Player Matchup

Da Ji
Da Ji
P0werPlug
Da Ji
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
22W - 34L
1,312 Elo+
Party 3
Sylvanus
Sylvanus
RobotGandhi
Sylvanus
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
95W - 108L
1,312 Elo+
Party 3
Aphrodite
Aphrodite
SummerBunnii
Aphrodite
Level 105
God Stats
51W - 30L
1,726 SR
Queue Stats
117W - 112L
1,551 Elo+
Party 1
Medusa
Medusa
TheRoguePotato
Medusa
Level 24
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 8L
1,239 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TwIsTeDMeTxL
Cu Chulainn
Level 69
God Stats
26W - 15L
1,629 SR
Queue Stats
35W - 24L
1,544 Elo+
Party 1
Team Averages
Level 51
1,532 SR
1,392 Elo+

VS

Team Averages
Level 23
1,503 SR
1,435 Elo+
Thor
Thor
CNParker
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Neith
Neith
Huh Meow
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Nightwing1992
Hera
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,434 Elo+
Party 2
Achilles
Achilles
craigc07
Achilles
Level 29
God Stats
1W - 2L
1,517 SR
Queue Stats
4W - 11L
1,434 Elo+
Party 2
Xing Tian
Xing Tian
goobs2
Xing Tian
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
P0werPlug
Da Ji
12
2 / 2 / 1
7,677
548
1,949
9,959
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
RobotGandhi
Sylvanus
11
2 / 1 / 2
7,416
530
4,335
8,610
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
SummerBunnii
Aphrodite
13
2 / 1 / 2
8,454
604
5,571
7,504
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 3
8,086
578
4,559
7,735
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
TwIsTeDMeTxL
Cu Chulainn
16
3 / 0 / 0
9,642
689
6,920
5,671
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 5 / 1
6,326
452
2,054
8,854
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Huh Meow
Neith
4
0 / 3 / 0
4,555
325
515
2,298
538
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 2
6,442
460
8,074
6,179
1,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
craigc07
Achilles
11
2 / 0 / 1
6,372
455
6,039
9,618
8,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Xing Tian
goobs2
Xing Tian
11
0 / 1 / 3
6,391
457
3,823
10,792
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
5
5
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
2
5
1
0.5
L
Neith
Huh Meow
Neith
0
3
0
0
L
1
1
2
2
W
Da Ji
P0werPlug
Da Ji
2
2
1
1.25
W
Sylvanus
RobotGandhi
Sylvanus
2
1
2
3
W
Aphrodite
SummerBunnii
Aphrodite
2
1
2
3
W
1
1
3
2.5
W
Cu Chulainn
TwIsTeDMeTxL
Cu Chulainn
3
0
0
3
L
Achilles
craigc07
Achilles
2
0
1
2.5
L
Xing Tian
goobs2
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,334
Damage
20,505
39,479
Taken
37,741
22,199
Mitigated
18,601
20,398
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,054
922
0
1,981
8,854
2,532
0
1,149
7,623
0
22,859
L
Neith
Huh Meow
Neith
515
67
0
151
2,298
538
0
173
2,125
0
4,322
L
8,074
1,624
0
970
6,179
1,848
0
2,283
3,770
35,755
0
W
Da Ji
P0werPlug
Da Ji
1,949
520
0
1,100
9,959
5,860
1,850
2,621
7,229
5,010
28,130
W
Sylvanus
RobotGandhi
Sylvanus
4,335
1,197
670
2,387
8,610
6,378
35
1,840
6,545
33,922
0
W
Aphrodite
SummerBunnii
Aphrodite
5,571
93
4,130
4,624
7,504
3,175
1,388
3,599
3,466
44,238
0
W
4,559
2,454
0
4,749
7,735
2,587
1,118
2,655
4,973
0
47,999
W
Cu Chulainn
TwIsTeDMeTxL
Cu Chulainn
6,920
1,039
267
2,471
5,671
4,199
1,863
606
4,911
3,695
57,741
L
Achilles
craigc07
Achilles
6,039
1,482
0
3,464
9,618
8,732
0
3,814
5,682
0
26,408
L
Xing Tian
goobs2
Xing Tian
3,823
333
0
2,037
10,792
4,951
0
2,430
8,304
26,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,275
Gold Earned
30,086
409
Minions Killed
221
0
Camps Cleared
0
1,255,963
Distance Traveled
1,130,652
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,326
452
43
3
0
245,699
2
L
Neith
4,555
325
12
1
0
86,389
0
L
Hera
6,442
460
58
4
0
255,807
2
W
Da Ji
7,677
548
64
5
0
238,734
0
W
Sylvanus
7,416
530
55
4
0
239,909
4
W
Aphrodite
8,454
604
105
8
0
259,055
0
W
Medusa
8,086
578
70
5
0
246,457
0
W
Cu Chulainn
9,642
689
115
8
0
271,808
5
L
Achilles
6,372
455
60
4
0
270,287
1
L
Xing Tian
6,391
457
48
3
0
272,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role