Player Matchup

Nu Wa
Nu Wa
IDontHitThese
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,952 Elo+
Party 1
Fenrir
Fenrir
PP_Punchr
Fenrir
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 9L
1,564 Elo+
Solo
Merlin
Merlin
Sk8r509
Merlin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
2,015 Elo+
Party 1
Vulcan
Vulcan
TL1 Mekstro
Vulcan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,952 Elo+
Party 1
Cthulhu
Cthulhu
TankByHeart
Cthulhu
Level 5
God Stats
2W - 0L
1,726 SR
Queue Stats
12W - 0L
1,952 Elo+
Party 1
Team Averages
Level 19
1,545 SR
1,887 Elo+

VS

Team Averages
Level 13
1,576 SR
1,630 Elo+
Amaterasu
Amaterasu
COOLEY C3
Amaterasu
Level 5
God Stats
4W - 6L
1,516 SR
Queue Stats
5W - 7L
1,577 Elo+
Solo
Chang'e
Chang'e
Giokronix
Chang'e
Level 23
God Stats
2W - 2L
1,468 SR
Queue Stats
21W - 12L
1,714 Elo+
Party 2
Set
Set
LuCaSgAnSi
Set
Level 25
God Stats
4W - 3L
1,492 SR
Queue Stats
78W - 72L
1,538 Elo+
Solo
Ra
Ra
coquit00
Ra
Level 7
God Stats
3W - 1L
1,840 SR
Queue Stats
22W - 14L
1,714 Elo+
Party 2
Loki
Loki
viggo2730
Loki
Level 6
God Stats
4W - 6L
1,563 SR
Queue Stats
24W - 12L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 25
12,416
1,129
20,241
5,781
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
PP_Punchr
Fenrir
18
8 / 2 / 22
11,446
1,041
16,628
13,652
5,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Sk8r509
Merlin
18
8 / 2 / 21
11,879
1,080
12,667
7,694
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
18
2 / 1 / 30
11,228
1,021
19,701
6,163
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
TankByHeart
Cthulhu
20
21 / 1 / 15
13,679
1,244
26,625
12,277
5,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
COOLEY C3
Amaterasu
17
0 / 18 / 4
9,924
902
6,688
30,929
21,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Giokronix
Chang'e
15
5 / 10 / 1
11,105
1,010
14,532
26,362
14,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 5 / 2
8,746
795
4,607
13,742
5,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
0 / 9 / 2
9,578
871
10,302
16,643
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
14
1 / 6 / 0
8,970
815
4,660
15,098
5,456
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
15
48
Kills
6
6
Deaths
48
113
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
COOLEY C3
Amaterasu
0
18
4
0.11
L
Chang'e
Giokronix
Chang'e
5
10
1
0.55
W
9
0
25
21.5
L
0
5
2
0.2
W
Fenrir
PP_Punchr
Fenrir
8
2
22
9.5
W
Merlin
Sk8r509
Merlin
8
2
21
9.25
W
Vulcan
2
1
30
17
W
Cthulhu
TankByHeart
Cthulhu
21
1
15
28.5
L
0
9
2
0.11
L
Loki
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,862
Damage
40,789
45,567
Taken
102,774
18,505
Mitigated
52,089
9,999
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
COOLEY C3
Amaterasu
6,688
4,720
0
705
30,929
21,386
0
21,495
8,728
310
20,341
L
Chang'e
Giokronix
Chang'e
14,532
799
3,409
5,810
26,362
14,236
0
20,181
5,729
46,363
0
W
20,241
4,464
516
1,467
5,781
2,104
0
2,492
3,233
32,803
0
L
4,607
1,402
266
528
13,742
5,043
0
11,381
1,947
0
13,338
W
Fenrir
PP_Punchr
Fenrir
16,628
3,973
780
3,799
13,652
5,271
0
6,837
6,534
0
25,716
W
Merlin
Sk8r509
Merlin
12,667
1,222
0
451
7,694
3,160
0
5,914
1,780
29,307
0
W
Vulcan
19,701
7,403
0
468
6,163
2,386
0
3,955
2,133
29,497
0
W
Cthulhu
TankByHeart
Cthulhu
26,625
9,760
379
2,139
12,277
5,584
0
5,802
6,361
55,555
0
L
10,302
115
2,425
383
16,643
5,968
0
12,350
4,027
41,997
0
L
Loki
4,660
452
0
0
15,098
5,456
0
11,576
3,109
0
13,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,648
Gold Earned
48,323
182
Minions Killed
196
9
Camps Cleared
3
1,011,202
Distance Traveled
871,191
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,924
902
21
2
0
184,872
0
L
Chang'e
11,105
1,010
62
6
0
190,267
1
W
Nu Wa
12,416
1,129
26
2
2
201,996
0
L
Set
8,746
795
19
2
0
122,393
1
W
Fenrir
11,446
1,041
27
2
0
201,614
0
W
Merlin
11,879
1,080
33
3
1
183,204
0
W
Vulcan
11,228
1,021
36
3
2
217,028
0
W
Cthulhu
13,679
1,244
60
5
4
207,360
2
L
Ra
9,578
871
77
7
3
201,923
0
L
Loki
8,970
815
17
2
0
171,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role