9,902
550
33
2
0
305,786
3
L
Danzaburou
9,761
542
110
6
0
263,744
1
W
Pele
11,392
633
59
3
0
342,719
7
L
Fenrir
9,102
506
14
1
0
319,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role