Player Matchup

Danzaburou
Danzaburou
L_messi67
Danzaburou
Level 25
God Stats
38W - 45L
1,505 SR
Queue Stats
136W - 186L
1,454 Elo+
Party 1
Cupid
Cupid
Sopj3ss
Cupid
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Bellona
Bellona
bl4ck soldier21
Bellona
Level 25
God Stats
4W - 4L
1,363 SR
Queue Stats
427W - 381L
1,562 Elo+
Solo
Mercury
Mercury
jareo01
Mercury
Level 17
God Stats
18W - 11L
1,500 SR
Queue Stats
248W - 235L
1,793 Elo+
Solo
Loki
Loki
tarif_direct8
Loki
Level 26
God Stats
45W - 46L
1,416 SR
Queue Stats
688W - 722L
1,469 Elo+
Party 1
Team Averages
Level 21
1,457 SR
1,556 Elo+

VS

Team Averages
Level 23
1,567 SR
1,519 Elo+
Chronos
Chronos
CafaTheHutt
Chronos
Level 29
God Stats
15W - 16L
1,778 SR
Queue Stats
112W - 109L
1,585 Elo+
Solo
Artemis
Artemis
CrazyFoxi55
Artemis
Level 17
God Stats
5W - 5L
1,502 SR
Queue Stats
18W - 20L
1,525 Elo+
Solo
Apollo
Apollo
LorenRojo3
Apollo
Level 29
God Stats
1W - 6L
1,549 SR
Queue Stats
28W - 44L
1,578 Elo+
Solo
Camazotz
Camazotz
O Shield O9262
Camazotz
Level 28
God Stats
5W - 3L
1,687 SR
Queue Stats
140W - 162L
1,549 Elo+
Solo
Set
Set
mecroute
Set
Level 10
God Stats
2W - 8L
1,319 SR
Queue Stats
54W - 68L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
L_messi67
Danzaburou
11
2 / 1 / 3
7,099
507
3,760
7,474
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
Sopj3ss
Cupid
14
3 / 3 / 1
8,273
591
6,803
8,437
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 4
8,288
592
7,170
7,253
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
jareo01
Mercury
14
2 / 1 / 4
8,029
574
4,840
7,673
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 2 / 1
7,765
555
5,503
5,134
1,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CafaTheHutt
Chronos
13
3 / 3 / 1
7,588
542
5,556
11,375
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
CrazyFoxi55
Artemis
10
0 / 4 / 0
5,782
413
3,756
8,098
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
LorenRojo3
Apollo
12
2 / 4 / 1
7,040
503
3,874
6,835
2,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
11
3 / 2 / 2
6,921
494
4,698
8,726
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
5,546
396
476
8,724
2,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
8
8
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
CafaTheHutt
Chronos
3
3
1
1.17
L
Artemis
CrazyFoxi55
Artemis
0
4
0
0
W
Danzaburou
L_messi67
Danzaburou
2
1
3
3.5
L
Apollo
LorenRojo3
Apollo
2
4
1
0.63
L
Camazotz
3
2
2
2
W
Cupid
Sopj3ss
Cupid
3
3
1
1.17
W
4
1
4
6
W
Mercury
jareo01
Mercury
2
1
4
4
L
0
4
0
0
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,076
Damage
18,360
35,971
Taken
43,758
16,241
Mitigated
16,774
8,769
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CafaTheHutt
Chronos
5,556
2,650
0
4,342
11,375
4,264
0
75
11,300
39,889
0
L
Artemis
CrazyFoxi55
Artemis
3,756
1,267
0
2,446
8,098
2,711
0
351
7,747
0
26,908
W
Danzaburou
L_messi67
Danzaburou
3,760
1,809
0
2,535
7,474
2,843
495
1,783
5,691
0
18,610
L
Apollo
LorenRojo3
Apollo
3,874
2,396
0
345
6,835
2,646
1,647
0
6,835
0
38,636
L
Camazotz
4,698
563
37
3,991
8,726
4,576
130
10
8,716
0
28,582
W
Cupid
Sopj3ss
Cupid
6,803
3,247
0
3,544
8,437
2,338
1,874
0
8,198
0
52,228
W
7,170
2,829
0
1,790
7,253
6,731
2,632
957
6,296
3,383
41,356
W
Mercury
jareo01
Mercury
4,840
2,896
0
240
7,673
2,728
0
938
6,685
0
57,526
L
476
136
0
2,336
8,724
2,577
310
48
8,676
0
22,786
W
5,503
1,520
120
540
5,134
1,601
707
1,878
3,233
0
36,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,454
Gold Earned
32,877
407
Minions Killed
305
0
Camps Cleared
0
1,318,726
Distance Traveled
1,088,635
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,588
542
76
5
0
224,814
4
L
Artemis
5,782
413
46
3
0
204,966
4
W
Danzaburou
7,099
507
40
3
0
235,219
2
L
Apollo
7,040
503
76
5
0
218,474
0
L
Camazotz
6,921
494
57
4
0
197,570
2
W
Cupid
8,273
591
87
6
0
205,450
0
W
Bellona
8,288
592
105
8
0
279,063
0
W
Mercury
8,029
574
110
8
0
316,782
1
L
Set
5,546
396
50
4
0
242,811
0
W
Loki
7,765
555
65
5
0
282,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role