Player Matchup

Sun Wukong
Sun Wukong
CrossMatched
Sun Wukong
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 43L
1,663 Elo+
Solo
Neith
Neith
FeuerDrache-09
Neith
Level 4
God Stats
3W - 7L
1,278 SR
Queue Stats
14W - 18L
1,291 Elo+
Solo
Anhur
Anhur
Tillymen
Anhur
Level 8
God Stats
9W - 10L
1,685 SR
Queue Stats
301W - 340L
1,550 Elo+
Party 2
Hel
Hel
david97aol
Hel
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 345L
1,535 Elo+
Party 2
Nemesis
Nemesis
zombieslayer0120
Nemesis
Level 8
God Stats
1W - 5L
1,319 SR
Queue Stats
330W - 382L
1,535 Elo+
Party 2
Team Averages
Level 18
1,456 SR
1,515 Elo+

VS

Team Averages
Level 22
1,687 SR
1,591 Elo+
Anubis
Anubis
Codynne
Anubis
Level 28
God Stats
7W - 9L
1,426 SR
Queue Stats
76W - 79L
1,501 Elo+
Party 1
Medusa
Medusa
Fvtvre6303
Medusa
Level 13
God Stats
18W - 17L
1,966 SR
Queue Stats
18W - 18L
1,807 Elo+
Solo
Danzaburou
Danzaburou
HarmfulDuck
Danzaburou
Level 18
God Stats
26W - 17L
1,993 SR
Queue Stats
58W - 55L
1,611 Elo+
Party 1
Yemoja
Yemoja
LetsGoSleepy
Yemoja
Level 42
God Stats
5W - 3L
1,552 SR
Queue Stats
19W - 25L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
geuriermohamed
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrossMatched
Sun Wukong
20
8 / 3 / 3
13,259
510
18,575
17,823
11,193
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
10 / 9 / 3
12,784
492
17,378
27,931
10,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Tillymen
Anhur
17
1 / 4 / 6
10,242
394
5,381
12,387
4,929
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
9 / 3 / 8
12,665
487
19,648
12,455
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 3 / 8
10,769
414
6,329
15,898
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Codynne
Anubis
19
5 / 8 / 4
13,653
525
19,030
21,658
12,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Fvtvre6303
Medusa
20
11 / 6 / 4
14,698
565
19,573
18,102
6,924
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
HarmfulDuck
Danzaburou
18
3 / 3 / 5
12,815
493
7,828
15,290
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
16
1 / 5 / 7
11,746
452
7,755
19,034
11,646
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
geuriermohamed
Tsukuyomi
18
2 / 8 / 2
12,689
488
6,940
22,405
8,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
29
Kills
22
22
Deaths
30
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
Codynne
Anubis
5
8
4
0.88
L
Sun Wukong
CrossMatched
Sun Wukong
8
3
3
3.17
L
10
9
3
1.28
W
Medusa
Fvtvre6303
Medusa
11
6
4
2.17
W
Danzaburou
HarmfulDuck
Danzaburou
3
3
5
1.83
W
Yemoja
1
5
7
0.9
L
Anhur
Tillymen
Anhur
1
4
6
1
L
9
3
8
4.33
W
Tsukuyomi
geuriermohamed
Tsukuyomi
2
8
2
0.38
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,311
Damage
61,126
86,494
Taken
96,489
38,387
Mitigated
44,697
25,733
Healing
34,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Codynne
Anubis
19,030
1,601
1,056
10,972
21,658
12,028
2,770
3,494
18,046
63,174
0
L
Sun Wukong
CrossMatched
Sun Wukong
18,575
4,914
0
4,816
17,823
11,193
2,472
9,758
8,065
3,391
88,863
L
17,378
7,545
0
9,462
27,931
10,835
1,671
8,022
19,909
0
96,683
W
Medusa
Fvtvre6303
Medusa
19,573
12,641
0
2,731
18,102
6,924
2,862
3,769
14,141
0
108,775
W
Danzaburou
HarmfulDuck
Danzaburou
7,828
2,896
948
5,169
15,290
5,692
3,692
3,373
11,669
0
83,252
W
Yemoja
7,755
1,764
4,215
3,102
19,034
11,646
315
4,098
14,582
37,010
0
L
Anhur
Tillymen
Anhur
5,381
2,155
422
795
12,387
4,929
392
2,540
9,847
0
45,173
L
19,648
2,233
1,664
3,923
12,455
5,093
116
2,598
9,857
59,801
0
W
Tsukuyomi
geuriermohamed
Tsukuyomi
6,940
1,977
0
6,003
22,405
8,407
2,582
4,112
18,100
0
76,938
L
6,329
1,686
0
4,651
15,898
6,337
0
4,627
11,271
0
60,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,719
Gold Earned
65,601
541
Minions Killed
502
0
Camps Cleared
0
2,221,920
Distance Traveled
2,050,082
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,653
525
84
3
0
314,778
2
L
Sun Wukong
13,259
510
137
5
0
413,042
3
L
Neith
12,784
492
134
5
0
382,262
0
W
Medusa
14,698
565
137
5
0
444,744
0
W
Danzaburou
12,815
493
122
5
0
423,333
3
W
Yemoja
11,746
452
51
2
0
394,045
1
L
Anhur
10,242
394
74
3
0
386,636
0
L
Hel
12,665
487
105
4
0
434,350
0
W
Tsukuyomi
12,689
488
108
4
0
473,182
0
L
Nemesis
10,769
414
91
4
0
605,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role