Player Matchup

Izanami
Izanami
Mastercyka
Izanami
Level 66
God Stats
3W - 1L
1,672 SR
Queue Stats
152W - 135L
1,403 Elo+
Party 1
Tyr
Tyr
TheDarkRedbird
Tyr
Level 109
God Stats
2W - 1L
1,614 SR
Queue Stats
62W - 66L
1,620 Elo+
Solo
Merlin
Merlin
reallygamerm
Merlin
Level 20
God Stats
11W - 6L
1,352 SR
Queue Stats
38W - 30L
1,500 Elo+
Party 1
Team Averages
Level 65
1,546 SR
1,508 Elo+

VS

Team Averages
Level 80
1,500 SR
1,544 Elo+
Horus
Horus
DonFather777
Horus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,633 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fallеn
Ah Muzen Cab
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
xF0bia
He Bo
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mastercyka
Izanami
9
0 / 4 / 1
6,002
600
6,365
10,919
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 1
5,893
589
3,273
8,176
6,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
9
1 / 4 / 0
6,518
652
4,187
4,789
1,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
7,106
711
2,785
11,155
9,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
Fallеn
Ah Muzen Cab
12
6 / 0 / 6
8,324
832
11,220
7,027
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

He Bo
xF0bia
He Bo
10
4 / 1 / 5
7,408
741
5,983
6,663
2,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Ah Muzen Cab
Fallеn
Ah Muzen Cab
6
0
6
9
L
Izanami
Mastercyka
Izanami
0
4
1
0.13
L
0
4
1
0.13
L
Merlin
1
4
0
0.25
W
He Bo
xF0bia
He Bo
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,825
Damage
19,988
23,884
Taken
24,845
11,922
Mitigated
16,122
2,633
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,785
1,216
982
2,792
11,155
9,348
454
1,672
9,204
0
6,434
W
Ah Muzen Cab
Fallеn
Ah Muzen Cab
11,220
4,991
0
3,750
7,027
4,431
2,016
1,104
5,800
3,492
46,254
L
Izanami
Mastercyka
Izanami
6,365
3,480
0
1,624
10,919
3,640
0
4,279
6,640
0
18,989
L
3,273
313
0
911
8,176
6,736
0
1,898
6,278
0
13,330
L
Merlin
4,187
244
0
98
4,789
1,546
0
392
4,397
18,626
0
W
He Bo
xF0bia
He Bo
5,983
491
0
577
6,663
2,343
290
1,138
5,368
19,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,413
Gold Earned
22,838
87
Minions Killed
120
0
Camps Cleared
0
506,502
Distance Traveled
568,916
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,106
711
9
1
0
188,251
2
W
Ah Muzen Cab
8,324
832
82
8
0
186,994
1
L
Izanami
6,002
600
25
3
0
171,198
1
L
Tyr
5,893
589
22
2
0
177,599
3
L
Merlin
6,518
652
40
4
0
157,705
0
W
He Bo
7,408
741
29
3
0
193,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role