Player Matchup

Anubis
Anubis
Artorrias
Anubis
Level 153
God Stats
12W - 14L
1,753 SR
Queue Stats
364W - 358L
1,556 Elo+
Party 2
Hachiman
Hachiman
Bstby
Hachiman
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 31L
1,282 Elo+
Solo
Erlang Shen
Erlang Shen
SAVAGExSLAPS
Erlang Shen
Level 64
God Stats
4W - 6L
1,500 SR
Queue Stats
202W - 263L
1,754 Elo+
Party 2
Team Averages
Level 89
1,584 SR
1,531 Elo+

VS

Team Averages
Level 51
1,654 SR
1,627 Elo+
Scylla
Scylla
DLooper2
Scylla
Level 50
God Stats
5W - 2L
1,698 SR
Queue Stats
170W - 158L
1,634 Elo+
Party 1
Pele
Pele
Gank7719
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 124L
1,681 Elo+
Solo
Vamana
Vamana
yeknom geknud
Vamana
Level 87
God Stats
6W - 3L
1,764 SR
Queue Stats
547W - 525L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Artorrias
Anubis
20
7 / 4 / 5
15,944
693
25,918
20,942
11,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Bstby
Hachiman
15
2 / 8 / 3
13,355
581
10,503
17,988
6,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SAVAGExSLAPS
Erlang Shen
18
4 / 4 / 7
14,358
624
8,561
20,894
22,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DLooper2
Scylla
20
5 / 2 / 7
14,918
649
22,513
9,385
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
18
5 / 7 / 2
14,418
627
13,339
19,278
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 4 / 7
14,602
635
16,654
27,814
17,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
13
Kills
16
16
Deaths
13
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
Artorrias
Anubis
7
4
5
2.38
L
Hachiman
Bstby
Hachiman
2
8
3
0.44
W
Scylla
DLooper2
Scylla
5
2
7
4.25
W
Pele
5
7
2
0.86
L
Erlang Shen
SAVAGExSLAPS
Erlang Shen
4
4
7
1.88
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,982
Damage
52,506
59,824
Taken
56,477
40,540
Mitigated
25,735
18,950
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Artorrias
Anubis
25,918
1,568
0
12,187
20,942
11,144
1,485
9,341
11,260
124,746
0
L
Hachiman
Bstby
Hachiman
10,503
6,934
0
2,921
17,988
6,619
1,188
3,985
13,825
0
42,965
W
Scylla
DLooper2
Scylla
22,513
2,102
0
1,360
9,385
2,221
840
5,321
3,939
73,160
0
W
Pele
13,339
3,497
0
3,517
19,278
6,017
768
5,944
13,034
0
106,918
L
Erlang Shen
SAVAGExSLAPS
Erlang Shen
8,561
2,864
0
3,842
20,894
22,777
197
9,579
10,942
0
38,997
W
16,654
9,943
0
5,372
27,814
17,497
793
15,120
12,518
6,274
52,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,657
Gold Earned
43,938
248
Minions Killed
280
0
Camps Cleared
0
1,064,747
Distance Traveled
1,241,209
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,944
693
153
7
0
351,278
4
L
Hachiman
13,355
581
54
2
0
325,920
2
W
Scylla
14,918
649
105
5
0
374,344
0
W
Pele
14,418
627
116
5
0
415,473
6
L
Erlang Shen
14,358
624
41
2
0
387,549
1
W
Vamana
14,602
635
59
3
0
451,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role